Player Matchup

Hun Batz
Hun Batz
CGA323
Hun Batz
Level 157
God Stats
13W - 6L
1,479 SR
Queue Stats
196W - 190L
1,539 Elo+
Party 1
Jing Wei
Jing Wei
Lz_SecretzXIV
Jing Wei
Level 158
God Stats
2W - 0L
1,597 SR
Queue Stats
279W - 271L
1,524 Elo+
Party 1
Zhong Kui
Zhong Kui
Spurzzz
Zhong Kui
Level 158
God Stats
8W - 7L
1,616 SR
Queue Stats
105W - 142L
1,455 Elo+
Party 1
Terra
Terra
TheFinnishPete
Terra
Level 160
God Stats
5W - 5L
1,354 SR
Queue Stats
203W - 225L
1,530 Elo+
Party 1
Bakasura
Bakasura
ranger_dinis
Bakasura
Level 94
God Stats
10W - 11L
1,476 SR
Queue Stats
272W - 310L
1,360 Elo+
Solo
Team Averages
Level 145
1,504 SR
1,482 Elo+

VS

Team Averages
Level 87
1,485 SR
1,363 Elo+
Chang'e
Chang'e
Asphodel_Verseau
Chang'e
Level 68
God Stats
86W - 75L
1,373 SR
Queue Stats
560W - 625L
1,396 Elo+
Solo
Fenrir
Fenrir
DeadlyAntonello
Fenrir
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 127L
1,475 Elo+
Solo
Ah Puch
Ah Puch
Meletis1
Ah Puch
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,252 Elo+
Solo
Neith
Neith
XvXCHEFF_KOCHXvX
Neith
Level 56
God Stats
1W - 3L
1,524 SR
Queue Stats
40W - 46L
1,372 Elo+
Solo
Ymir
Ymir
Y_3__P__3_S
Ymir
Level 67
God Stats
11W - 8L
1,527 SR
Queue Stats
100W - 118L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CGA323
Hun Batz
19
2 / 5 / 9
11,771
490
12,694
23,864
11,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
Lz_SecretzXIV
Jing Wei
20
9 / 0 / 7
14,899
621
22,592
16,851
8,027
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
Spurzzz
Zhong Kui
20
9 / 1 / 9
12,739
531
24,395
18,849
15,627
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 2 / 15
11,659
486
8,316
23,200
30,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bakasura
ranger_dinis
Bakasura
18
3 / 5 / 6
11,672
486
9,511
19,447
9,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 6
11,070
461
12,004
20,989
9,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 4
8,773
366
8,319
19,305
14,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
Meletis1
Ah Puch
15
5 / 7 / 2
10,565
440
19,398
20,797
8,590
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 4 / 2
10,499
437
10,818
18,209
7,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 5 / 5
11,546
481
12,347
25,774
14,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
30
25
Kills
11
13
Deaths
25
46
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
5
6
1
W
Hun Batz
CGA323
Hun Batz
2
5
9
1.3
L
1
4
4
0.75
W
Jing Wei
Lz_SecretzXIV
Jing Wei
9
0
7
12.5
L
Ah Puch
Meletis1
Ah Puch
5
7
2
0.86
W
Zhong Kui
Spurzzz
Zhong Kui
9
1
9
13.5
W
2
2
15
4.75
L
0
4
2
0.25
L
3
5
5
1.1
W
Bakasura
ranger_dinis
Bakasura
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,508
Damage
62,886
102,211
Taken
105,074
74,643
Mitigated
55,193
41,169
Healing
30,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,004
368
1,946
6,937
20,989
9,648
176
6,016
14,963
86,110
0
W
Hun Batz
CGA323
Hun Batz
12,694
3,544
0
7,513
23,864
11,382
0
8,447
15,234
0
119,053
L
8,319
1,647
363
1,687
19,305
14,603
106
5,600
13,683
0
34,610
W
Jing Wei
Lz_SecretzXIV
Jing Wei
22,592
17,256
0
9,728
16,851
8,027
2,892
2,172
14,665
0
165,588
L
Ah Puch
Meletis1
Ah Puch
19,398
1,995
0
4,422
20,797
8,590
964
6,965
13,729
98,848
0
W
Zhong Kui
Spurzzz
Zhong Kui
24,395
1,238
0
6,697
18,849
15,627
606
9,584
8,906
114,232
0
W
8,316
1,152
5,691
5,704
23,200
30,013
514
10,658
12,282
29,676
0
L
10,818
5,811
286
5,723
18,209
7,418
2,350
6,516
11,682
0
95,412
L
12,347
1,346
0
9,586
25,774
14,934
0
7,614
18,118
105,107
0
W
Bakasura
ranger_dinis
Bakasura
9,511
7,649
0
5,836
19,447
9,594
1,564
11,962
7,375
0
45,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,740
Gold Earned
52,453
706
Minions Killed
636
0
Camps Cleared
0
2,272,983
Distance Traveled
2,076,248
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,070
461
161
7
0
424,509
0
W
Hun Batz
11,771
490
154
6
0
481,418
5
L
Fenrir
8,773
366
51
2
0
471,038
6
W
Jing Wei
14,899
621
259
11
0
466,127
2
L
Ah Puch
10,565
440
126
5
0
325,828
0
W
Zhong Kui
12,739
531
158
7
0
411,872
4
W
Terra
11,659
486
22
1
0
452,792
6
L
Neith
10,499
437
147
6
0
425,535
4
L
Ymir
11,546
481
151
6
0
429,338
2
W
Bakasura
11,672
486
113
5
0
460,774
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role