Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
IbbaWasTaken
Freya
Level 67
God Stats
4W - 6L
1,540 SR
Queue Stats
382W - 197L
1,701 Elo+
Party 1
Ra
Ra
Jolt11591
Ra
Level 124
God Stats
6W - 8L
1,478 SR
Queue Stats
374W - 354L
1,615 Elo+
Party 1
Bakasura
Bakasura
SirGhostlyy
Bakasura
Level 27
God Stats
5W - 1L
1,901 SR
Queue Stats
68W - 50L
1,545 Elo+
Party 1
Jormungandr
Jormungandr
X0BloodElite0X
Jormungandr
Level 112
God Stats
52W - 51L
1,540 SR
Queue Stats
194W - 193L
1,513 Elo+
Party 1
Team Averages
Level 91
1,592 SR
1,575 Elo+

VS

Team Averages
Level 64
1,623 SR
1,602 Elo+
Serqet
Serqet
 
Serqet
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Rimulu
Nu Wa
Level 48
God Stats
5W - 5L
1,525 SR
Queue Stats
263W - 255L
1,489 Elo+
Solo
Bastet
Bastet
mages09
Bastet
Level 24
God Stats
5W - 9L
1,795 SR
Queue Stats
78W - 81L
1,545 Elo+
Party 2
Ymir
Ymir
sp2099
Ymir
Level 82
God Stats
49W - 42L
1,550 SR
Queue Stats
534W - 680L
1,490 Elo+
Party 2
Medusa
Medusa
voodoomoneky02
Medusa
Level 18
God Stats
1W - 1L
1,746 SR
Queue Stats
27W - 3L
1,988 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 0 / 5
7,195
553
4,606
13,007
8,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 1 / 0
8,151
627
6,767
8,152
3,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 0 / 3
7,353
566
8,487
6,976
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
SirGhostlyy
Bakasura
11
3 / 0 / 2
6,825
525
5,094
10,533
4,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
X0BloodElite0X
Jormungandr
13
4 / 1 / 2
8,184
630
9,426
6,755
5,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
1 / 3 / 0
6,092
469
2,340
12,589
9,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Rimulu
Nu Wa
9
0 / 2 / 0
5,148
396
7,140
8,909
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
mages09
Bastet
8
1 / 3 / 0
5,305
408
4,700
9,605
3,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
sp2099
Ymir
6
0 / 2 / 1
5,089
391
3,018
10,063
6,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 2 / 1
6,258
481
5,443
8,849
3,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
12
Kills
2
2
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
5
3.5
L
Serqet
 
Serqet
1
3
0
0.33
W
3
1
0
3
W
1
0
3
2.5
L
Nu Wa
Rimulu
Nu Wa
0
2
0
0
W
Bakasura
SirGhostlyy
Bakasura
3
0
2
4
W
Jormungandr
X0BloodElite0X
Jormungandr
4
1
2
5
L
Bastet
mages09
Bastet
1
3
0
0.33
L
Ymir
sp2099
Ymir
0
2
1
0.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,380
Damage
22,641
45,423
Taken
50,015
24,364
Mitigated
25,505
18,710
Healing
14,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,606
757
2,000
4,035
13,007
8,592
254
3,280
9,727
0
20,631
L
Serqet
 
Serqet
2,340
630
0
5,196
12,589
9,466
0
7,547
4,962
0
33,738
W
6,767
2,101
0
5,026
8,152
3,066
0
677
7,475
55,091
0
W
8,487
1,224
1,980
1,891
6,976
3,012
1,216
2,984
3,992
69,139
0
L
Nu Wa
Rimulu
Nu Wa
7,140
1,807
0
1,500
8,909
3,386
0
3,357
5,507
42,940
0
W
Bakasura
SirGhostlyy
Bakasura
5,094
3,671
0
2,141
10,533
4,255
1,164
2,952
7,451
0
39,725
W
Jormungandr
X0BloodElite0X
Jormungandr
9,426
5,151
0
1,637
6,755
5,439
240
597
6,048
55,557
0
L
Bastet
mages09
Bastet
4,700
1,194
0
2,574
9,605
3,340
0
2,239
7,104
0
29,398
L
Ymir
sp2099
Ymir
3,018
341
1,132
2,311
10,063
6,092
0
6,216
3,605
12,416
0
L
5,443
3,345
0
1,987
8,849
3,221
0
4,756
3,738
0
50,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,708
Gold Earned
27,892
427
Minions Killed
283
0
Camps Cleared
0
1,278,956
Distance Traveled
1,223,606
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,195
553
24
2
0
248,184
3
L
Serqet
6,092
469
71
5
0
278,019
3
W
Freya
8,151
627
110
8
0
248,288
1
W
Ra
7,353
566
115
9
0
273,328
2
L
Nu Wa
5,148
396
53
4
0
210,553
2
W
Bakasura
6,825
525
93
7
0
281,468
0
W
Jormungandr
8,184
630
85
7
0
227,688
2
L
Bastet
5,305
408
53
4
0
278,969
4
L
Ymir
5,089
391
13
1
0
242,636
1
L
Medusa
6,258
481
93
7
0
213,429
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role