Player Matchup

Horus
Horus
AstralStriker
Horus
Level 160
God Stats
4W - 7L
1,374 SR
Queue Stats
317W - 371L
1,356 Elo+
Party 1
Tyr
Tyr
Msuiae
Tyr
Level 119
God Stats
0W - 3L
1,259 SR
Queue Stats
57W - 65L
1,471 Elo+
Party 1
Chaac
Chaac
TheArchRavenger
Chaac
Level 129
God Stats
0W - 3L
1,302 SR
Queue Stats
167W - 158L
1,555 Elo+
Solo
Freya
Freya
Utility99
Freya
Level 60
God Stats
0W - 4L
1,135 SR
Queue Stats
51W - 84L
1,421 Elo+
Solo
Janus
Janus
vBndr
Janus
Level 117
God Stats
56W - 56L
1,465 SR
Queue Stats
658W - 646L
1,519 Elo+
Solo
Team Averages
Level 117
1,307 SR
1,464 Elo+

VS

Team Averages
Level 101
1,542 SR
1,562 Elo+
Xbalanque
Xbalanque
MajorCobra482
Xbalanque
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 50L
1,708 Elo+
Party 2
Freya
Freya
Nordicrune
Freya
Level 118
God Stats
23W - 28L
1,462 SR
Queue Stats
301W - 304L
1,490 Elo+
Solo
Nemesis
Nemesis
TMScottie
Nemesis
Level 103
God Stats
7W - 6L
1,545 SR
Queue Stats
107W - 126L
1,500 Elo+
Solo
Horus
Horus
Zorro034
Horus
Level 64
God Stats
19W - 9L
1,639 SR
Queue Stats
157W - 137L
1,538 Elo+
Party 2
Bellona
Bellona
mattywhit1
Bellona
Level 85
God Stats
21W - 12L
1,564 SR
Queue Stats
171W - 164L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
6,051
432
4,108
12,506
7,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tyr
Msuiae
Tyr
10
1 / 3 / 0
6,003
429
4,289
12,387
5,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 1
7,083
506
8,169
14,373
9,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Freya
Utility99
Freya
11
1 / 5 / 1
6,545
468
5,196
11,873
4,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
vBndr
Janus
12
1 / 3 / 1
7,054
504
4,266
8,869
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MajorCobra482
Xbalanque
14
3 / 3 / 3
8,056
575
13,489
9,969
4,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Freya
14
4 / 1 / 2
8,153
582
8,994
7,010
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
TMScottie
Nemesis
13
4 / 1 / 3
7,871
562
5,186
10,327
4,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Zorro034
Horus
11
2 / 0 / 8
7,109
508
5,479
9,194
5,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
mattywhit1
Bellona
14
3 / 0 / 2
8,125
580
10,500
11,262
11,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
16
16
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
Xbalanque
MajorCobra482
Xbalanque
3
3
3
1.5
L
Tyr
Msuiae
Tyr
1
3
0
0.33
W
Freya
4
1
2
5
W
Nemesis
TMScottie
Nemesis
4
1
3
5.5
L
0
3
1
0.17
L
Freya
Utility99
Freya
1
5
1
0.3
W
Horus
Zorro034
Horus
2
0
8
6
W
Bellona
mattywhit1
Bellona
3
0
2
4
L
Janus
vBndr
Janus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,028
Damage
43,648
60,008
Taken
47,762
30,412
Mitigated
28,046
19,711
Healing
17,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,108
2,022
2,139
4,647
12,506
7,216
42
1,084
11,368
0
12,794
W
Xbalanque
MajorCobra482
Xbalanque
13,489
7,047
0
3,479
9,969
4,072
2,892
3,998
5,971
0
70,506
L
Tyr
Msuiae
Tyr
4,289
266
0
1,893
12,387
5,536
0
3,179
8,994
0
37,803
W
Freya
8,994
2,614
0
4,375
7,010
3,101
100
2,432
4,348
54,598
0
W
Nemesis
TMScottie
Nemesis
5,186
2,629
0
1,302
10,327
4,196
0
752
9,519
0
58,801
L
8,169
3,084
0
6,194
14,373
9,849
0
0
14,373
0
56,711
L
Freya
Utility99
Freya
5,196
2,211
0
3,838
11,873
4,455
756
0
11,873
46,194
0
W
Horus
Zorro034
Horus
5,479
1,873
548
2,695
9,194
5,672
108
1,954
7,200
0
15,061
W
Bellona
mattywhit1
Bellona
10,500
4,592
0
4,855
11,262
11,005
0
0
11,262
0
59,117
L
Janus
vBndr
Janus
4,266
401
0
1,000
8,869
3,356
0
4,079
4,406
57,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,736
Gold Earned
39,314
370
Minions Killed
460
0
Camps Cleared
0
1,325,457
Distance Traveled
1,353,502
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,051
432
19
1
0
270,928
4
W
Xbalanque
8,056
575
119
9
0
232,494
2
L
Tyr
6,003
429
57
4
0
292,663
4
W
Freya
8,153
582
102
7
0
251,130
0
W
Nemesis
7,871
562
101
7
0
287,409
7
L
Chaac
7,083
506
112
8
0
272,655
4
L
Freya
6,545
468
73
5
0
232,150
6
W
Horus
7,109
508
25
2
0
299,519
8
W
Bellona
8,125
580
113
8
0
282,950
3
L
Janus
7,054
504
109
8
0
257,061
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role