Player Matchup

Arachne
Arachne
AkhizoN
Arachne
Level 93
God Stats
1W - 1L
1,753 SR
Queue Stats
11W - 7L
1,535 Elo+
Solo
Fenrir
Fenrir
JalapenoBro
Fenrir
Level 108
God Stats
2W - 1L
1,846 SR
Queue Stats
248W - 256L
1,468 Elo+
Solo
Hercules
Hercules
MAJINMAGNI
Hercules
Level 108
God Stats
0W - 3L
1,740 SR
Queue Stats
266W - 266L
1,501 Elo+
Solo
Zeus
Zeus
TwiistedEcho
Zeus
Level 56
God Stats
3W - 2L
1,693 SR
Queue Stats
98W - 86L
1,566 Elo+
Solo
Heimdallr
Heimdallr
XanillaGorilla
Heimdallr
Level 86
God Stats
2W - 7L
1,363 SR
Queue Stats
454W - 459L
1,447 Elo+
Solo
Team Averages
Level 90
1,679 SR
1,504 Elo+

VS

Team Averages
Level 105
1,470 SR
1,494 Elo+
Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Erumollien
Vulcan
Level 137
God Stats
7W - 4L
1,505 SR
Queue Stats
92W - 89L
1,495 Elo+
Solo
Izanami
Izanami
HamumuGalaxy
Izanami
Level 67
God Stats
29W - 23L
1,309 SR
Queue Stats
260W - 243L
1,476 Elo+
Solo
Bastet
Bastet
dimmotiv
Bastet
Level 87
God Stats
2W - 3L
1,463 SR
Queue Stats
167W - 145L
1,508 Elo+
Solo
Ganesha
Ganesha
taco5734
Ganesha
Level 104
God Stats
4W - 3L
1,574 SR
Queue Stats
401W - 434L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AkhizoN
Arachne
15
4 / 4 / 1
9,391
447
9,770
19,722
9,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
14
0 / 2 / 3
8,711
415
8,353
21,878
21,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
MAJINMAGNI
Hercules
17
2 / 3 / 3
10,596
505
8,479
33,212
28,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 4 / 3
8,802
419
9,791
16,091
6,708
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
XanillaGorilla
Heimdallr
15
1 / 5 / 3
9,184
437
7,387
15,242
6,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
19
2 / 1 / 1
11,986
571
16,554
13,795
15,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
Erumollien
Vulcan
18
6 / 1 / 2
11,588
552
22,658
11,033
6,440
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
HamumuGalaxy
Izanami
17
2 / 0 / 3
10,453
498
11,562
12,666
5,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
dimmotiv
Bastet
18
6 / 2 / 6
11,851
564
18,023
23,370
11,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ganesha
taco5734
Ganesha
14
2 / 3 / 6
10,351
493
8,307
24,407
23,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
7
Kills
18
18
Deaths
7
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
1
1
2.5
L
Arachne
AkhizoN
Arachne
4
4
1
1.13
W
Vulcan
Erumollien
Vulcan
6
1
2
7
W
Izanami
HamumuGalaxy
Izanami
2
0
3
3.5
L
Fenrir
0
2
3
0.75
L
Hercules
MAJINMAGNI
Hercules
2
3
3
1.17
L
0
4
3
0.38
L
Heimdallr
XanillaGorilla
Heimdallr
1
5
3
0.5
W
Bastet
dimmotiv
Bastet
6
2
6
4.5
W
Ganesha
taco5734
Ganesha
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,780
Damage
77,104
106,145
Taken
85,271
71,459
Mitigated
61,871
34,709
Healing
34,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
16,554
699
0
2,594
13,795
15,199
816
0
13,084
92,698
0
L
Arachne
AkhizoN
Arachne
9,770
8,079
0
2,012
19,722
9,034
394
5,723
13,919
0
78,151
W
Vulcan
Erumollien
Vulcan
22,658
7,182
0
2,310
11,033
6,440
828
3,435
7,598
96,190
0
W
Izanami
HamumuGalaxy
Izanami
11,562
6,602
0
5,677
12,666
5,253
1,637
2,176
10,490
0
108,558
L
Fenrir
8,353
1,726
0
4,666
21,878
21,285
0
8,822
13,024
0
34,973
L
Hercules
MAJINMAGNI
Hercules
8,479
2,434
0
19,256
33,212
28,124
0
17,088
15,378
0
77,646
L
9,791
920
0
5,137
16,091
6,708
0
9,331
6,760
91,181
0
L
Heimdallr
XanillaGorilla
Heimdallr
7,387
2,548
0
3,638
15,242
6,308
596
5,697
9,545
0
76,604
W
Bastet
dimmotiv
Bastet
18,023
6,496
0
13,710
23,370
11,152
1,652
1,844
20,479
0
107,900
W
Ganesha
taco5734
Ganesha
8,307
1,490
3,545
6,601
24,407
23,827
481
3,095
21,312
33,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,684
Gold Earned
56,229
559
Minions Killed
688
0
Camps Cleared
0
1,999,268
Distance Traveled
2,162,532
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,986
571
168
8
0
378,075
1
L
Arachne
9,391
447
105
5
0
429,288
2
W
Vulcan
11,588
552
162
8
0
475,663
2
W
Izanami
10,453
498
191
9
0
433,651
4
L
Fenrir
8,711
415
45
2
0
441,017
5
L
Hercules
10,596
505
130
6
0
388,681
5
L
Zeus
8,802
419
149
7
0
360,695
6
L
Heimdallr
9,184
437
130
6
0
379,587
4
W
Bastet
11,851
564
157
7
0
458,967
3
W
Ganesha
10,351
493
10
0
0
416,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role