Player Matchup

Bellona
Bellona
BlusterCherry
Bellona
Level 128
God Stats
6W - 17L
1,411 SR
Queue Stats
144W - 172L
1,299 Elo+
Solo
Baron Samedi
Baron Samedi
GGsoldier1
Baron Samedi
Level 152
God Stats
51W - 79L
1,369 SR
Queue Stats
492W - 695L
1,240 Elo+
Solo
Danzaburou
Danzaburou
NinjaToadZ
Danzaburou
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,214 Elo+
Solo
Team Averages
Level 110
1,427 SR
1,251 Elo+

VS

Team Averages
Level 127
1,511 SR
1,497 Elo+
Yemoja
Yemoja
GenocideJill66
Yemoja
Level 129
God Stats
6W - 3L
1,475 SR
Queue Stats
209W - 193L
1,499 Elo+
Party 1
Arachne
Arachne
InterstellaV
Arachne
Level 108
God Stats
4W - 4L
1,597 SR
Queue Stats
71W - 51L
1,510 Elo+
Party 1
Tiamat
Tiamat
Shadow7133
Tiamat
Level 144
God Stats
1W - 2L
1,460 SR
Queue Stats
145W - 128L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
3 / 7 / 1
7,228
657
9,173
14,547
13,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
GGsoldier1
Baron Samedi
12
2 / 2 / 2
7,610
692
5,700
8,309
4,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
NinjaToadZ
Danzaburou
10
0 / 6 / 4
6,921
629
7,250
9,951
4,199
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 6
7,435
676
3,041
8,239
4,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
InterstellaV
Arachne
13
8 / 2 / 4
9,070
825
10,808
14,417
7,260
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Shadow7133
Tiamat
14
6 / 0 / 6
9,035
821
14,664
8,950
6,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
5
Kills
15
15
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
3
7
1
0.5
L
Baron Samedi
GGsoldier1
Baron Samedi
2
2
2
1.5
W
1
3
6
1.33
W
Arachne
InterstellaV
Arachne
8
2
4
5
L
Danzaburou
NinjaToadZ
Danzaburou
0
6
4
0.33
W
Tiamat
Shadow7133
Tiamat
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,123
Damage
28,513
32,807
Taken
31,606
21,578
Mitigated
18,335
5,196
Healing
8,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
9,173
4,234
173
910
14,547
13,276
240
7,545
7,002
0
21,221
L
Baron Samedi
GGsoldier1
Baron Samedi
5,700
474
824
2,276
8,309
4,103
0
4,862
3,447
30,109
0
W
3,041
353
985
300
8,239
4,381
616
1,894
6,345
11,121
0
W
Arachne
InterstellaV
Arachne
10,808
5,947
0
4,191
14,417
7,260
195
2,583
11,834
0
32,070
L
Danzaburou
NinjaToadZ
Danzaburou
7,250
2,544
0
1,013
9,951
4,199
0
5,716
4,235
0
19,321
W
Tiamat
Shadow7133
Tiamat
14,664
1,746
0
2,901
8,950
6,694
310
2,131
6,819
39,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,759
Gold Earned
25,540
134
Minions Killed
117
3
Camps Cleared
7
532,354
Distance Traveled
559,409
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,228
657
43
4
1
184,344
1
L
Baron Samedi
7,610
692
57
5
1
189,001
2
W
Yemoja
7,435
676
21
2
1
149,126
4
W
Arachne
9,070
825
27
2
2
191,238
0
L
Danzaburou
6,921
629
34
3
1
159,009
3
W
Tiamat
9,035
821
69
6
4
219,045
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role