Player Matchup

Kukulkan
Kukulkan
BaronsBrew
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,432 Elo+
Party 1
Artemis
Artemis
Prof Deicide
Artemis
Level 160
God Stats
52W - 31L
1,678 SR
Queue Stats
664W - 514L
1,528 Elo+
Solo
Ymir
Ymir
XxEpIcRcKiDxX
Ymir
Level 66
God Stats
0W - 7L
1,355 SR
Queue Stats
67W - 108L
1,308 Elo+
Party 1
Team Averages
Level 83
1,511 SR
1,423 Elo+

VS

Team Averages
Level 60
1,546 SR
1,500 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
BronzeMMR
Chaac
Level 29
God Stats
3W - 0L
1,638 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
DungeaterBot
Arachne
Level 6
God Stats
5W - 0L
1,500 SR
Queue Stats
8W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BaronsBrew
Kukulkan
11
3 / 5 / 0
7,096
710
8,157
8,053
3,354
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Prof Deicide
Artemis
9
0 / 5 / 3
6,201
620
10,633
10,319
4,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 7 / 3
6,450
645
5,172
17,542
14,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
0 / 2 / 7
7,137
714
5,747
8,210
4,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
BronzeMMR
Chaac
14
8 / 1 / 8
9,000
900
14,807
17,351
14,829
Arachne
DungeaterBot
Arachne
14
9 / 0 / 8
9,405
941
12,370
13,581
6,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
3
Kills
17
17
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
2
7
1.75
L
Kukulkan
BaronsBrew
Kukulkan
3
5
0
0.6
W
Chaac
BronzeMMR
Chaac
8
1
8
12
W
Arachne
DungeaterBot
Arachne
9
0
8
13
L
Artemis
Prof Deicide
Artemis
0
5
3
0.3
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,962
Damage
32,924
35,914
Taken
39,142
21,653
Mitigated
26,547
3,037
Healing
15,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,747
2,386
0
1,534
8,210
4,762
399
3,698
4,512
18,214
0
L
Kukulkan
BaronsBrew
Kukulkan
8,157
1,236
0
1,180
8,053
3,354
0
681
7,372
32,542
0
W
Chaac
BronzeMMR
Chaac
14,807
3,449
0
5,583
17,351
14,829
685
4,571
12,780
0
43,128
W
Arachne
DungeaterBot
Arachne
12,370
7,725
0
8,534
13,581
6,956
1,371
5,452
8,129
0
31,622
L
Artemis
Prof Deicide
Artemis
10,633
5,573
0
500
10,319
4,193
0
1,356
8,963
0
21,427
L
5,172
1,116
134
1,223
17,542
14,106
0
3,840
13,702
12,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,747
Gold Earned
25,542
116
Minions Killed
119
3
Camps Cleared
6
462,052
Distance Traveled
610,692
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,137
714
23
2
1
179,692
1
L
Kukulkan
7,096
710
68
7
2
142,661
3
W
Chaac
9,000
900
55
6
3
203,598
1
W
Arachne
9,405
941
41
4
2
227,402
1
L
Artemis
6,201
620
27
3
0
159,580
4
L
Ymir
6,450
645
21
2
1
159,811
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role