Player Matchup

Artemis
Artemis
LyoKonra
Artemis
Level 67
God Stats
3W - 1L
1,882 SR
Queue Stats
68W - 63L
1,580 Elo+
Party 1
Zeus
Zeus
MrCryptic
Zeus
Level 47
God Stats
3W - 1L
1,615 SR
Queue Stats
58W - 66L
1,475 Elo+
Party 4
Kuzenbo
Kuzenbo
Namanoss
Kuzenbo
Level 75
God Stats
4W - 1L
1,650 SR
Queue Stats
259W - 254L
1,449 Elo+
Solo
Ah Puch
Ah Puch
VenTeritos
Ah Puch
Level 155
God Stats
2W - 1L
1,224 SR
Queue Stats
158W - 154L
1,559 Elo+
Party 1
Chang'e
Chang'e
qinvader8
Chang'e
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
299W - 257L
1,573 Elo+
Party 4
Team Averages
Level 92
1,574 SR
1,527 Elo+

VS

Team Averages
Level 103
1,452 SR
1,550 Elo+
Hou Yi
Hou Yi
BoSnaPRO189
Hou Yi
Level 121
God Stats
8W - 6L
1,569 SR
Queue Stats
199W - 192L
1,556 Elo+
Solo
Chang'e
Chang'e
Dinzu
Chang'e
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 71L
1,443 Elo+
Party 3
Merlin
Merlin
Retoz
Merlin
Level 108
God Stats
2W - 2L
1,192 SR
Queue Stats
55W - 42L
1,629 Elo+
Party 2
Set
Set
XxBinnixX_
Set
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,734 Elo+
Party 2
Yu Huang
Yu Huang
zatzum
Yu Huang
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 52L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LyoKonra
Artemis
19
1 / 1 / 12
11,665
614
10,632
21,519
12,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zeus
20
7 / 3 / 9
12,736
670
26,974
16,744
9,100
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Namanoss
Kuzenbo
20
3 / 1 / 21
13,763
724
15,142
27,171
43,153
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
VenTeritos
Ah Puch
20
13 / 3 / 10
14,589
768
31,727
24,314
15,621
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
qinvader8
Chang'e
20
6 / 3 / 15
12,932
681
12,300
20,002
15,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
6 / 5 / 4
12,699
668
23,747
19,779
10,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Dinzu
Chang'e
14
2 / 6 / 3
9,599
505
3,987
17,180
9,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Retoz
Merlin
20
2 / 6 / 7
12,863
677
37,558
25,632
13,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 7 / 7
9,743
513
13,194
20,336
14,699
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
zatzum
Yu Huang
17
1 / 6 / 5
10,493
552
14,464
18,205
14,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
37
30
Kills
11
11
Deaths
30
67
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
6
5
4
1.6
L
Chang'e
Dinzu
Chang'e
2
6
3
0.58
W
Artemis
LyoKonra
Artemis
1
1
12
7
W
Zeus
7
3
9
3.83
W
Kuzenbo
Namanoss
Kuzenbo
3
1
21
13.5
L
Merlin
Retoz
Merlin
2
6
7
0.92
W
Ah Puch
VenTeritos
Ah Puch
13
3
10
6
L
0
7
7
0.5
W
Chang'e
qinvader8
Chang'e
6
3
15
4.5
L
Yu Huang
zatzum
Yu Huang
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,775
Damage
92,950
109,750
Taken
101,132
96,182
Mitigated
62,362
66,774
Healing
39,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
23,747
7,881
2,040
3,905
19,779
10,090
0
17,208
2,315
0
57,730
L
Chang'e
Dinzu
Chang'e
3,987
319
13,568
5,525
17,180
9,278
0
15,584
1,282
12,797
0
W
Artemis
LyoKonra
Artemis
10,632
1,897
6,687
6,653
21,519
12,687
2,475
14,060
7,459
0
36,509
W
Zeus
26,974
1,989
2,791
1,643
16,744
9,100
1,233
10,158
6,586
52,877
0
W
Kuzenbo
Namanoss
Kuzenbo
15,142
6,064
3,804
5,359
27,171
43,153
334
10,726
16,445
27,925
0
L
Merlin
Retoz
Merlin
37,558
446
2,770
6,910
25,632
13,436
0
20,562
4,744
84,229
0
W
Ah Puch
VenTeritos
Ah Puch
31,727
329
2,967
5,729
24,314
15,621
1,165
10,457
13,857
56,087
0
L
13,194
2,158
1,221
1,536
20,336
14,699
0
15,721
4,149
0
18,524
W
Chang'e
qinvader8
Chang'e
12,300
609
22,864
8,277
20,002
15,621
1,005
10,608
9,394
19,972
0
L
Yu Huang
zatzum
Yu Huang
14,464
109
1,421
900
18,205
14,859
0
15,200
2,499
25,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,685
Gold Earned
55,397
218
Minions Killed
233
0
Camps Cleared
0
1,898,021
Distance Traveled
1,573,966
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,699
668
81
4
0
287,029
1
L
Chang'e
9,599
505
16
1
0
291,746
0
W
Artemis
11,665
614
47
2
0
384,231
0
W
Zeus
12,736
670
58
3
0
373,824
0
W
Kuzenbo
13,763
724
30
2
0
391,295
1
L
Merlin
12,863
677
90
5
0
317,945
0
W
Ah Puch
14,589
768
66
3
0
358,704
1
L
Set
9,743
513
13
1
0
326,118
1
W
Chang'e
12,932
681
17
1
0
389,967
2
L
Yu Huang
10,493
552
33
2
0
351,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role