Player Matchup

Atlas
Atlas
GetQuavoPentas
Atlas
Level 157
God Stats
3W - 0L
1,835 SR
Queue Stats
148W - 32L
1,884 Elo+
Party 3
Agni
Agni
Geyy
Agni
Level 49
God Stats
4W - 1L
2,096 SR
Queue Stats
131W - 19L
2,050 Elo+
Party 3
Mercury
Mercury
Quavo
Mercury
Level 160
God Stats
16W - 2L
1,836 SR
Queue Stats
247W - 49L
1,880 Elo+
Party 3
Erlang Shen
Erlang Shen
Spo0ooooo0oooon
Erlang Shen
Level 158
God Stats
2W - 0L
1,842 SR
Queue Stats
209W - 40L
1,967 Elo+
Party 3
Anubis
Anubis
SugaryGolf16
Anubis
Level 64
God Stats
1W - 1L
1,584 SR
Queue Stats
162W - 186L
1,504 Elo+
Solo
Team Averages
Level 118
1,838 SR
1,857 Elo+

VS

Team Averages
Level 132
1,534 SR
1,401 Elo+
Morgan Le Fay
Morgan Le Fay
A-Green-Sergal
Morgan Le Fay
Level 149
God Stats
3W - 6L
1,724 SR
Queue Stats
252W - 250L
1,502 Elo+
Solo
Hercules
Hercules
AxisDenied101
Hercules
Level 153
God Stats
17W - 25L
1,507 SR
Queue Stats
378W - 369L
1,505 Elo+
Party 2
Atlas
Atlas
Leoj305
Atlas
Level 127
God Stats
17W - 10L
1,574 SR
Queue Stats
60W - 51L
1,515 Elo+
Party 2
Rama
Rama
LilDuards
Rama
Level 105
God Stats
0W - 2L
1,555 SR
Queue Stats
27W - 61L
1,147 Elo+
Party 1
Nemesis
Nemesis
VirrusViBez
Nemesis
Level 124
God Stats
0W - 2L
1,309 SR
Queue Stats
28W - 70L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 16
7,538
754
7,672
14,477
13,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
Geyy
Agni
15
9 / 1 / 14
8,844
884
14,894
9,142
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Quavo
Mercury
16
7 / 3 / 11
8,763
876
10,629
10,044
4,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Spo0ooooo0oooon
Erlang Shen
15
4 / 0 / 11
8,703
870
10,745
13,908
13,002
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
13
3 / 4 / 10
7,418
742
4,959
8,428
4,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
A-Green-Sergal
Morgan Le Fay
13
0 / 4 / 4
7,091
709
9,076
8,682
3,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
AxisDenied101
Hercules
13
2 / 3 / 5
7,275
728
3,949
13,338
15,574
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Atlas
Leoj305
Atlas
13
4 / 4 / 5
7,335
734
7,662
12,955
10,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
12
0 / 6 / 3
6,517
652
2,296
9,260
3,560
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
VirrusViBez
Nemesis
13
5 / 7 / 4
7,643
764
4,367
11,940
4,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
32
24
Kills
11
11
Deaths
24
62
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
A-Green-Sergal
Morgan Le Fay
0
4
4
0.5
L
Hercules
AxisDenied101
Hercules
2
3
5
1.5
W
1
3
16
3
W
Agni
Geyy
Agni
9
1
14
16
L
Atlas
Leoj305
Atlas
4
4
5
1.63
L
Rama
0
6
3
0.25
W
Mercury
Quavo
Mercury
7
3
11
4.17
W
Erlang Shen
Spo0ooooo0oooon
Erlang Shen
4
0
11
9.5
W
Anubis
3
4
10
2
L
Nemesis
VirrusViBez
Nemesis
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,899
Damage
27,350
55,999
Taken
56,175
38,911
Mitigated
37,250
12,606
Healing
9,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
A-Green-Sergal
Morgan Le Fay
9,076
625
0
296
8,682
3,417
84
5,704
2,830
29,306
0
L
Hercules
AxisDenied101
Hercules
3,949
1,437
0
4,709
13,338
15,574
0
4,964
8,182
0
9,120
W
7,672
3,210
0
2,298
14,477
13,492
0
4,422
9,473
15,163
0
W
Agni
Geyy
Agni
14,894
1,672
0
2,229
9,142
3,726
794
3,064
5,728
26,635
0
L
Atlas
Leoj305
Atlas
7,662
2,272
0
1,367
12,955
10,068
0
6,917
5,896
16,978
0
L
Rama
2,296
1,860
0
905
9,260
3,560
0
4,556
4,542
0
15,195
W
Mercury
Quavo
Mercury
10,629
4,380
0
1,468
10,044
4,684
0
1,247
8,615
0
34,145
W
Erlang Shen
Spo0ooooo0oooon
Erlang Shen
10,745
6,160
1,075
3,362
13,908
13,002
1,331
3,188
10,303
0
29,114
W
Anubis
4,959
391
0
2,174
8,428
4,007
188
2,925
5,142
12,880
0
L
Nemesis
VirrusViBez
Nemesis
4,367
2,309
0
1,800
11,940
4,631
0
4,608
7,200
0
14,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,266
Gold Earned
35,861
173
Minions Killed
155
0
Camps Cleared
0
1,089,035
Distance Traveled
916,640
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,091
709
55
6
0
189,006
3
L
Hercules
7,275
728
20
2
0
190,353
1
W
Atlas
7,538
754
15
2
0
212,940
0
W
Agni
8,844
884
34
3
0
218,727
0
L
Atlas
7,335
734
22
2
0
191,705
1
L
Rama
6,517
652
28
3
0
160,748
0
W
Mercury
8,763
876
47
5
0
256,463
0
W
Erlang Shen
8,703
870
43
4
0
221,524
0
W
Anubis
7,418
742
34
3
0
179,381
0
L
Nemesis
7,643
764
30
3
0
184,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role