Player Matchup

Fenrir
Fenrir
BlindSwordsman28
Fenrir
Level 87
God Stats
4W - 2L
1,703 SR
Queue Stats
45W - 64L
1,464 Elo+
Party 4
Aphrodite
Aphrodite
Humble_Heart5
Aphrodite
Level 20
God Stats
0W - 1L
1,236 SR
Queue Stats
4W - 25L
1,113 Elo+
Party 2
Skadi
Skadi
MightyMoose__
Skadi
Level 105
God Stats
11W - 13L
1,606 SR
Queue Stats
181W - 218L
1,415 Elo+
Party 4
Sun Wukong
Sun Wukong
Night-Wolf_5
Sun Wukong
Level 106
God Stats
0W - 1L
1,338 SR
Queue Stats
2W - 22L
1,113 Elo+
Party 2
Kukulkan
Kukulkan
VorakDemonfang
Kukulkan
Level 46
God Stats
16W - 29L
1,371 SR
Queue Stats
18W - 33L
1,332 Elo+
Party 4
Team Averages
Level 73
1,451 SR
1,288 Elo+

VS

Team Averages
Level 51
1,436 SR
1,420 Elo+
Janus
Janus
BlasianBoi
Janus
Level 66
God Stats
1W - 0L
1,340 SR
Queue Stats
83W - 75L
1,533 Elo+
Party 1
Chaac
Chaac
Ignacio_908
Chaac
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,268 Elo+
Party 3
Thanatos
Thanatos
TeriyakiTyLing
Thanatos
Level 63
God Stats
10W - 12L
1,408 SR
Queue Stats
177W - 206L
1,402 Elo+
Party 3
Rama
Rama
Verdyas130
Rama
Level 29
God Stats
13W - 14L
1,430 SR
Queue Stats
38W - 48L
1,422 Elo+
Party 1
Hun Batz
Hun Batz
luckybanda
Hun Batz
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 29L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 9 / 1
14,011
539
20,176
26,470
14,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Humble_Heart5
Aphrodite
16
1 / 14 / 3
10,374
399
3,904
25,448
11,536
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 8 / 5
12,128
466
17,164
21,395
8,049
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Night-Wolf_5
Sun Wukong
17
1 / 7 / 2
11,331
436
13,512
29,964
31,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
16
0 / 9 / 2
10,485
403
11,585
17,382
6,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
20 / 5 / 9
14,924
574
34,309
17,528
7,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 1 / 10
13,086
503
22,443
25,199
26,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thanatos
19
7 / 6 / 12
13,189
507
14,161
26,293
15,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
8 / 4 / 6
13,019
501
13,333
24,183
10,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
luckybanda
Hun Batz
19
5 / 2 / 15
12,771
491
10,167
17,864
12,590
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
97
17
Kills
45
47
Deaths
18
13
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Janus
20
5
9
4.9
L
12
9
1
1.39
L
Aphrodite
Humble_Heart5
Aphrodite
1
14
3
0.18
W
5
1
10
10
L
3
8
5
0.69
L
Sun Wukong
Night-Wolf_5
Sun Wukong
1
7
2
0.29
W
Thanatos
7
6
12
2.17
W
8
4
6
2.75
L
Kukulkan
0
9
2
0.11
W
Hun Batz
luckybanda
Hun Batz
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,341
Damage
94,413
120,659
Taken
111,067
71,217
Mitigated
72,362
27,051
Healing
47,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
34,309
3,769
402
2,583
17,528
7,091
2,230
4,489
13,039
118,467
0
L
20,176
8,221
222
7,270
26,470
14,424
2,327
3,990
22,480
0
84,300
L
Aphrodite
Humble_Heart5
Aphrodite
3,904
693
1,035
4,043
25,448
11,536
1,135
15,030
10,418
35,802
0
W
22,443
6,801
0
12,087
25,199
26,265
1,728
2,073
23,126
0
100,213
L
17,164
7,110
0
3,465
21,395
8,049
1,584
5,955
15,440
0
82,413
L
Sun Wukong
Night-Wolf_5
Sun Wukong
13,512
4,642
0
10,805
29,964
31,203
3,027
793
29,171
0
73,352
W
Thanatos
14,161
2,698
0
20,062
26,293
15,668
687
1,961
24,332
0
92,507
W
13,333
10,118
0
12,390
24,183
10,748
3,297
4,154
20,029
232
107,782
L
Kukulkan
11,585
315
0
211
17,382
6,005
994
8,921
8,461
68,515
0
W
Hun Batz
luckybanda
Hun Batz
10,167
1,029
0
459
17,864
12,590
230
2,812
15,052
1,762
59,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,329
Gold Earned
66,989
512
Minions Killed
665
0
Camps Cleared
0
2,069,715
Distance Traveled
2,418,978
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,924
574
168
6
0
448,026
0
L
Fenrir
14,011
539
112
4
0
489,654
0
L
Aphrodite
10,374
399
59
2
0
324,709
0
W
Chaac
13,086
503
152
6
0
529,099
0
L
Skadi
12,128
466
111
4
0
421,176
1
L
Sun Wukong
11,331
436
105
4
0
414,125
0
W
Thanatos
13,189
507
125
5
0
506,807
1
W
Rama
13,019
501
146
6
0
435,108
2
L
Kukulkan
10,485
403
125
5
0
420,051
1
W
Hun Batz
12,771
491
74
3
0
499,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role