Player Matchup

Chaac
Chaac
 
Chaac
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Boindill Bear
Bacchus
Level 100
God Stats
6W - 4L
1,360 SR
Queue Stats
28W - 31L
1,389 Elo+
Party 1
Loki
Loki
JoNaSAJ124
Loki
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 29L
1,322 Elo+
Solo
Sol
Sol
SwT-CronikzZ
Sol
Level 29
God Stats
3W - 3L
1,891 SR
Queue Stats
31W - 35L
1,389 Elo+
Party 1
Neith
Neith
apmmhr
Neith
Level 36
God Stats
1W - 6L
1,113 SR
Queue Stats
96W - 155L
1,275 Elo+
Solo
Team Averages
Level 59
1,473 SR
1,375 Elo+

VS

Team Averages
Level 49
1,499 SR
1,385 Elo+
Jormungandr
Jormungandr
FutureChip56211
Jormungandr
Level 56
God Stats
5W - 7L
1,436 SR
Queue Stats
163W - 151L
1,433 Elo+
Solo
Poseidon
Poseidon
JyutunS
Poseidon
Level 82
God Stats
12W - 3L
1,615 SR
Queue Stats
84W - 91L
1,302 Elo+
Solo
Thanatos
Thanatos
XEl1teReaperX
Thanatos
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 31L
1,283 Elo+
Solo
Shiva
Shiva
ZORO-EN-TWINGO
Shiva
Level 64
God Stats
3W - 4L
1,442 SR
Queue Stats
35W - 35L
1,432 Elo+
Party 2
Apollo
Apollo
jvbztoute
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
2 / 5 / 1
11,589
504
9,837
24,129
22,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
15
2 / 1 / 12
10,413
453
10,277
19,243
26,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 3 / 4
11,078
482
6,824
17,387
7,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
5 / 3 / 4
12,164
529
10,089
17,078
7,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
apmmhr
Neith
19
8 / 1 / 8
11,975
521
14,546
11,940
7,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FutureChip56211
Jormungandr
15
1 / 7 / 1
9,450
411
13,606
21,110
19,449
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
JyutunS
Poseidon
19
1 / 3 / 3
11,598
504
6,690
13,506
6,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
XEl1teReaperX
Thanatos
13
2 / 4 / 1
9,330
406
4,168
12,198
6,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
7 / 1 / 2
11,951
520
18,547
22,928
24,008
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Apollo
jvbztoute
Apollo
15
1 / 7 / 0
9,132
397
8,600
16,329
7,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
21
Kills
12
13
Deaths
22
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
5
1
0.5
W
Bacchus
2
1
12
8
L
Jormungandr
FutureChip56211
Jormungandr
1
7
1
0.21
W
4
3
4
2
L
Poseidon
JyutunS
Poseidon
1
3
3
0.83
W
5
3
4
2.33
L
Thanatos
XEl1teReaperX
Thanatos
2
4
1
0.63
L
7
1
2
8
W
Neith
apmmhr
Neith
8
1
8
12
L
Apollo
jvbztoute
Apollo
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,573
Damage
51,611
89,777
Taken
86,071
71,002
Mitigated
63,166
34,955
Healing
15,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,837
2,847
0
13,230
24,129
22,197
1,691
543
23,586
0
69,216
W
Bacchus
10,277
984
0
1,648
19,243
26,771
0
8,533
10,710
29,680
0
L
Jormungandr
FutureChip56211
Jormungandr
13,606
4,767
0
1,176
21,110
19,449
989
5,592
15,518
80,269
0
W
6,824
2,071
0
7,565
17,387
7,476
745
2,076
15,311
0
83,442
L
Poseidon
JyutunS
Poseidon
6,690
737
0
635
13,506
6,068
0
5,884
7,622
98,875
0
W
10,089
3,338
0
8,204
17,078
7,138
7,117
3,948
13,130
102,240
0
L
Thanatos
XEl1teReaperX
Thanatos
4,168
1,173
276
8,104
12,198
6,577
0
2,540
9,658
0
48,377
L
18,547
3,998
301
2,630
22,928
24,008
672
1,051
21,877
0
76,964
W
Neith
apmmhr
Neith
14,546
5,922
0
4,308
11,940
7,420
1,933
5,819
6,121
0
108,534
L
Apollo
jvbztoute
Apollo
8,600
5,285
0
2,082
16,329
7,064
1,791
5,299
11,030
0
53,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,219
Gold Earned
51,461
546
Minions Killed
518
0
Camps Cleared
0
2,163,255
Distance Traveled
2,023,327
24
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,589
504
112
5
0
427,674
0
W
Bacchus
10,413
453
44
2
0
473,341
10
L
Jormungandr
9,450
411
102
4
0
386,539
0
W
Loki
11,078
482
99
4
0
478,294
6
L
Poseidon
11,598
504
162
7
0
426,869
2
W
Sol
12,164
529
140
6
0
388,255
4
L
Thanatos
9,330
406
76
3
0
382,313
3
L
Shiva
11,951
520
98
4
0
392,853
0
W
Neith
11,975
521
151
7
0
395,691
4
L
Apollo
9,132
397
80
3
0
434,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role