Player Matchup

Susano
Susano
Acemurasame
Susano
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
329W - 313L
1,578 Elo+
Party 1
Nu Wa
Nu Wa
Sophie_Morceau
Nu Wa
Level 144
God Stats
8W - 11L
1,515 SR
Queue Stats
396W - 397L
1,580 Elo+
Party 1
Geb
Geb
inuzuka92
Geb
Level 123
God Stats
2W - 6L
1,444 SR
Queue Stats
247W - 258L
1,475 Elo+
Solo
Hercules
Hercules
jeaperso
Hercules
Level 119
God Stats
1W - 3L
1,344 SR
Queue Stats
110W - 115L
1,622 Elo+
Solo
Charybdis
Charybdis
pavel lagunov
Charybdis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 77L
1,506 Elo+
Solo
Team Averages
Level 127
1,461 SR
1,552 Elo+

VS

Team Averages
Level 128
1,553 SR
1,550 Elo+
Loki
Loki
Brokenheart__Tv
Loki
Level 129
God Stats
205W - 149L
1,689 SR
Queue Stats
809W - 796L
1,645 Elo+
Solo
Hel
Hel
J0se_cuc10
Hel
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 101L
1,534 Elo+
Solo
He Bo
He Bo
Tyler_Gurr97
He Bo
Level 128
God Stats
1W - 4L
1,603 SR
Queue Stats
321W - 304L
1,486 Elo+
Solo
Skadi
Skadi
mossy-gorilla0
Skadi
Level 130
God Stats
2W - 4L
1,471 SR
Queue Stats
50W - 46L
1,560 Elo+
Solo
Ne Zha
Ne Zha
pedrohrnndz_
Ne Zha
Level 126
God Stats
7W - 10L
1,500 SR
Queue Stats
362W - 380L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
5
1 / 0 / 0
3,316
663
1,254
3,248
1,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 1
3,538
708
2,245
1,621
512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 0 / 0
3,488
698
1,079
3,991
1,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hercules
jeaperso
Hercules
6
0 / 0 / 0
3,615
723
958
2,448
1,168
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
pavel lagunov
Charybdis
1
0 / 1 / 0
2,545
509
258
847
67
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,665
733
1,951
2,552
738
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
0 / 1 / 0
3,109
622
1,027
2,650
759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 0 / 0
3,100
620
1,217
2,655
636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 1 / 0
3,775
755
2,722
3,366
852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
5
0 / 0 / 1
3,266
653
998
2,098
651
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
1
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Susano
1
0
0
1
W
0
0
0
0
W
0
1
0
0
L
0
0
1
0.5
W
0
0
0
0
L
1
0
0
1
L
Hercules
jeaperso
Hercules
0
0
0
0
W
1
1
0
1
L
Charybdis
pavel lagunov
Charybdis
0
1
0
0
W
Ne Zha
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,794
Damage
7,915
12,155
Taken
13,321
4,035
Mitigated
3,636
4,963
Healing
6,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
1,254
242
0
1,229
3,248
1,047
0
1,026
2,150
0
11,104
W
1,951
754
0
1,165
2,552
738
0
91
2,447
0
20,249
W
1,027
86
470
1,381
2,650
759
0
1,226
1,320
12,842
0
L
2,245
865
0
1,070
1,621
512
0
963
544
18,319
0
W
1,217
31
0
1,368
2,655
636
0
387
2,244
11,921
0
L
1,079
230
0
1,476
3,991
1,241
0
0
3,991
11,642
0
L
Hercules
jeaperso
Hercules
958
451
0
1,132
2,448
1,168
0
69
2,379
0
20,227
W
2,722
1,803
0
1,419
3,366
852
0
809
2,371
0
19,643
L
Charybdis
pavel lagunov
Charybdis
258
182
0
56
847
67
0
0
847
0
1,205
W
Ne Zha
998
314
90
849
2,098
651
0
363
1,615
0
7,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,502
Gold Earned
16,915
151
Minions Killed
148
0
Camps Cleared
0
411,133
Distance Traveled
522,611
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
3,316
663
31
6
0
118,818
2
W
Loki
3,665
733
40
8
0
113,149
2
W
Hel
3,109
622
28
6
0
101,726
1
L
Nu Wa
3,538
708
44
9
0
91,809
1
W
He Bo
3,100
620
31
6
0
105,193
1
L
Geb
3,488
698
25
5
0
96,068
0
L
Hercules
3,615
723
46
9
0
81,153
0
W
Skadi
3,775
755
28
6
0
81,674
3
L
Charybdis
2,545
509
5
1
0
23,285
0
W
Ne Zha
3,266
653
21
4
0
120,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role