Player Matchup

Serqet
Serqet
Alalez
Serqet
Level 118
God Stats
4W - 3L
1,758 SR
Queue Stats
274W - 208L
1,599 Elo+
Party 1
Anubis
Anubis
AuspicousCow
Anubis
Level 60
God Stats
10W - 6L
1,578 SR
Queue Stats
96W - 76L
1,590 Elo+
Party 1
Cerberus
Cerberus
Dexpinex
Cerberus
Level 77
God Stats
233W - 151L
1,627 SR
Queue Stats
238W - 165L
1,599 Elo+
Party 1
Team Averages
Level 85
1,654 SR
1,596 Elo+

VS

Team Averages
Level 101
1,515 SR
1,495 Elo+
Chiron
Chiron
 
Chiron
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
S4INTICARUS
Ra
Level 104
God Stats
3W - 9L
1,546 SR
Queue Stats
43W - 51L
1,585 Elo+
Solo
Atlas
Atlas
yibieliangkuan
Atlas
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Alalez
Serqet
13
6 / 0 / 8
8,370
837
8,452
9,428
7,314
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
14
9 / 0 / 5
9,083
908
12,830
9,466
5,510
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Dexpinex
Cerberus
12
0 / 0 / 10
7,705
771
4,950
9,819
8,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
0 / 4 / 0
6,419
642
7,507
9,089
3,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
0 / 6 / 0
6,231
623
5,971
8,688
2,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 5 / 0
6,217
622
5,748
11,498
7,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
15
Kills
0
0
Deaths
15
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
4
0
0
W
Serqet
Alalez
Serqet
6
0
8
10
W
Anubis
9
0
5
11.5
W
Cerberus
Dexpinex
Cerberus
0
0
10
5
L
0
6
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,232
Damage
19,226
28,713
Taken
29,275
21,073
Mitigated
13,507
11,987
Healing
3,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
7,507
3,451
378
1,531
9,089
3,107
0
5,399
3,480
0
27,742
W
Serqet
Alalez
Serqet
8,452
2,083
0
1,172
9,428
7,314
516
3,141
6,075
0
21,724
W
Anubis
12,830
982
0
5,798
9,466
5,510
481
4,134
5,204
43,487
0
W
Cerberus
Dexpinex
Cerberus
4,950
1,227
566
4,451
9,819
8,249
204
4,267
5,362
17,448
0
L
5,971
735
305
1,075
8,688
2,821
0
5,227
3,115
19,372
0
L
5,748
2,093
0
341
11,498
7,579
0
7,252
4,135
10,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,158
Gold Earned
18,867
120
Minions Killed
108
5
Camps Cleared
4
580,356
Distance Traveled
463,781
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,419
642
57
6
0
168,956
4
W
Serqet
8,370
837
23
2
0
215,105
2
W
Anubis
9,083
908
59
6
3
169,645
3
W
Cerberus
7,705
771
38
4
2
195,606
4
L
Ra
6,231
623
41
4
3
161,713
5
L
Atlas
6,217
622
10
1
1
133,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role