Player Matchup

Jing Wei
Jing Wei
Alejandro_00-
Jing Wei
Level 68
God Stats
2W - 5L
1,609 SR
Queue Stats
31W - 36L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
DanekinSkywalker
Baron Samedi
Level 68
God Stats
6W - 14L
1,405 SR
Queue Stats
97W - 132L
1,392 Elo+
Solo
Thor
Thor
Lozzo__
Thor
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 32L
1,446 Elo+
Solo
Cerberus
Cerberus
VaDiM0420
Cerberus
Level 63
God Stats
5W - 1L
2,001 SR
Queue Stats
66W - 72L
1,355 Elo+
Solo
Thanatos
Thanatos
ban-takayoko226
Thanatos
Level 66
God Stats
6W - 17L
1,296 SR
Queue Stats
260W - 347L
1,297 Elo+
Solo
Team Averages
Level 75
1,562 SR
1,394 Elo+

VS

Team Averages
Level 72
1,614 SR
1,395 Elo+
Sol
Sol
 
Sol
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Alpha_redYT
Izanami
Level 69
God Stats
12W - 7L
1,723 SR
Queue Stats
56W - 52L
1,410 Elo+
Solo
Bellona
Bellona
Ambrozio55
Bellona
Level 64
God Stats
4W - 1L
1,839 SR
Queue Stats
41W - 44L
1,343 Elo+
Solo
Aphrodite
Aphrodite
Itiag0rockI
Aphrodite
Level 52
God Stats
2W - 1L
1,727 SR
Queue Stats
114W - 109L
1,467 Elo+
Solo
Nu Wa
Nu Wa
slangy_coin1
Nu Wa
Level 58
God Stats
1W - 0L
1,281 SR
Queue Stats
13W - 29L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Alejandro_00-
Jing Wei
18
3 / 3 / 2
11,173
508
11,469
18,900
8,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
DanekinSkywalker
Baron Samedi
16
3 / 11 / 0
10,402
473
3,891
17,879
9,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
Lozzo__
Thor
15
0 / 1 / 5
10,377
472
9,984
13,610
10,544
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
VaDiM0420
Cerberus
12
0 / 7 / 7
8,808
400
3,789
24,906
24,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
19
6 / 6 / 3
12,362
562
10,891
23,379
13,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
14 / 4 / 9
12,919
587
29,449
18,304
9,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
Alpha_redYT
Izanami
17
4 / 3 / 6
11,281
513
13,135
16,262
6,366
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Ambrozio55
Bellona
17
6 / 3 / 6
11,249
511
12,082
17,706
12,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
Itiag0rockI
Aphrodite
17
4 / 2 / 7
11,032
501
9,526
16,706
17,064
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 0 / 8
8,590
390
6,370
1,394
490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
64
12
Kills
28
28
Deaths
12
17
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
14
4
9
4.63
L
Jing Wei
Alejandro_00-
Jing Wei
3
3
2
1.33
W
Izanami
Alpha_redYT
Izanami
4
3
6
2.33
W
Bellona
Ambrozio55
Bellona
6
3
6
3
L
Baron Samedi
DanekinSkywalker
Baron Samedi
3
11
0
0.27
W
Aphrodite
Itiag0rockI
Aphrodite
4
2
7
3.75
L
Thor
Lozzo__
Thor
0
1
5
2.5
L
Cerberus
VaDiM0420
Cerberus
0
7
7
0.5
L
Thanatos
6
6
3
1.25
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,024
Damage
70,562
98,674
Taken
70,372
65,970
Mitigated
45,684
39,266
Healing
31,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
29,449
16,281
0
9,377
18,304
9,184
2,850
4,004
14,300
97,295
13,600
L
Jing Wei
Alejandro_00-
Jing Wei
11,469
9,471
0
8,662
18,900
8,668
1,382
5,138
13,762
0
110,843
W
Izanami
Alpha_redYT
Izanami
13,135
10,901
0
4,672
16,262
6,366
608
1,476
14,786
0
97,899
W
Bellona
Ambrozio55
Bellona
12,082
3,454
0
4,635
17,706
12,580
0
627
17,079
0
108,555
L
Baron Samedi
DanekinSkywalker
Baron Samedi
3,891
249
0
1,389
17,879
9,179
864
10,839
7,040
60,462
0
W
Aphrodite
Itiag0rockI
Aphrodite
9,526
1,590
1,716
11,191
16,706
17,064
22
2,554
14,152
67,306
0
L
Thor
Lozzo__
Thor
9,984
1,393
0
4,362
13,610
10,544
0
7,540
6,070
0
73,201
L
Cerberus
VaDiM0420
Cerberus
3,789
225
767
6,218
24,906
24,369
112
9,659
15,247
26,598
0
L
Thanatos
10,891
2,441
0
17,868
23,379
13,210
0
8,402
14,977
0
85,603
W
6,370
1,368
0
283
1,394
490
0
0
1,394
24,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,122
Gold Earned
55,071
535
Minions Killed
539
0
Camps Cleared
0
1,864,659
Distance Traveled
1,988,516
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,919
587
141
6
0
357,695
2
L
Jing Wei
11,173
508
159
7
0
375,559
8
W
Izanami
11,281
513
127
6
0
405,558
1
W
Bellona
11,249
511
126
6
0
513,772
3
L
Baron Samedi
10,402
473
106
5
0
312,362
1
W
Aphrodite
11,032
501
106
5
0
378,419
2
L
Thor
10,377
472
124
6
0
353,798
2
L
Cerberus
8,808
400
38
2
0
386,847
0
L
Thanatos
12,362
562
108
5
0
436,093
0
W
Nu Wa
8,590
390
39
2
0
333,072
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role