Player Matchup

Geb
Geb
El1oTTi
Geb
Level 47
God Stats
23W - 15L
1,587 SR
Queue Stats
699W - 706L
1,328 Elo+
Solo
Sol
Sol
HantusMg
Sol
Level 15
God Stats
5W - 5L
1,498 SR
Queue Stats
32W - 32L
1,376 Elo+
Party 2
Apollo
Apollo
MattDuShad
Apollo
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,473 Elo+
Party 1
Mercury
Mercury
electricpiper02
Mercury
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,461 Elo+
Party 1
King Arthur
King Arthur
tytan2424
King Arthur
Level 66
God Stats
3W - 0L
1,449 SR
Queue Stats
44W - 48L
1,362 Elo+
Party 2
Team Averages
Level 39
1,507 SR
1,400 Elo+

VS

Team Averages
Level 50
1,521 SR
1,392 Elo+
Lancelot
Lancelot
 
Lancelot
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
JulioPP
Sobek
Level 28
God Stats
3W - 2L
1,692 SR
Queue Stats
40W - 41L
1,430 Elo+
Party 3
Hel
Hel
MashiiiV
Hel
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 158L
1,328 Elo+
Party 4
Ullr
Ullr
TheHolkseyLoL
Ullr
Level 85
God Stats
5W - 6L
1,414 SR
Queue Stats
53W - 53L
1,432 Elo+
Party 3
Achilles
Achilles
john29400
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 141L
1,271 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
9
2 / 1 / 5
6,279
523
2,586
7,831
4,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 0 / 2
6,181
515
7,426
5,559
1,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
MattDuShad
Apollo
11
3 / 3 / 1
6,456
538
5,061
6,760
2,071
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 3
5,892
491
3,733
8,236
2,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
tytan2424
King Arthur
12
7 / 0 / 0
6,871
573
7,491
7,970
6,230
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
1 / 4 / 0
5,570
464
5,580
10,942
4,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
JulioPP
Sobek
8
2 / 3 / 1
5,746
479
3,397
11,425
8,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 1 / 0
5,463
455
2,647
5,784
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 3
6,345
529
4,859
6,947
2,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
john29400
Achilles
10
0 / 3 / 0
5,737
478
4,145
9,139
8,443
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
13
Kills
5
5
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
4
0
0.25
W
Geb
2
1
5
4.5
W
1
0
2
2
L
Sobek
JulioPP
Sobek
2
3
1
0.83
L
0
1
0
0
W
Apollo
MattDuShad
Apollo
3
3
1
1.17
L
2
2
3
1.75
W
0
1
3
1.5
L
Achilles
john29400
Achilles
0
3
0
0
W
King Arthur
tytan2424
King Arthur
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,297
Damage
20,628
36,356
Taken
44,237
17,553
Mitigated
26,982
7,172
Healing
9,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,580
1,040
0
3,085
10,942
4,578
420
2,742
8,200
0
37,887
W
Geb
2,586
542
511
2,505
7,831
4,669
0
2,029
5,802
12,207
0
W
7,426
2,364
0
2,000
5,559
1,969
1,337
2,783
2,776
41,314
0
L
Sobek
JulioPP
Sobek
3,397
804
358
3,544
11,425
8,674
0
3,408
8,017
16,325
0
L
2,647
953
231
1,756
5,784
2,570
516
3,544
2,240
28,679
0
W
Apollo
MattDuShad
Apollo
5,061
3,301
0
1,016
6,760
2,071
177
412
6,348
0
30,726
L
4,859
1,562
0
490
6,947
2,717
0
230
6,717
0
45,184
W
3,733
1,823
0
390
8,236
2,614
615
221
8,015
0
43,158
L
Achilles
john29400
Achilles
4,145
1,026
0
433
9,139
8,443
90
269
8,870
0
35,655
W
King Arthur
tytan2424
King Arthur
7,491
1,114
0
750
7,970
6,230
391
599
7,371
236
32,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,679
Gold Earned
28,861
253
Minions Killed
273
0
Camps Cleared
0
1,183,603
Distance Traveled
1,084,870
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,570
464
67
6
0
256,262
3
W
Geb
6,279
523
20
2
0
233,123
5
W
Sol
6,181
515
67
6
0
230,923
2
L
Sobek
5,746
479
29
2
0
224,901
2
L
Hel
5,463
455
48
4
0
210,177
1
W
Apollo
6,456
538
49
4
0
209,716
1
L
Ullr
6,345
529
77
6
0
203,975
4
W
Mercury
5,892
491
76
6
0
275,468
0
L
Achilles
5,737
478
52
4
0
189,555
0
W
King Arthur
6,871
573
41
3
0
234,373
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role