Player Matchup

Hercules
Hercules
KankoshiSama
Hercules
Level 84
God Stats
25W - 27L
1,366 SR
Queue Stats
251W - 270L
1,419 Elo+
Party 1
Vulcan
Vulcan
TakeruSama
Vulcan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,204 Elo+
Party 1
Apollo
Apollo
xSenshix
Apollo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 69L
1,222 Elo+
Party 1
Team Averages
Level 47
1,455 SR
1,281 Elo+

VS

Team Averages
Level 77
1,467 SR
1,420 Elo+
Eset
Eset
Kaelie
Eset
Level 54
God Stats
13W - 13L
1,577 SR
Queue Stats
38W - 42L
1,375 Elo+
Solo
Tsukuyomi
Tsukuyomi
Raxedon
Tsukuyomi
Level 128
God Stats
3W - 4L
1,486 SR
Queue Stats
112W - 159L
1,452 Elo+
Solo
Chaac
Chaac
hatteruu
Chaac
Level 48
God Stats
3W - 6L
1,337 SR
Queue Stats
10W - 13L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KankoshiSama
Hercules
13
2 / 5 / 2
9,025
602
8,620
22,404
17,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
TakeruSama
Vulcan
14
1 / 2 / 3
8,852
590
9,815
11,685
5,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
xSenshix
Apollo
12
0 / 7 / 2
8,253
550
6,838
16,044
7,046
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Kaelie
Eset
16
3 / 2 / 10
10,631
709
10,644
9,818
3,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Raxedon
Tsukuyomi
17
8 / 1 / 5
11,732
782
20,089
15,188
7,088
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
hatteruu
Chaac
16
3 / 1 / 11
11,237
749
14,889
16,652
16,870
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
3
Kills
14
14
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Eset
Kaelie
Eset
3
2
10
4
L
Hercules
KankoshiSama
Hercules
2
5
2
0.6
W
Tsukuyomi
Raxedon
Tsukuyomi
8
1
5
10.5
L
Vulcan
TakeruSama
Vulcan
1
2
3
1.25
W
Chaac
hatteruu
Chaac
3
1
11
8.5
L
Apollo
xSenshix
Apollo
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,273
Damage
45,622
50,133
Taken
41,658
29,510
Mitigated
27,781
9,839
Healing
17,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Kaelie
Eset
10,644
835
560
1,661
9,818
3,823
270
2,631
7,119
36,522
0
L
Hercules
KankoshiSama
Hercules
8,620
2,112
439
5,914
22,404
17,099
0
5,759
16,645
0
20,207
W
Tsukuyomi
Raxedon
Tsukuyomi
20,089
4,576
0
4,947
15,188
7,088
1,000
3,401
11,687
0
67,202
L
Vulcan
TakeruSama
Vulcan
9,815
2,901
0
1,610
11,685
5,365
480
1,486
10,199
34,988
0
W
Chaac
hatteruu
Chaac
14,889
2,251
1,324
8,665
16,652
16,870
775
5,314
10,975
0
42,919
L
Apollo
xSenshix
Apollo
6,838
3,303
0
1,876
16,044
7,046
0
3,399
12,645
0
20,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,130
Gold Earned
33,600
125
Minions Killed
192
1
Camps Cleared
10
785,357
Distance Traveled
877,301
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,631
709
51
3
3
274,276
0
L
Hercules
9,025
602
34
2
0
267,130
3
W
Tsukuyomi
11,732
782
88
6
2
315,491
6
L
Vulcan
8,852
590
58
4
1
289,725
0
W
Chaac
11,237
749
53
4
5
287,534
6
L
Apollo
8,253
550
33
2
0
228,502
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role