Player Matchup

Lancelot
Lancelot
FranceGodPvP
Lancelot
Level 140
God Stats
1W - 3L
1,179 SR
Queue Stats
34W - 53L
1,453 Elo+
Solo
Bastet
Bastet
GebMoHa
Bastet
Level 76
God Stats
3W - 3L
1,485 SR
Queue Stats
485W - 539L
1,496 Elo+
Party 3
Ganesha
Ganesha
Hi4Bye
Ganesha
Level 123
God Stats
1W - 1L
1,720 SR
Queue Stats
116W - 87L
1,597 Elo+
Party 3
Ra
Ra
McFeedey
Ra
Level 45
God Stats
2W - 0L
1,459 SR
Queue Stats
14W - 11L
1,559 Elo+
Solo
Danzaburou
Danzaburou
wsmmi
Danzaburou
Level 29
God Stats
3W - 4L
1,346 SR
Queue Stats
57W - 47L
1,533 Elo+
Party 3
Team Averages
Level 83
1,438 SR
1,527 Elo+

VS

Team Averages
Level 70
1,475 SR
1,481 Elo+
Tsukuyomi
Tsukuyomi
Danguba1990
Tsukuyomi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,223 Elo+
Party 2
Nu Wa
Nu Wa
Lakkes1
Nu Wa
Level 142
God Stats
3W - 3L
1,500 SR
Queue Stats
90W - 65L
1,743 Elo+
Party 2
Shiva
Shiva
MolotovDelChino
Shiva
Level 64
God Stats
7W - 9L
1,403 SR
Queue Stats
282W - 278L
1,483 Elo+
Solo
Apollo
Apollo
Necoss
Apollo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,441 Elo+
Party 1
Bacchus
Bacchus
Neopunker
Bacchus
Level 106
God Stats
1W - 2L
1,473 SR
Queue Stats
116W - 122L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FranceGodPvP
Lancelot
19
10 / 3 / 7
12,906
516
17,013
20,419
11,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
GebMoHa
Bastet
18
4 / 3 / 9
12,853
514
21,194
26,163
14,324
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
Hi4Bye
Ganesha
17
0 / 2 / 22
12,309
492
7,201
25,480
37,168
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

20
5 / 1 / 6
13,829
553
15,278
16,460
9,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
wsmmi
Danzaburou
20
9 / 0 / 7
14,991
600
20,581
18,458
10,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Danguba1990
Tsukuyomi
16
1 / 8 / 1
10,278
411
7,333
22,069
9,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Lakkes1
Nu Wa
19
2 / 3 / 2
11,160
446
17,490
17,924
8,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 6 / 0
10,929
437
12,208
25,946
22,746
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
Necoss
Apollo
17
2 / 5 / 0
11,184
447
11,865
17,679
7,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Neopunker
Bacchus
15
0 / 6 / 4
10,039
402
10,340
23,725
33,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
15
28
Kills
8
9
Deaths
28
51
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Danguba1990
Tsukuyomi
1
8
1
0.19
W
Lancelot
FranceGodPvP
Lancelot
10
3
7
4.5
W
Bastet
GebMoHa
Bastet
4
3
9
2.83
W
Ganesha
Hi4Bye
Ganesha
0
2
22
5.5
L
Nu Wa
Lakkes1
Nu Wa
2
3
2
1
W
5
1
6
8
L
3
6
0
0.5
L
Apollo
Necoss
Apollo
2
5
0
0.4
L
Bacchus
Neopunker
Bacchus
0
6
4
0.33
W
Danzaburou
wsmmi
Danzaburou
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,267
Damage
59,236
106,980
Taken
107,343
82,931
Mitigated
81,934
43,685
Healing
26,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Danguba1990
Tsukuyomi
7,333
1,587
0
6,607
22,069
9,473
0
4,081
17,988
0
85,482
W
Lancelot
FranceGodPvP
Lancelot
17,013
1,853
0
5,902
20,419
11,660
952
4,753
15,666
0
90,122
W
Bastet
GebMoHa
Bastet
21,194
5,574
0
11,066
26,163
14,324
1,258
5,441
20,722
0
94,737
W
Ganesha
Hi4Bye
Ganesha
7,201
1,304
347
3,371
25,480
37,168
824
6,588
18,892
42,454
0
L
Nu Wa
Lakkes1
Nu Wa
17,490
5,774
109
5,385
17,924
8,068
1,578
4,916
13,008
120,663
0
W
15,278
1,270
6,450
8,037
16,460
9,638
1,626
7,341
9,119
168,599
0
L
12,208
1,489
443
8,412
25,946
22,746
473
2,807
23,139
0
72,571
L
Apollo
Necoss
Apollo
11,865
6,789
0
2,670
17,679
7,777
0
3,048
14,631
0
82,850
L
Bacchus
Neopunker
Bacchus
10,340
1,513
0
2,377
23,725
33,870
0
7,627
16,098
35,538
0
W
Danzaburou
wsmmi
Danzaburou
20,581
10,632
0
8,512
18,458
10,141
5,819
4,253
14,205
0
138,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,888
Gold Earned
53,590
778
Minions Killed
621
0
Camps Cleared
0
2,477,642
Distance Traveled
2,207,693
17
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,278
411
142
6
0
465,715
5
W
Lancelot
12,906
516
118
5
0
550,529
2
W
Bastet
12,853
514
137
5
0
494,574
2
W
Ganesha
12,309
492
21
1
0
487,474
7
L
Nu Wa
11,160
446
159
6
0
422,126
6
W
Ra
13,829
553
273
11
0
478,345
2
L
Shiva
10,929
437
138
6
0
417,681
6
L
Apollo
11,184
447
149
6
0
416,661
6
L
Bacchus
10,039
402
33
1
0
485,510
10
W
Danzaburou
14,991
600
229
9
0
466,720
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role