Player Matchup

Sun Wukong
Sun Wukong
Destroyerzz
Sun Wukong
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,326 Elo+
Party 2
Zeus
Zeus
DoubleUnitato
Zeus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,326 Elo+
Party 2
Kuzenbo
Kuzenbo
LEEMAGRI
Kuzenbo
Level 155
God Stats
6W - 5L
1,796 SR
Queue Stats
371W - 110L
1,940 Elo+
Party 2
Team Averages
Level 114
1,599 SR
1,531 Elo+

VS

Team Averages
Level 45
1,500 SR
1,661 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
OloRυm
Osiris
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 3L
1,982 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Destroyerzz
Sun Wukong
13
0 / 5 / 1
9,057
566
5,215
14,227
12,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 9 / 1
8,839
552
9,913
13,912
5,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
LEEMAGRI
Kuzenbo
15
0 / 2 / 0
9,033
565
6,309
25,976
37,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
20
7 / 0 / 9
12,990
812
23,489
12,295
6,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
 
Cerberus
3
0 / 0 / 0
8,154
510
0
0
0
Osiris
OloRυm
Osiris
20
9 / 1 / 7
12,631
789
24,839
26,388
31,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
0
Kills
16
16
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
7
0
9
11.5
W
Cerberus
 
Cerberus
0
0
0
0
L
Sun Wukong
Destroyerzz
Sun Wukong
0
5
1
0.1
L
0
9
1
0.06
L
Kuzenbo
LEEMAGRI
Kuzenbo
0
2
0
0
W
Osiris
OloRυm
Osiris
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,437
Damage
48,328
54,115
Taken
38,683
55,370
Mitigated
38,658
3,779
Healing
27,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
23,489
2,857
11,900
11,213
12,295
6,689
1,668
4,663
7,632
75,726
0
W
Cerberus
 
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
Destroyerzz
Sun Wukong
5,215
1,219
0
1,134
14,227
12,541
0
6,976
6,665
0
26,840
L
9,913
1,212
0
317
13,912
5,267
0
5,235
7,915
37,889
0
L
Kuzenbo
LEEMAGRI
Kuzenbo
6,309
3,027
0
2,328
25,976
37,562
0
10,685
14,032
34,578
0
W
Osiris
OloRυm
Osiris
24,839
7,858
0
4,506
26,388
31,969
1,584
11,734
14,654
169
57,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,929
Gold Earned
33,775
148
Minions Killed
193
1
Camps Cleared
11
828,142
Distance Traveled
660,273
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,990
812
146
9
7
320,209
0
W
Cerberus
8,154
510
0
0
0
0
0
L
Sun Wukong
9,057
566
61
4
0
284,623
2
L
Zeus
8,839
552
55
3
0
225,175
2
L
Kuzenbo
9,033
565
32
2
1
318,344
1
W
Osiris
12,631
789
47
3
4
340,064
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role