Player Matchup

Persephone
Persephone
Galekor
Persephone
Level 115
God Stats
7W - 9L
1,324 SR
Queue Stats
177W - 187L
1,547 Elo+
Party 2
Cthulhu
Cthulhu
Tarode
Cthulhu
Level 83
God Stats
3W - 2L
1,858 SR
Queue Stats
39W - 34L
1,523 Elo+
Party 2
Neith
Neith
Булка777
Neith
Level 69
God Stats
15W - 13L
1,343 SR
Queue Stats
367W - 369L
1,477 Elo+
Solo
Team Averages
Level 89
1,509 SR
1,515 Elo+

VS

Team Averages
Level 125
1,541 SR
1,532 Elo+
Cupid
Cupid
Nicoleamon
Cupid
Level 117
God Stats
10W - 11L
1,622 SR
Queue Stats
168W - 187L
1,496 Elo+
Solo
Terra
Terra
Victhor33
Terra
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,550 Elo+
Party 1
Freya
Freya
lait2vaches
Freya
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Galekor
Persephone
14
2 / 2 / 2
9,587
685
16,279
10,888
5,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Tarode
Cthulhu
13
0 / 3 / 4
9,169
655
6,699
17,879
16,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
2 / 4 / 2
8,549
611
10,697
11,112
5,384
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
15
3 / 2 / 4
9,935
710
11,585
13,664
6,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
Victhor33
Terra
15
3 / 0 / 5
11,088
792
8,839
15,621
20,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
3 / 2 / 5
10,044
717
16,574
14,156
6,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
4
Kills
9
9
Deaths
4
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Persephone
Galekor
Persephone
2
2
2
1.5
W
Cupid
3
2
4
2.5
L
Cthulhu
Tarode
Cthulhu
0
3
4
0.67
W
Terra
Victhor33
Terra
3
0
5
5.5
W
3
2
5
2.75
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,675
Damage
36,998
39,879
Taken
43,441
27,369
Mitigated
33,782
6,819
Healing
16,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Galekor
Persephone
16,279
742
0
1,369
10,888
5,141
114
6,127
4,759
47,129
0
W
Cupid
11,585
4,761
825
3,067
13,664
6,755
1,322
8,142
5,522
0
48,990
L
Cthulhu
Tarode
Cthulhu
6,699
297
126
3,523
17,879
16,844
0
12,383
5,496
22,054
0
W
Terra
Victhor33
Terra
8,839
1,320
1,657
5,171
15,621
20,458
0
7,300
8,321
20,920
0
W
16,574
6,535
0
6,058
14,156
6,569
717
7,795
6,361
52,726
0
L
10,697
4,999
0
1,801
11,112
5,384
536
7,296
3,816
0
27,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,305
Gold Earned
31,067
150
Minions Killed
164
4
Camps Cleared
9
756,436
Distance Traveled
810,436
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,587
685
72
5
2
261,236
0
W
Cupid
9,935
710
71
5
4
254,107
4
L
Cthulhu
9,169
655
29
2
0
273,522
1
W
Terra
11,088
792
21
2
1
301,986
1
W
Freya
10,044
717
72
5
4
254,343
2
L
Neith
8,549
611
49
4
2
221,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role