Player Matchup

Artemis
Artemis
KaPowNow
Artemis
Level 158
God Stats
18W - 17L
1,486 SR
Queue Stats
368W - 393L
1,444 Elo+
Solo
Cthulhu
Cthulhu
Nemesis_no5
Cthulhu
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 38L
1,394 Elo+
Solo
Ra
Ra
redwards2004
Ra
Level 121
God Stats
46W - 36L
1,505 SR
Queue Stats
218W - 212L
1,432 Elo+
Solo
Sun Wukong
Sun Wukong
thenewdeadpool32
Sun Wukong
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 31L
1,278 Elo+
Solo
Ravana
Ravana
zigzag-eclair
Ravana
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 155L
1,421 Elo+
Solo
Team Averages
Level 101
1,498 SR
1,394 Elo+

VS

Team Averages
Level 57
1,513 SR
1,321 Elo+
Medusa
Medusa
 
Medusa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Dankenstine8239
Anubis
Level 119
God Stats
3W - 1L
1,882 SR
Queue Stats
10W - 10L
1,513 Elo+
Party 1
Arachne
Arachne
Hybridtype
Arachne
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 53L
1,266 Elo+
Solo
King Arthur
King Arthur
OgClobyy
King Arthur
Level 8
God Stats
1W - 2L
1,481 SR
Queue Stats
1W - 5L
1,162 Elo+
Party 1
Yemoja
Yemoja
Sokdow
Yemoja
Level 8
God Stats
1W - 2L
1,203 SR
Queue Stats
3W - 7L
1,162 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KaPowNow
Artemis
16
3 / 1 / 0
9,896
450
11,199
12,865
6,064
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Nemesis_no5
Cthulhu
14
0 / 3 / 3
9,362
426
11,180
22,673
18,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 4 / 0
9,383
427
11,043
9,460
3,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
thenewdeadpool32
Sun Wukong
15
0 / 4 / 0
9,488
431
10,588
19,373
17,807
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
1 / 5 / 0
10,070
458
5,348
14,478
6,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
1 / 3 / 3
10,805
491
12,315
18,819
8,874
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
10 / 0 / 4
12,022
546
21,091
17,719
11,423
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Hybridtype
Arachne
18
2 / 0 / 10
11,201
509
9,288
18,127
9,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
OgClobyy
King Arthur
15
3 / 0 / 6
9,613
437
9,032
20,857
21,175
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
Sokdow
Yemoja
14
1 / 2 / 6
10,019
455
6,288
14,278
12,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
5
Kills
17
17
Deaths
5
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
3
3
0.83
W
10
0
4
12
W
Arachne
Hybridtype
Arachne
2
0
10
7
L
Artemis
KaPowNow
Artemis
3
1
0
3
L
Cthulhu
Nemesis_no5
Cthulhu
0
3
3
0.5
W
King Arthur
OgClobyy
King Arthur
3
0
6
6
W
Yemoja
Sokdow
Yemoja
1
2
6
2
L
1
4
0
0.25
L
Sun Wukong
thenewdeadpool32
Sun Wukong
0
4
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,358
Damage
58,014
78,849
Taken
89,800
51,780
Mitigated
63,422
21,092
Healing
29,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,315
6,108
810
5,317
18,819
8,874
1,371
3,262
15,557
0
97,286
W
21,091
216
0
10,188
17,719
11,423
968
6,168
11,329
108,594
0
W
Arachne
Hybridtype
Arachne
9,288
5,564
1
4,005
18,127
9,788
842
3,262
14,755
0
112,609
L
Artemis
KaPowNow
Artemis
11,199
4,324
0
3,487
12,865
6,064
0
1,334
11,531
0
76,495
L
Cthulhu
Nemesis_no5
Cthulhu
11,180
1,115
2,295
5,161
22,673
18,250
0
5,991
16,682
44,875
0
W
King Arthur
OgClobyy
King Arthur
9,032
1,689
0
860
20,857
21,175
408
2,663
18,145
0
39,081
W
Yemoja
Sokdow
Yemoja
6,288
2,734
6,108
2,374
14,278
12,162
305
6,379
7,791
27,458
0
L
11,043
786
377
2,060
9,460
3,345
0
6,277
3,183
64,656
0
L
Sun Wukong
thenewdeadpool32
Sun Wukong
10,588
2,211
0
3,031
19,373
17,807
614
7,320
12,053
0
62,345
L
5,348
1,595
0
4,681
14,478
6,314
276
6,600
7,878
0
91,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,199
Gold Earned
53,660
577
Minions Killed
532
0
Camps Cleared
0
1,902,945
Distance Traveled
2,173,445
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,805
491
155
7
0
381,056
1
W
Anubis
12,022
546
157
7
0
434,434
4
W
Arachne
11,201
509
149
7
0
525,175
2
L
Artemis
9,896
450
137
6
0
390,525
9
L
Cthulhu
9,362
426
62
3
0
398,830
1
W
King Arthur
9,613
437
39
2
0
417,789
0
W
Yemoja
10,019
455
32
1
0
414,991
3
L
Ra
9,383
427
129
6
0
319,170
0
L
Sun Wukong
9,488
431
96
4
0
392,995
0
L
Ravana
10,070
458
153
7
0
401,425
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role