Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
JackyAki
Anhur
Level 122
God Stats
3W - 3L
1,587 SR
Queue Stats
296W - 277L
1,565 Elo+
Solo
Yu Huang
Yu Huang
JayBee67100
Yu Huang
Level 120
God Stats
8W - 3L
1,853 SR
Queue Stats
198W - 86L
1,623 Elo+
Party 1
Team Averages
Level 108
1,647 SR
1,563 Elo+

VS

Team Averages
Level 91
1,660 SR
1,658 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
OloRυm
Cu Chulainn
Level 8
God Stats
5W - 0L
1,979 SR
Queue Stats
40W - 3L
1,975 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 2 / 0
6,626
663
3,390
8,664
9,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
JackyAki
Anhur
9
0 / 3 / 0
6,129
613
4,084
10,615
3,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
JayBee67100
Yu Huang
10
0 / 2 / 0
6,092
609
4,597
5,706
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
3 / 0 / 4
7,762
776
6,757
5,084
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
 
Ah Muzen Cab
12
3 / 0 / 3
7,536
754
7,426
4,597
1,907
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
OloRυm
Cu Chulainn
12
1 / 0 / 6
7,640
764
7,677
11,134
8,720
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
7
7
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
0
0
W
Aphrodite
 
Aphrodite
3
0
4
5
W
Ah Muzen Cab
 
Ah Muzen Cab
3
0
3
4.5
L
Anhur
JackyAki
Anhur
0
3
0
0
L
Yu Huang
JayBee67100
Yu Huang
0
2
0
0
W
Cu Chulainn
OloRυm
Cu Chulainn
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,071
Damage
21,860
24,985
Taken
20,815
15,802
Mitigated
13,161
2,564
Healing
12,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,390
1,295
0
1,214
8,664
9,805
0
2,789
5,594
8,046
0
W
Aphrodite
 
Aphrodite
6,757
930
5,398
3,824
5,084
2,534
105
2,659
2,425
26,230
0
W
Ah Muzen Cab
 
Ah Muzen Cab
7,426
1,284
0
833
4,597
1,907
452
1,086
3,511
0
25,979
L
Anhur
JackyAki
Anhur
4,084
1,847
0
855
10,615
3,776
0
2,241
8,184
0
20,299
L
Yu Huang
JayBee67100
Yu Huang
4,597
468
0
495
5,706
2,221
0
1,134
4,450
19,304
0
W
Cu Chulainn
OloRυm
Cu Chulainn
7,677
1,263
300
2,557
11,134
8,720
0
4,736
6,398
0
28,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,847
Gold Earned
22,938
97
Minions Killed
151
0
Camps Cleared
9
559,277
Distance Traveled
668,590
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,626
663
4
0
0
183,234
2
W
Aphrodite
7,762
776
70
7
5
215,503
0
W
Ah Muzen Cab
7,536
754
52
5
3
211,649
1
L
Anhur
6,129
613
45
5
0
188,448
2
L
Yu Huang
6,092
609
48
5
0
187,595
1
W
Cu Chulainn
7,640
764
29
3
1
241,438
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role