Player Matchup

Artemis
Artemis
 
Artemis
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Inpercas
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,061 Elo+
Party 3
Artio
Artio
Spyro21932
Artio
Level 19
God Stats
58W - 40L
1,485 SR
Queue Stats
137W - 138L
1,313 Elo+
Party 1
Nemesis
Nemesis
TipoNAT
Nemesis
Level 127
God Stats
18W - 18L
1,434 SR
Queue Stats
199W - 293L
1,365 Elo+
Party 3
Chaac
Chaac
Tutotis
Chaac
Level 27
God Stats
0W - 2L
1,288 SR
Queue Stats
0W - 3L
1,236 Elo+
Party 3
Team Averages
Level 48
1,441 SR
1,295 Elo+

VS

Team Averages
Level 50
1,683 SR
1,414 Elo+
Zeus
Zeus
Dance4Hatch
Zeus
Level 29
God Stats
4W - 0L
1,873 SR
Queue Stats
256W - 254L
1,479 Elo+
Party 2
Ymir
Ymir
Jonasss_9
Ymir
Level 82
God Stats
25W - 19L
1,499 SR
Queue Stats
295W - 323L
1,353 Elo+
Solo
Neith
Neith
NG Nervo
Neith
Level 47
God Stats
10W - 12L
1,713 SR
Queue Stats
180W - 198L
1,380 Elo+
Solo
Atlas
Atlas
PTWraither
Atlas
Level 44
God Stats
6W - 2L
1,604 SR
Queue Stats
55W - 66L
1,355 Elo+
Solo
Lancelot
Lancelot
WarlordNkls
Lancelot
Level 49
God Stats
6W - 1L
1,729 SR
Queue Stats
293W - 308L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
4
0 / 2 / 0
3,734
373
1,028
3,284
804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Inpercas
Kukulkan
10
2 / 1 / 0
5,665
567
3,100
4,066
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
5
0 / 0 / 0
4,169
417
304
3,765
1,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
TipoNAT
Nemesis
10
0 / 2 / 2
5,362
536
3,788
7,246
2,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Tutotis
Chaac
8
0 / 2 / 0
4,688
469
1,567
6,518
3,115
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,562
556
2,814
4,515
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
11
2 / 0 / 0
6,840
684
4,017
4,456
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
NG Nervo
Neith
10
1 / 1 / 2
5,828
583
4,431
4,178
1,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Atlas
9
1 / 0 / 1
5,773
577
2,150
6,129
3,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
WarlordNkls
Lancelot
10
2 / 0 / 1
6,160
616
2,142
6,834
2,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
7
7
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
0
0
W
1
1
0
1
L
Kukulkan
Inpercas
Kukulkan
2
1
0
2
W
Ymir
2
0
0
2
W
Neith
NG Nervo
Neith
1
1
2
2
W
Atlas
1
0
1
1.5
L
Artio
0
0
0
0
L
Nemesis
TipoNAT
Nemesis
0
2
2
0.5
L
Chaac
Tutotis
Chaac
0
2
0
0
W
Lancelot
WarlordNkls
Lancelot
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,787
Damage
15,554
24,879
Taken
26,112
9,430
Mitigated
11,481
4,839
Healing
9,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
1,028
218
133
533
3,284
804
0
970
2,314
0
8,303
W
2,814
0
0
1,363
4,515
1,353
138
1,319
3,196
28,637
0
L
Kukulkan
Inpercas
Kukulkan
3,100
476
0
713
4,066
1,649
0
2,442
1,242
36,944
0
W
Ymir
4,017
1,820
0
1,000
4,456
2,425
688
0
4,456
39,294
0
W
Neith
NG Nervo
Neith
4,431
1,929
0
1,170
4,178
1,726
1,398
699
3,479
0
38,078
W
Atlas
2,150
971
91
1,314
6,129
3,263
300
1,041
5,088
20,241
0
L
Artio
304
0
687
1,721
3,765
1,120
0
549
3,216
4,762
0
L
Nemesis
TipoNAT
Nemesis
3,788
1,618
0
607
7,246
2,742
0
541
6,625
0
32,852
L
Chaac
Tutotis
Chaac
1,567
492
0
445
6,518
3,115
0
3,817
2,501
0
20,465
W
Lancelot
WarlordNkls
Lancelot
2,142
524
0
4,393
6,834
2,714
0
345
6,489
0
43,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,618
Gold Earned
30,163
189
Minions Killed
325
0
Camps Cleared
0
802,198
Distance Traveled
993,844
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,734
373
10
1
0
62,844
1
W
Zeus
5,562
556
55
6
0
177,510
2
L
Kukulkan
5,665
567
74
7
0
188,072
2
W
Ymir
6,840
684
88
9
0
163,715
3
W
Neith
5,828
583
59
6
0
193,365
3
W
Atlas
5,773
577
38
4
0
199,908
1
L
Artio
4,169
417
8
1
0
141,940
1
L
Nemesis
5,362
536
60
6
0
215,184
1
L
Chaac
4,688
469
37
4
0
194,158
1
W
Lancelot
6,160
616
85
9
0
259,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role