Player Matchup

Rama
Rama
DespairTragiiKz
Rama
Level 103
God Stats
0W - 1L
1,573 SR
Queue Stats
7W - 4L
1,648 Elo+
Party 1
Raijin
Raijin
RottonWaffles
Raijin
Level 149
God Stats
1W - 1L
1,742 SR
Queue Stats
16W - 15L
1,468 Elo+
Party 1
Xbalanque
Xbalanque
Sllickriick
Xbalanque
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 33L
1,720 Elo+
Party 1
Izanami
Izanami
StormyAurora
Izanami
Level 58
God Stats
2W - 1L
1,651 SR
Queue Stats
9W - 4L
1,755 Elo+
Party 1
Kuzenbo
Kuzenbo
vwbryson
Kuzenbo
Level 148
God Stats
1W - 2L
1,599 SR
Queue Stats
48W - 23L
1,665 Elo+
Party 1
Team Averages
Level 104
1,613 SR
1,651 Elo+

VS

Team Averages
Level 74
1,490 SR
1,543 Elo+
Mulan
Mulan
FatBlackDumb
Mulan
Level 68
God Stats
3W - 4L
1,445 SR
Queue Stats
76W - 93L
1,444 Elo+
Solo
Nu Wa
Nu Wa
Slimycylinder
Nu Wa
Level 68
God Stats
5W - 1L
1,369 SR
Queue Stats
158W - 136L
1,541 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Thrymma
Ah Muzen Cab
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,706 Elo+
Solo
Fenrir
Fenrir
bloodysarge95
Fenrir
Level 73
God Stats
2W - 0L
1,674 SR
Queue Stats
156W - 149L
1,498 Elo+
Solo
Merlin
Merlin
威猛的大悦哥
Merlin
Level 146
God Stats
6W - 4L
1,464 SR
Queue Stats
359W - 350L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 6
9,351
779
13,262
14,859
6,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 3 / 6
9,962
830
10,483
11,739
5,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
Sllickriick
Xbalanque
13
1 / 6 / 7
8,267
689
10,564
12,077
4,989
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
StormyAurora
Izanami
14
2 / 7 / 9
8,690
724
8,448
14,342
5,488
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
vwbryson
Kuzenbo
16
4 / 4 / 10
9,748
812
8,328
17,774
23,127
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 15
9,851
821
8,064
14,887
11,238
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 3 / 16
10,258
855
18,658
10,325
4,381
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Thrymma
Ah Muzen Cab
17
5 / 4 / 14
10,093
841
16,093
12,674
5,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 4 / 8
8,710
726
4,606
11,021
10,667
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
10 / 2 / 11
11,762
980
16,389
10,895
5,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
90
17
Kills
26
26
Deaths
17
38
Assists
64
Player
Kills
Deaths
Assists
KDA
L
6
6
6
1.5
W
4
4
15
2.88
L
4
3
6
2.33
W
5
3
16
4.33
L
Xbalanque
Sllickriick
Xbalanque
1
6
7
0.75
L
Izanami
StormyAurora
Izanami
2
7
9
0.93
W
Ah Muzen Cab
Thrymma
Ah Muzen Cab
5
4
14
3
W
2
4
8
1.5
L
Kuzenbo
vwbryson
Kuzenbo
4
4
10
2.25
W
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,085
Damage
63,810
70,791
Taken
59,802
45,650
Mitigated
38,130
19,441
Healing
22,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,262
6,356
243
2,459
14,859
6,249
52
8,436
6,177
0
28,961
W
8,064
1,064
669
3,951
14,887
11,238
1,683
5,407
9,480
0
14,945
L
10,483
1,302
1,184
4,298
11,739
5,797
0
4,935
6,630
32,187
0
W
18,658
5,849
3,547
3,902
10,325
4,381
1,880
1,933
8,392
27,519
0
L
Xbalanque
Sllickriick
Xbalanque
10,564
7,238
0
688
12,077
4,989
0
5,317
6,604
0
20,162
L
Izanami
StormyAurora
Izanami
8,448
5,694
285
2,757
14,342
5,488
0
6,745
7,313
0
25,146
W
Ah Muzen Cab
Thrymma
Ah Muzen Cab
16,093
9,436
145
5,013
12,674
5,947
2,459
3,564
9,110
0
30,935
W
4,606
764
379
1,175
11,021
10,667
268
4,371
6,650
0
9,377
L
Kuzenbo
vwbryson
Kuzenbo
8,328
2,924
3,350
4,177
17,774
23,127
15
8,503
9,020
14,283
0
W
16,389
321
902
2,587
10,895
5,897
1,457
3,536
7,359
46,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,018
Gold Earned
50,674
155
Minions Killed
131
0
Camps Cleared
0
994,107
Distance Traveled
1,131,787
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,351
779
35
3
0
179,590
0
W
Mulan
9,851
821
17
1
0
216,636
1
L
Raijin
9,962
830
48
4
0
217,993
0
W
Nu Wa
10,258
855
25
2
0
222,585
1
L
Xbalanque
8,267
689
21
2
0
182,999
0
L
Izanami
8,690
724
37
3
0
198,949
0
W
Ah Muzen Cab
10,093
841
27
2
0
224,218
0
W
Fenrir
8,710
726
6
1
0
239,847
0
L
Kuzenbo
9,748
812
14
1
0
214,576
3
W
Merlin
11,762
980
56
5
0
228,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role