Player Matchup

Ah Muzen Cab
Ah Muzen Cab
KingBaker
Ah Muzen Cab
Level 60
God Stats
0W - 1L
1,784 SR
Queue Stats
5W - 1L
1,926 Elo+
Solo
Cernunnos
Cernunnos
PHILCUPCAKE
Cernunnos
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 117L
1,529 Elo+
Party 2
Nemesis
Nemesis
TSPM_TAKESHY
Nemesis
Level 122
God Stats
0W - 2L
1,295 SR
Queue Stats
69W - 47L
1,576 Elo+
Solo
Lancelot
Lancelot
Tatsuheidie671
Lancelot
Level 129
God Stats
0W - 4L
1,500 SR
Queue Stats
207W - 240L
1,525 Elo+
Party 2
Sol
Sol
younghavic11
Sol
Level 160
God Stats
17W - 22L
1,317 SR
Queue Stats
1,087W - 1,143L
1,461 Elo+
Solo
Team Averages
Level 115
1,479 SR
1,603 Elo+

VS

Team Averages
Level 139
1,587 SR
1,505 Elo+
Rama
Rama
 
Rama
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Duvier
Ganesha
Level 158
God Stats
3W - 2L
1,423 SR
Queue Stats
221W - 229L
1,543 Elo+
Party 1
Cerberus
Cerberus
SUPERAROD11
Cerberus
Level 67
God Stats
7W - 2L
1,639 SR
Queue Stats
348W - 380L
1,374 Elo+
Solo
Amaterasu
Amaterasu
Sabortian
Amaterasu
Level 156
God Stats
6W - 1L
1,875 SR
Queue Stats
240W - 225L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KingBaker
Ah Muzen Cab
19
8 / 4 / 9
11,920
851
28,108
13,551
6,823
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
PHILCUPCAKE
Cernunnos
17
1 / 6 / 10
9,596
685
15,869
16,296
8,069
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
TSPM_TAKESHY
Nemesis
15
3 / 8 / 7
9,471
677
9,923
18,311
14,118
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lancelot
15
4 / 10 / 5
9,349
668
9,701
18,752
8,122
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 5 / 6
9,708
693
19,603
18,513
7,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
5 / 1 / 19
11,610
829
14,293
12,100
9,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
 
Zeus
18
7 / 4 / 18
11,270
805
24,223
14,863
7,236
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Duvier
Ganesha
18
1 / 3 / 23
11,419
816
10,764
23,695
34,092
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
SUPERAROD11
Cerberus
16
6 / 7 / 15
10,729
766
8,423
22,425
16,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Sabortian
Amaterasu
19
14 / 4 / 14
13,383
956
20,426
29,179
34,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
122
19
Kills
33
33
Deaths
19
37
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
1
19
14.5
W
Zeus
 
Zeus
7
4
18
4
W
Ganesha
Duvier
Ganesha
1
3
23
4.17
L
Ah Muzen Cab
KingBaker
Ah Muzen Cab
8
4
9
3.13
L
Cernunnos
PHILCUPCAKE
Cernunnos
1
6
10
1
W
Cerberus
SUPERAROD11
Cerberus
6
7
15
1.93
W
Amaterasu
Sabortian
Amaterasu
14
4
14
5.25
L
Nemesis
TSPM_TAKESHY
Nemesis
3
8
7
0.81
L
Lancelot
4
10
5
0.65
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,204
Damage
78,129
85,423
Taken
102,262
45,057
Mitigated
101,758
25,064
Healing
43,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
14,293
7,767
424
3,105
12,100
9,174
3,768
2,291
9,809
0
40,556
W
Zeus
 
Zeus
24,223
2,884
2,207
4,745
14,863
7,236
2,328
1,920
12,943
46,800
0
W
Ganesha
Duvier
Ganesha
10,764
814
1,986
6,081
23,695
34,092
628
5,115
18,580
24,031
0
L
Ah Muzen Cab
KingBaker
Ah Muzen Cab
28,108
8,014
996
5,340
13,551
6,823
736
4,884
8,667
0
53,246
L
Cernunnos
PHILCUPCAKE
Cernunnos
15,869
8,168
737
3,681
16,296
8,069
471
9,207
7,089
0
30,695
W
Cerberus
SUPERAROD11
Cerberus
8,423
438
1,299
4,938
22,425
16,387
561
4,886
17,539
20,347
0
W
Amaterasu
Sabortian
Amaterasu
20,426
7,379
5,529
13,263
29,179
34,869
1,441
5,391
23,788
0
25,362
L
Nemesis
TSPM_TAKESHY
Nemesis
9,923
3,922
780
3,199
18,311
14,118
191
10,744
7,567
0
13,662
L
Lancelot
9,701
1,508
1,530
1,648
18,752
8,122
24
9,942
8,810
0
12,870
L
19,603
5,548
464
6,689
18,513
7,925
554
8,633
9,880
32,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,044
Gold Earned
58,411
134
Minions Killed
213
0
Camps Cleared
0
1,179,221
Distance Traveled
1,294,671
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,610
829
79
6
0
222,285
0
W
Zeus
11,270
805
44
3
0
258,001
1
W
Ganesha
11,419
816
21
2
0
285,452
2
L
Ah Muzen Cab
11,920
851
61
4
0
274,920
0
L
Cernunnos
9,596
685
30
2
0
217,173
1
W
Cerberus
10,729
766
41
3
0
211,706
0
W
Amaterasu
13,383
956
28
2
0
317,227
1
L
Nemesis
9,471
677
12
1
0
220,833
0
L
Lancelot
9,349
668
7
1
0
235,654
0
L
Sol
9,708
693
24
2
0
230,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role