Player Matchup

Khepri
Khepri
 
Khepri
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Funky530
Raijin
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
243W - 244L
1,529 Elo+
Party 2
Mulan
Mulan
ManyUnicornNames
Mulan
Level 89
God Stats
10W - 11L
1,501 SR
Queue Stats
23W - 32L
1,464 Elo+
Solo
Ullr
Ullr
faversaver
Ullr
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
135W - 88L
1,798 Elo+
Party 2
Arachne
Arachne
lllIllIllIIv
Arachne
Level 46
God Stats
8W - 4L
1,774 SR
Queue Stats
62W - 78L
1,401 Elo+
Solo
Team Averages
Level 102
1,555 SR
1,538 Elo+

VS

Team Averages
Level 66
1,534 SR
1,550 Elo+
Hera
Hera
 
Hera
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AllahuDunkbar
Ares
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
AlmostReallyGood
Mercury
Level 160
God Stats
3W - 0L
1,847 SR
Queue Stats
69W - 35L
1,748 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Pock
Ah Muzen Cab
Level 54
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Bellona
Bellona
seraniya
Bellona
Level 20
God Stats
1W - 0L
1,322 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
1 / 5 / 1
6,037
402
3,207
13,202
11,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
Funky530
Raijin
13
1 / 4 / 1
7,712
514
6,483
11,410
4,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 0
7,543
503
8,101
16,046
8,660
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 3 / 1
7,485
499
11,485
9,399
4,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
lllIllIllIIv
Arachne
12
0 / 5 / 1
6,999
467
3,868
14,625
6,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
8 / 1 / 2
9,185
612
11,918
5,863
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 0 / 7
7,260
484
4,728
8,830
8,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
11 / 1 / 7
9,906
660
17,955
13,552
6,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ah Muzen Cab
Pock
Ah Muzen Cab
10
0 / 4 / 5
6,084
406
5,133
9,360
4,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
seraniya
Bellona
13
2 / 0 / 5
7,631
509
7,335
10,069
10,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
6
Kills
22
22
Deaths
6
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
5
1
0.3
W
Hera
 
Hera
8
1
2
9
W
1
0
7
4.5
W
11
1
7
14.5
L
Raijin
Funky530
Raijin
1
4
1
0.38
L
1
5
0
0.2
W
Ah Muzen Cab
Pock
Ah Muzen Cab
0
4
5
0.63
L
3
3
1
1.17
L
Arachne
lllIllIllIIv
Arachne
0
5
1
0.1
W
Bellona
seraniya
Bellona
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,144
Damage
47,069
64,682
Taken
47,674
35,471
Mitigated
32,939
14,130
Healing
7,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,207
64
0
1,966
13,202
11,133
0
3,173
10,029
15,995
0
W
Hera
 
Hera
11,918
4,318
0
500
5,863
2,527
993
2,221
3,410
75,142
0
W
4,728
810
0
1,837
8,830
8,626
0
2,268
6,456
12,562
0
W
17,955
11,410
0
375
13,552
6,289
0
3,464
9,814
0
95,783
L
Raijin
Funky530
Raijin
6,483
417
0
2,024
11,410
4,929
0
2,652
8,758
65,985
0
L
8,101
2,027
0
5,071
16,046
8,660
0
4,557
11,489
0
52,605
W
Ah Muzen Cab
Pock
Ah Muzen Cab
5,133
2,033
0
2,283
9,360
4,602
0
812
8,528
0
34,613
L
11,485
6,744
0
2,159
9,399
4,580
0
1,869
7,530
0
61,209
L
Arachne
lllIllIllIIv
Arachne
3,868
2,901
0
2,910
14,625
6,169
0
4,395
10,230
0
51,065
W
Bellona
seraniya
Bellona
7,335
2,895
0
2,684
10,069
10,895
765
293
9,776
0
38,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,776
Gold Earned
40,066
450
Minions Killed
451
0
Camps Cleared
0
1,311,389
Distance Traveled
1,454,824
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,037
402
15
1
0
249,578
3
W
Hera
9,185
612
139
9
0
281,537
3
W
Ares
7,260
484
17
1
0
294,553
0
W
Mercury
9,906
660
154
10
0
370,927
2
L
Raijin
7,712
514
124
8
0
257,910
6
L
Mulan
7,543
503
98
7
0
235,198
2
W
Ah Muzen Cab
6,084
406
55
4
0
256,128
0
L
Ullr
7,485
499
127
8
0
246,529
2
L
Arachne
6,999
467
86
6
0
322,174
0
W
Bellona
7,631
509
86
6
0
251,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role