Player Matchup

Ymir
Ymir
 
Ymir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
KillsDntMatter
Lancelot
Level 100
God Stats
19W - 28L
1,383 SR
Queue Stats
399W - 418L
1,526 Elo+
Solo
Neith
Neith
TheLastBirdlord
Neith
Level 160
God Stats
7W - 9L
1,528 SR
Queue Stats
149W - 149L
1,466 Elo+
Solo
Fenrir
Fenrir
eV_NF
Fenrir
Level 108
God Stats
12W - 14L
1,581 SR
Queue Stats
131W - 159L
1,420 Elo+
Solo
Team Averages
Level 130
1,498 SR
1,482 Elo+

VS

Team Averages
Level 93
1,509 SR
1,461 Elo+
Izanami
Izanami
Acidburn7609
Izanami
Level 58
God Stats
9W - 2L
1,507 SR
Queue Stats
103W - 132L
1,279 Elo+
Solo
Hercules
Hercules
BiggieBawlz1273
Hercules
Level 53
God Stats
10W - 18L
1,339 SR
Queue Stats
311W - 314L
1,472 Elo+
Party 1
Zhong Kui
Zhong Kui
Bnasty0131
Zhong Kui
Level 110
God Stats
33W - 17L
1,560 SR
Queue Stats
858W - 933L
1,456 Elo+
Party 1
Janus
Janus
DUBxSZN
Janus
Level 126
God Stats
16W - 27L
1,428 SR
Queue Stats
135W - 155L
1,473 Elo+
Solo
Da Ji
Da Ji
SageHera
Da Ji
Level 118
God Stats
4W - 0L
1,713 SR
Queue Stats
102W - 79L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 3 / 1
5,243
524
3,602
8,784
6,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
 
Hera
9
0 / 0 / 0
4,988
499
977
4,697
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
10
0 / 0 / 0
5,491
549
1,044
3,910
2,025
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 3 / 1
4,894
489
6,021
6,106
2,067
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
eV_NF
Fenrir
2
0 / 1 / 0
3,680
368
0
1,962
566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Acidburn7609
Izanami
10
0 / 0 / 0
5,493
549
1,155
2,484
786
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
9
2 / 0 / 2
5,129
513
3,364
8,904
6,567
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
Bnasty0131
Zhong Kui
9
0 / 2 / 3
4,874
487
5,764
7,409
4,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Janus
DUBxSZN
Janus
11
3 / 0 / 2
6,260
626
2,373
1,336
423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
SageHera
Da Ji
9
2 / 0 / 0
5,549
555
2,356
7,494
2,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
7
7
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
3
1
0.5
L
Hera
 
Hera
0
0
0
0
W
Izanami
Acidburn7609
Izanami
0
0
0
0
W
Hercules
2
0
2
3
W
Zhong Kui
Bnasty0131
Zhong Kui
0
2
3
0.75
W
Janus
DUBxSZN
Janus
3
0
2
4
L
Lancelot
0
0
0
0
W
Da Ji
SageHera
Da Ji
2
0
0
2
L
1
3
1
0.5
L
Fenrir
eV_NF
Fenrir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,644
Damage
15,012
25,459
Taken
27,627
12,210
Mitigated
15,167
6,829
Healing
12,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,602
945
0
2,168
8,784
6,076
0
4,937
3,807
23,537
0
L
Hera
 
Hera
977
452
0
887
4,697
1,476
0
927
3,710
29,632
0
W
Izanami
Acidburn7609
Izanami
1,155
937
0
448
2,484
786
858
0
2,484
0
36,124
W
Hercules
3,364
853
377
2,772
8,904
6,567
0
2,454
6,450
0
25,038
W
Zhong Kui
Bnasty0131
Zhong Kui
5,764
1,563
516
3,700
7,409
4,499
703
1,824
5,585
34,647
0
W
Janus
DUBxSZN
Janus
2,373
129
0
0
1,336
423
0
301
1,035
40,136
0
L
Lancelot
1,044
0
0
1,858
3,910
2,025
0
0
3,910
0
33,050
W
Da Ji
SageHera
Da Ji
2,356
856
0
4,632
7,494
2,892
0
0
7,494
0
29,828
L
6,021
2,155
0
1,456
6,106
2,067
0
1,878
4,186
0
26,529
L
Fenrir
eV_NF
Fenrir
0
0
0
460
1,962
566
0
219
1,709
0
4,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,296
Gold Earned
27,305
219
Minions Killed
321
0
Camps Cleared
0
729,151
Distance Traveled
892,595
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,243
524
41
4
0
142,116
1
L
Hera
4,988
499
57
6
0
145,792
2
W
Izanami
5,493
549
76
8
0
134,588
1
W
Hercules
5,129
513
37
4
0
185,002
3
W
Zhong Kui
4,874
487
55
6
0
170,652
0
W
Janus
6,260
626
88
9
0
198,471
0
L
Lancelot
5,491
549
66
7
0
206,399
2
W
Da Ji
5,549
555
65
7
0
203,882
1
L
Neith
4,894
489
42
4
0
154,626
2
L
Fenrir
3,680
368
13
1
0
80,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role