Player Matchup

Janus
Janus
BigTobsta68
Janus
Level 145
God Stats
1W - 1L
1,116 SR
Queue Stats
43W - 43L
1,362 Elo+
Party 2
Charybdis
Charybdis
NoFreebiesHere
Charybdis
Level 127
God Stats
1W - 0L
1,241 SR
Queue Stats
45W - 45L
1,362 Elo+
Party 2
Lancelot
Lancelot
ShortyKiwi
Lancelot
Level 78
God Stats
13W - 2L
1,822 SR
Queue Stats
34W - 25L
1,629 Elo+
Solo
Team Averages
Level 117
1,393 SR
1,451 Elo+

VS

Team Averages
Level 78
1,451 SR
1,259 Elo+
Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
LostDestroyer
Chronos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,136 Elo+
Party 1
Nemesis
Nemesis
Resock
Nemesis
Level 6
God Stats
0W - 1L
1,352 SR
Queue Stats
0W - 4L
1,142 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 17
8,677
789
11,663
5,871
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
NoFreebiesHere
Charybdis
13
4 / 1 / 13
9,018
820
8,681
8,367
3,372
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
ShortyKiwi
Lancelot
14
13 / 3 / 4
10,270
934
17,691
13,079
6,015
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 4 / 2
7,332
667
4,771
13,842
11,483
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chronos
14
3 / 7 / 1
9,018
820
6,138
15,687
5,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Resock
Nemesis
12
1 / 7 / 3
8,052
732
7,253
13,811
6,540
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
18
Kills
5
5
Deaths
18
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
4
2
0.5
W
1
1
17
9.5
L
Chronos
3
7
1
0.5
W
Charybdis
NoFreebiesHere
Charybdis
4
1
13
10.5
L
Nemesis
Resock
Nemesis
1
7
3
0.36
W
Lancelot
ShortyKiwi
Lancelot
13
3
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,035
Damage
18,162
27,317
Taken
43,340
11,637
Mitigated
23,909
5,669
Healing
3,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,771
175
0
750
13,842
11,483
0
2,417
10,957
16,303
0
W
11,663
663
292
1,086
5,871
2,250
627
3,111
2,760
37,335
0
L
Chronos
6,138
4,176
0
1,964
15,687
5,886
0
3,214
12,179
34,343
0
W
Charybdis
NoFreebiesHere
Charybdis
8,681
3,978
0
1,719
8,367
3,372
1,251
3,892
4,475
0
29,100
L
Nemesis
Resock
Nemesis
7,253
3,262
0
777
13,811
6,540
0
5,172
8,333
0
15,563
W
Lancelot
ShortyKiwi
Lancelot
17,691
4,472
0
2,572
13,079
6,015
1,089
4,354
8,725
0
29,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,965
Gold Earned
24,402
120
Minions Killed
98
5
Camps Cleared
4
644,209
Distance Traveled
526,972
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,332
667
18
2
1
152,621
0
W
Janus
8,677
789
60
5
2
202,828
3
L
Chronos
9,018
820
64
6
1
177,219
0
W
Charybdis
9,018
820
36
3
1
192,609
0
L
Nemesis
8,052
732
16
1
2
197,132
0
W
Lancelot
10,270
934
24
2
2
248,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role