Player Matchup

Jing Wei
Jing Wei
Chrisspyy
Jing Wei
Level 139
God Stats
4W - 6L
1,410 SR
Queue Stats
403W - 398L
1,549 Elo+
Solo
Zeus
Zeus
Hydra_Dydi
Zeus
Level 159
God Stats
1W - 1L
1,737 SR
Queue Stats
96W - 89L
1,513 Elo+
Solo
Sobek
Sobek
Soylent_Soup
Sobek
Level 149
God Stats
4W - 11L
1,322 SR
Queue Stats
434W - 461L
1,488 Elo+
Solo
Vulcan
Vulcan
buffdanger
Vulcan
Level 125
God Stats
4W - 0L
1,801 SR
Queue Stats
290W - 259L
1,482 Elo+
Solo
Cthulhu
Cthulhu
saravanes
Cthulhu
Level 135
God Stats
2W - 2L
1,144 SR
Queue Stats
230W - 233L
1,525 Elo+
Solo
Team Averages
Level 141
1,483 SR
1,511 Elo+

VS

Team Averages
Level 124
1,432 SR
1,526 Elo+
Rama
Rama
 
Rama
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
NeowJH
Xbalanque
Level 157
God Stats
0W - 2L
1,328 SR
Queue Stats
136W - 122L
1,563 Elo+
Solo
Mulan
Mulan
OG-FinDeR
Mulan
Level 148
God Stats
3W - 3L
1,373 SR
Queue Stats
322W - 340L
1,525 Elo+
Party 1
Thoth
Thoth
OG-GriNDeR
Thoth
Level 149
God Stats
2W - 5L
1,460 SR
Queue Stats
315W - 339L
1,525 Elo+
Party 1
Tyr
Tyr
Ruiner
Tyr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chrisspyy
Jing Wei
15
4 / 2 / 10
8,720
872
9,979
10,839
5,232
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
3 / 1 / 14
8,722
872
13,146
7,503
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 1 / 18
8,719
872
4,988
14,619
20,294
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
buffdanger
Vulcan
16
6 / 2 / 10
9,102
910
12,416
8,099
4,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
saravanes
Cthulhu
16
7 / 1 / 13
9,820
982
9,000
13,748
15,979
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
2 / 3 / 1
7,505
751
6,071
7,196
3,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
NeowJH
Xbalanque
14
1 / 6 / 4
7,353
735
11,424
11,594
5,741
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
OG-FinDeR
Mulan
11
0 / 5 / 2
6,643
664
7,092
13,923
16,776
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
15
3 / 4 / 3
8,334
833
12,139
7,796
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
Ruiner
Tyr
12
1 / 5 / 1
6,272
627
3,308
12,560
14,436
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
18
22
Kills
7
7
Deaths
23
65
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
3
1
0.83
W
Jing Wei
Chrisspyy
Jing Wei
4
2
10
4.5
W
3
1
14
10
L
Xbalanque
NeowJH
Xbalanque
1
6
4
0.5
L
Mulan
OG-FinDeR
Mulan
0
5
2
0.2
L
Thoth
3
4
3
1.13
L
Tyr
Ruiner
Tyr
1
5
1
0.3
W
2
1
18
11
W
Vulcan
buffdanger
Vulcan
6
2
10
5.5
W
Cthulhu
saravanes
Cthulhu
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,529
Damage
40,034
54,808
Taken
53,069
48,502
Mitigated
43,913
21,507
Healing
10,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,071
2,625
894
1,214
7,196
3,267
0
6,486
710
0
16,949
W
Jing Wei
Chrisspyy
Jing Wei
9,979
7,863
470
1,241
10,839
5,232
3,491
2,038
8,801
0
20,853
W
13,146
973
3,997
1,036
7,503
2,910
290
1,471
6,032
23,689
0
L
Xbalanque
NeowJH
Xbalanque
11,424
1,711
668
1,259
11,594
5,741
0
9,043
2,551
0
23,988
L
Mulan
OG-FinDeR
Mulan
7,092
559
1,398
2,490
13,923
16,776
0
7,353
6,570
0
10,494
L
Thoth
12,139
497
748
583
7,796
3,693
0
6,970
826
27,551
0
L
Tyr
Ruiner
Tyr
3,308
583
271
1,188
12,560
14,436
0
9,698
2,862
0
4,975
W
4,988
291
1,686
3,262
14,619
20,294
56
3,946
10,673
7,878
0
W
Vulcan
buffdanger
Vulcan
12,416
6,886
2,161
718
8,099
4,087
193
1,813
6,286
19,843
0
W
Cthulhu
saravanes
Cthulhu
9,000
283
4,126
2,810
13,748
15,979
56
2,871
10,877
22,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,083
Gold Earned
36,107
103
Minions Killed
104
0
Camps Cleared
0
1,010,522
Distance Traveled
905,348
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,505
751
25
3
0
188,705
3
W
Jing Wei
8,720
872
31
3
0
186,635
0
W
Zeus
8,722
872
29
3
0
193,393
0
L
Xbalanque
7,353
735
22
2
0
184,610
1
L
Mulan
6,643
664
6
1
0
171,392
0
L
Thoth
8,334
833
44
4
0
185,356
0
L
Tyr
6,272
627
7
1
0
175,285
0
W
Sobek
8,719
872
5
1
0
219,825
0
W
Vulcan
9,102
910
12
1
0
199,497
0
W
Cthulhu
9,820
982
26
3
0
211,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role