Player Matchup

Chronos
Chronos
GummySG
Chronos
Level 148
God Stats
9W - 4L
1,761 SR
Queue Stats
476W - 85L
2,004 Elo+
Party 1
Mercury
Mercury
SCHZIKI
Mercury
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,945 Elo+
Party 1
Hercules
Hercules
Schalky
Hercules
Level 154
God Stats
3W - 1L
1,628 SR
Queue Stats
467W - 102L
1,992 Elo+
Party 1
Team Averages
Level 136
1,630 SR
1,980 Elo+

VS

Team Averages
Level 121
1,546 SR
1,597 Elo+
Da Ji
Da Ji
 
Da Ji
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Kipfani
Ares
Level 160
God Stats
7W - 0L
1,639 SR
Queue Stats
123W - 57L
1,791 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GummySG
Chronos
13
4 / 6 / 1
9,562
736
13,176
13,998
4,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
SCHZIKI
Mercury
11
0 / 8 / 3
7,535
580
4,507
11,832
4,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Schalky
Hercules
14
2 / 7 / 3
9,009
693
9,277
20,736
16,992
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
9 / 3 / 11
10,529
810
15,552
17,602
9,564
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
 
Rama
16
4 / 0 / 13
10,197
784
8,099
10,869
5,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
Kipfani
Ares
16
8 / 3 / 11
10,434
803
17,508
15,102
8,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
6
Kills
21
21
Deaths
6
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
9
3
11
4.83
W
Rama
 
Rama
4
0
13
10.5
L
Chronos
GummySG
Chronos
4
6
1
0.75
W
Ares
Kipfani
Ares
8
3
11
4.5
L
Mercury
SCHZIKI
Mercury
0
8
3
0.19
L
Hercules
Schalky
Hercules
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,960
Damage
41,159
46,566
Taken
43,573
25,443
Mitigated
23,799
5,764
Healing
11,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
15,552
2,475
0
4,291
17,602
9,564
942
5,428
12,174
0
40,546
W
Rama
 
Rama
8,099
4,299
0
4,532
10,869
5,920
1,869
4,375
6,494
0
43,069
L
Chronos
GummySG
Chronos
13,176
6,592
0
2,337
13,998
4,300
0
5,129
8,573
42,334
0
W
Ares
Kipfani
Ares
17,508
1,106
0
2,819
15,102
8,315
212
4,151
10,951
34,141
0
L
Mercury
SCHZIKI
Mercury
4,507
1,755
0
500
11,832
4,151
0
3,602
7,949
0
17,968
L
Hercules
Schalky
Hercules
9,277
2,255
0
2,927
20,736
16,992
0
8,178
12,468
0
19,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,106
Gold Earned
31,160
114
Minions Killed
157
3
Camps Cleared
9
655,500
Distance Traveled
688,389
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,529
810
41
3
4
241,426
3
W
Rama
10,197
784
87
7
2
202,662
1
L
Chronos
9,562
736
60
5
1
212,966
2
W
Ares
10,434
803
29
2
3
244,301
1
L
Mercury
7,535
580
31
2
1
221,489
2
L
Hercules
9,009
693
23
2
1
221,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role