Player Matchup

Tyr
Tyr
Moldy-turds
Tyr
Level 59
God Stats
9W - 8L
1,366 SR
Queue Stats
30W - 42L
1,348 Elo+
Party 1
Mercury
Mercury
Not_TheBadGuy
Mercury
Level 67
God Stats
2W - 1L
1,480 SR
Queue Stats
71W - 76L
1,397 Elo+
Solo
Chronos
Chronos
wiIIybumbumm
Chronos
Level 65
God Stats
14W - 24L
1,417 SR
Queue Stats
25W - 50L
1,277 Elo+
Party 1
Team Averages
Level 64
1,421 SR
1,341 Elo+

VS

Team Averages
Level 88
1,474 SR
1,432 Elo+
Cupid
Cupid
MRxSKITTLEZ7128
Cupid
Level 82
God Stats
2W - 5L
1,500 SR
Queue Stats
147W - 159L
1,487 Elo+
Party 2
Artio
Artio
V5Redfire
Artio
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
231W - 270L
1,459 Elo+
Party 2
Baron Samedi
Baron Samedi
XxFlNESSEDxX
Baron Samedi
Level 56
God Stats
18W - 32L
1,421 SR
Queue Stats
45W - 75L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 8
12,764
709
18,066
16,758
18,294
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
18
5 / 2 / 7
12,981
721
13,712
13,356
6,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
wiIIybumbumm
Chronos
16
3 / 7 / 9
12,420
690
19,552
19,556
9,018
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 2
12,314
684
19,153
18,834
12,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
V5Redfire
Artio
14
1 / 4 / 7
11,274
626
6,971
26,920
33,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
XxFlNESSEDxX
Baron Samedi
15
2 / 4 / 8
11,408
634
10,057
17,206
10,480
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
28
13
Kills
11
11
Deaths
13
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
8
5
2
1.8
W
5
2
8
4.5
W
Mercury
5
2
7
4.25
L
Artio
V5Redfire
Artio
1
4
7
1.13
L
Baron Samedi
XxFlNESSEDxX
Baron Samedi
2
4
8
1.5
W
Chronos
wiIIybumbumm
Chronos
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,330
Damage
36,181
49,670
Taken
62,960
33,957
Mitigated
56,705
11,498
Healing
19,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,153
8,913
507
4,850
18,834
12,470
644
5,451
13,383
0
56,964
W
18,066
1,814
0
2,507
16,758
18,294
0
4,327
12,431
0
42,019
W
Mercury
13,712
7,825
0
4,172
13,356
6,645
319
5,956
7,400
0
61,413
L
Artio
V5Redfire
Artio
6,971
1,734
698
5,672
26,920
33,755
280
6,905
20,015
22,041
0
L
Baron Samedi
XxFlNESSEDxX
Baron Samedi
10,057
550
1,534
6,166
17,206
10,480
350
7,880
9,326
28,364
0
W
Chronos
wiIIybumbumm
Chronos
19,552
4,811
318
4,501
19,556
9,018
1,807
7,373
12,183
41,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,165
Gold Earned
34,996
190
Minions Killed
155
11
Camps Cleared
5
1,069,119
Distance Traveled
902,988
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,314
684
82
5
1
308,387
5
W
Tyr
12,764
709
55
3
0
359,383
1
W
Mercury
12,981
721
97
5
10
393,838
1
L
Artio
11,274
626
28
2
0
335,624
1
L
Baron Samedi
11,408
634
45
3
4
258,977
1
W
Chronos
12,420
690
38
2
1
315,898
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role