Player Matchup

Lancelot
Lancelot
DatB00ty445
Lancelot
Level 47
God Stats
5W - 4L
1,500 SR
Queue Stats
80W - 80L
1,518 Elo+
Party 1
Thoth
Thoth
GigaChadMain
Thoth
Level 18
God Stats
6W - 10L
1,476 SR
Queue Stats
60W - 61L
1,474 Elo+
Party 1
Danzaburou
Danzaburou
NbaDre4172
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,375 Elo+
Party 2
Horus
Horus
NearOsamu
Horus
Level 35
God Stats
3W - 4L
1,677 SR
Queue Stats
136W - 162L
1,406 Elo+
Solo
Ares
Ares
ourlordkhan
Ares
Level 43
God Stats
9W - 9L
1,402 SR
Queue Stats
67W - 77L
1,504 Elo+
Party 2
Team Averages
Level 34
1,511 SR
1,455 Elo+

VS

Team Averages
Level 68
1,574 SR
1,401 Elo+
Merlin
Merlin
 
Merlin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Badmuffin5871
Kuzenbo
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,231 Elo+
Party 3
Chang'e
Chang'e
Corpse Lotus
Chang'e
Level 107
God Stats
24W - 21L
1,557 SR
Queue Stats
114W - 139L
1,422 Elo+
Party 3
Poseidon
Poseidon
Fall3n Fof808
Poseidon
Level 88
God Stats
18W - 7L
1,609 SR
Queue Stats
273W - 316L
1,435 Elo+
Party 3
Skadi
Skadi
N8ivechick8582
Skadi
Level 27
God Stats
14W - 3L
1,706 SR
Queue Stats
35W - 32L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DatB00ty445
Lancelot
19
6 / 4 / 1
11,645
529
14,746
25,193
11,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 1 / 2
8,348
379
4,224
7,456
3,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
NbaDre4172
Danzaburou
16
0 / 3 / 1
10,023
456
7,195
11,571
5,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Horus
NearOsamu
Horus
14
1 / 8 / 1
9,213
419
6,895
22,741
13,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 2 / 2
9,976
453
8,298
16,934
21,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
2 / 2 / 5
12,208
555
20,323
13,737
5,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
15
0 / 1 / 3
9,934
452
3,394
11,471
13,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Corpse Lotus
Chang'e
18
6 / 2 / 2
12,162
553
18,628
17,224
8,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Poseidon
Fall3n Fof808
Poseidon
20
8 / 2 / 3
13,819
628
12,991
13,757
5,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 1 / 1
10,624
483
4,747
9,004
3,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
8
Kills
18
18
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
2
5
2.25
W
Kuzenbo
0
1
3
1.5
W
Chang'e
Corpse Lotus
Chang'e
6
2
2
3.5
L
Lancelot
DatB00ty445
Lancelot
6
4
1
1.63
W
Poseidon
Fall3n Fof808
Poseidon
8
2
3
4.75
L
0
1
2
1
W
2
1
1
2.5
L
Danzaburou
NbaDre4172
Danzaburou
0
3
1
0.17
L
Horus
NearOsamu
Horus
1
8
1
0.19
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,358
Damage
60,083
83,895
Taken
65,193
55,272
Mitigated
37,675
25,550
Healing
19,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
20,323
1,173
0
1,861
13,737
5,852
2,024
3,326
10,067
101,986
0
W
Kuzenbo
3,394
1,603
0
3,168
11,471
13,970
968
2,331
8,937
28,597
0
W
Chang'e
Corpse Lotus
Chang'e
18,628
1,540
657
8,198
17,224
8,150
2,117
3,339
13,350
103,849
0
L
Lancelot
DatB00ty445
Lancelot
14,746
2,587
0
10,836
25,193
11,901
0
16,304
8,889
0
138,962
W
Poseidon
Fall3n Fof808
Poseidon
12,991
2,272
0
3,796
13,757
5,724
101
1,377
11,654
154,505
0
L
4,224
502
0
1,500
7,456
3,111
0
6,392
1,064
46,811
0
W
4,747
1,876
0
1,548
9,004
3,979
3,320
1,635
7,369
0
98,215
L
Danzaburou
NbaDre4172
Danzaburou
7,195
2,208
7
4,842
11,571
5,211
435
3,798
7,773
0
91,750
L
Horus
NearOsamu
Horus
6,895
3,668
286
5,579
22,741
13,525
0
17,223
5,518
0
56,733
L
8,298
90
83
2,417
16,934
21,524
0
11,619
5,315
41,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,205
Gold Earned
58,747
575
Minions Killed
750
0
Camps Cleared
0
2,014,535
Distance Traveled
2,129,871
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,208
555
172
8
0
392,414
2
W
Kuzenbo
9,934
452
48
2
0
393,344
0
W
Chang'e
12,162
553
138
6
0
389,593
0
L
Lancelot
11,645
529
178
8
0
516,498
0
W
Poseidon
13,819
628
221
10
0
527,299
2
L
Thoth
8,348
379
97
4
0
269,012
5
W
Skadi
10,624
483
171
8
0
427,221
7
L
Danzaburou
10,023
456
189
9
0
403,078
6
L
Horus
9,213
419
72
3
0
377,613
0
L
Ares
9,976
453
39
2
0
448,334
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role