Player Matchup

Chang'e
Chang'e
Melissa_Jadee
Chang'e
Level 128
God Stats
33W - 27L
1,680 SR
Queue Stats
133W - 128L
1,564 Elo+
Party 1
Anhur
Anhur
ca11 me ben
Anhur
Level 157
God Stats
1W - 1L
1,535 SR
Queue Stats
69W - 57L
1,657 Elo+
Party 1
Tyr
Tyr
elkiui16
Tyr
Level 94
God Stats
3W - 2L
1,672 SR
Queue Stats
14W - 10L
1,789 Elo+
Solo
Team Averages
Level 126
1,629 SR
1,670 Elo+

VS

Team Averages
Level 124
1,328 SR
1,420 Elo+
Kumbhakarna
Kumbhakarna
CAPYB4R4
Kumbhakarna
Level 126
God Stats
0W - 7L
1,090 SR
Queue Stats
116W - 153L
1,436 Elo+
Party 2
Heimdallr
Heimdallr
IRONSIDE1998
Heimdallr
Level 111
God Stats
1W - 3L
1,391 SR
Queue Stats
110W - 143L
1,442 Elo+
Party 2
Olorun
Olorun
ninja_twerker
Olorun
Level 134
God Stats
3W - 4L
1,503 SR
Queue Stats
54W - 58L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
2 / 0 / 5
8,762
674
11,389
10,862
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 1 / 4
8,878
683
13,582
12,002
4,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 1 / 4
8,709
670
7,130
11,550
7,866
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CAPYB4R4
Kumbhakarna
11
1 / 1 / 1
8,264
636
6,530
16,025
15,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
IRONSIDE1998
Heimdallr
12
1 / 5 / 1
7,811
601
11,040
11,163
5,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 2
7,721
594
9,378
9,173
4,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
8
Kills
2
2
Deaths
8
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
CAPYB4R4
Kumbhakarna
1
1
1
1.5
L
Heimdallr
IRONSIDE1998
Heimdallr
1
5
1
0.3
W
Chang'e
2
0
5
4.5
W
3
1
4
5
W
3
1
4
5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,101
Damage
26,948
34,414
Taken
36,361
16,974
Mitigated
25,755
13,807
Healing
8,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
CAPYB4R4
Kumbhakarna
6,530
681
771
3,530
16,025
15,889
0
5,710
10,315
14,802
0
L
Heimdallr
IRONSIDE1998
Heimdallr
11,040
3,717
0
124
11,163
5,790
82
3,309
7,854
0
24,675
W
Chang'e
11,389
396
4,906
6,534
10,862
4,205
252
4,533
6,329
34,401
0
W
13,582
8,334
0
305
12,002
4,903
0
5,337
6,665
0
46,570
W
7,130
413
0
2,062
11,550
7,866
580
4,725
6,825
0
18,406
L
9,378
5,100
751
2,910
9,173
4,076
0
2,644
6,529
40,147
3,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,349
Gold Earned
23,796
156
Minions Killed
125
9
Camps Cleared
3
735,064
Distance Traveled
698,617
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,264
636
12
1
1
260,580
2
L
Heimdallr
7,811
601
40
3
0
219,827
1
W
Chang'e
8,762
674
53
4
3
283,522
4
W
Anhur
8,878
683
85
7
6
205,919
1
W
Tyr
8,709
670
18
1
0
245,623
1
L
Olorun
7,721
594
73
6
2
218,210
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role