Player Matchup

Eset
Eset
BearDog9878866
Eset
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 135L
1,402 Elo+
Solo
Izanami
Izanami
DiabloBarbar
Izanami
Level 16
God Stats
6W - 7L
1,588 SR
Queue Stats
13W - 21L
1,396 Elo+
Party 3
Fenrir
Fenrir
MamanMarielle
Fenrir
Level 49
God Stats
16W - 22L
1,538 SR
Queue Stats
92W - 98L
1,483 Elo+
Party 3
Bacchus
Bacchus
McDoe FoSho
Bacchus
Level 34
God Stats
67W - 58L
1,598 SR
Queue Stats
225W - 213L
1,442 Elo+
Solo
Horus
Horus
Wosito_APU
Horus
Level 37
God Stats
6W - 6L
1,123 SR
Queue Stats
322W - 344L
1,321 Elo+
Solo
Team Averages
Level 34
1,469 SR
1,409 Elo+

VS

Team Averages
Level 45
1,357 SR
1,348 Elo+
Bellona
Bellona
Ichiisb11ch
Bellona
Level 42
God Stats
4W - 12L
1,242 SR
Queue Stats
11W - 21L
1,288 Elo+
Party 1
Cernunnos
Cernunnos
JustAnotherYear
Cernunnos
Level 112
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 10L
1,680 Elo+
Party 2
Ao Kuang
Ao Kuang
Le Nwaar
Ao Kuang
Level 41
God Stats
2W - 5L
1,286 SR
Queue Stats
2W - 10L
1,106 Elo+
Solo
Thanatos
Thanatos
Yetti6328
Thanatos
Level 5
God Stats
0W - 2L
1,255 SR
Queue Stats
1W - 6L
1,168 Elo+
Party 1
Raijin
Raijin
fu_fu_12
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 18
13,306
1,024
18,746
13,177
7,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
DiabloBarbar
Izanami
20
4 / 9 / 18
13,186
1,014
20,967
20,455
10,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
18 / 2 / 13
16,346
1,257
38,063
15,347
9,627
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
McDoe FoSho
Bacchus
20
4 / 2 / 23
14,902
1,146
15,859
18,760
34,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Horus
20
5 / 3 / 17
14,112
1,086
16,434
24,749
16,874
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

179

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ichiisb11ch
Bellona
18
8 / 6 / 5
13,535
1,041
17,110
27,592
22,167
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
JustAnotherYear
Cernunnos
19
2 / 5 / 13
13,187
1,014
26,534
26,011
13,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Le Nwaar
Ao Kuang
18
10 / 5 / 3
14,918
1,148
21,128
23,117
11,647
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
Yetti6328
Thanatos
17
0 / 9 / 5
11,100
854
5,077
16,348
8,494
Raijin
fu_fu_12
Raijin
18
1 / 10 / 6
11,974
921
15,415
24,425
11,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
53
35
Kills
21
21
Deaths
35
89
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
5
18
2.6
W
Izanami
DiabloBarbar
Izanami
4
9
18
1.44
L
Bellona
Ichiisb11ch
Bellona
8
6
5
1.75
L
Cernunnos
JustAnotherYear
Cernunnos
2
5
13
1.7
L
Ao Kuang
Le Nwaar
Ao Kuang
10
5
3
2.3
W
18
2
13
12.25
W
Bacchus
McDoe FoSho
Bacchus
4
2
23
7.75
W
Horus
5
3
17
4.5
L
Thanatos
Yetti6328
Thanatos
0
9
5
0.28
L
Raijin
fu_fu_12
Raijin
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,069
Damage
85,264
92,488
Taken
117,493
79,322
Mitigated
67,164
14,390
Healing
19,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,746
2,504
235
524
13,177
7,861
0
4,499
8,678
35,628
0
W
Izanami
DiabloBarbar
Izanami
20,967
15,333
135
2,124
20,455
10,070
0
7,488
12,967
0
41,956
L
Bellona
Ichiisb11ch
Bellona
17,110
8,394
99
4,647
27,592
22,167
0
6,827
20,765
0
33,305
L
Cernunnos
JustAnotherYear
Cernunnos
26,534
13,249
0
5,111
26,011
13,643
0
10,975
15,036
0
53,789
L
Ao Kuang
Le Nwaar
Ao Kuang
21,128
7,029
0
5,210
23,117
11,647
0
3,919
19,198
46,803
0
W
38,063
16,329
0
3,375
15,347
9,627
0
8,770
6,577
0
46,243
W
Bacchus
McDoe FoSho
Bacchus
15,859
1,060
0
2,373
18,760
34,890
0
7,791
10,969
28,447
0
W
Horus
16,434
11,765
530
5,094
24,749
16,874
0
7,995
16,754
0
55,875
L
Thanatos
Yetti6328
Thanatos
5,077
1,293
0
2,166
16,348
8,494
0
5,275
11,073
0
10,995
L
Raijin
fu_fu_12
Raijin
15,415
2,153
230
2,266
24,425
11,213
0
7,609
16,816
31,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,852
Gold Earned
64,714
214
Minions Killed
190
6
Camps Cleared
7
1,233,249
Distance Traveled
1,048,804
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
13,306
1,024
49
4
2
234,272
0
W
Izanami
13,186
1,014
38
3
3
188,884
0
L
Bellona
13,535
1,041
31
2
1
211,085
0
L
Cernunnos
13,187
1,014
70
5
3
221,444
0
L
Ao Kuang
14,918
1,148
60
5
3
227,665
0
W
Fenrir
16,346
1,257
25
2
1
285,247
0
W
Bacchus
14,902
1,146
13
1
0
262,796
0
W
Horus
14,112
1,086
89
7
0
262,050
0
L
Thanatos
11,100
854
2
0
0
184,346
1
L
Raijin
11,974
921
27
2
0
204,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role