Player Matchup

Vulcan
Vulcan
BigOpenHole
Vulcan
Level 86
God Stats
9W - 4L
1,679 SR
Queue Stats
59W - 70L
1,330 Elo+
Solo
Shiva
Shiva
DietyofViolence
Shiva
Level 89
God Stats
13W - 5L
1,715 SR
Queue Stats
223W - 212L
1,354 Elo+
Party 2
Lancelot
Lancelot
JusThtRoterd
Lancelot
Level 123
God Stats
2W - 0L
1,633 SR
Queue Stats
151W - 172L
1,359 Elo+
Party 2
Jing Wei
Jing Wei
JusThtgirthy
Jing Wei
Level 48
God Stats
1W - 2L
1,201 SR
Queue Stats
54W - 76L
1,285 Elo+
Party 2
Sobek
Sobek
Smiteurmum
Sobek
Level 33
God Stats
1W - 1L
1,311 SR
Queue Stats
11W - 8L
1,393 Elo+
Solo
Team Averages
Level 76
1,508 SR
1,344 Elo+

VS

Team Averages
Level 51
1,489 SR
1,357 Elo+
Raijin
Raijin
 
Raijin
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Compatgaming
Ravana
Level 41
God Stats
6W - 8L
1,483 SR
Queue Stats
114W - 130L
1,303 Elo+
Party 1
Mercury
Mercury
Piece of D
Mercury
Level 80
God Stats
8W - 10L
1,494 SR
Queue Stats
325W - 311L
1,314 Elo+
Party 1
Ra
Ra
Show Me Rock
Ra
Level 29
God Stats
1W - 2L
1,358 SR
Queue Stats
242W - 227L
1,297 Elo+
Party 1
Chernobog
Chernobog
Tony Gondor
Chernobog
Level 69
God Stats
24W - 17L
1,610 SR
Queue Stats
220W - 234L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
7 / 0 / 12
16,356
528
35,120
16,855
9,519
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 2 / 6
16,963
547
14,385
28,156
37,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
JusThtRoterd
Lancelot
20
26 / 2 / 8
18,625
601
36,799
27,748
18,983
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
JusThtgirthy
Jing Wei
20
2 / 0 / 11
14,107
455
7,095
19,794
11,163
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sobek
20
2 / 1 / 18
14,757
476
7,204
31,050
48,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
1 / 10 / 1
11,943
385
12,952
25,700
11,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
19
1 / 6 / 1
12,727
411
15,772
27,251
39,200
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Mercury
Piece of D
Mercury
18
0 / 7 / 1
11,923
385
5,892
25,219
11,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
2 / 13 / 0
13,236
427
8,105
26,223
10,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chernobog
Tony Gondor
Chernobog
18
1 / 7 / 3
12,138
392
8,886
22,448
8,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
11
43
Kills
5
5
Deaths
43
55
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
10
1
0.15
W
Vulcan
7
0
12
13
L
Ravana
1
6
1
0.25
W
6
2
6
4.5
W
Lancelot
JusThtRoterd
Lancelot
26
2
8
15
W
Jing Wei
JusThtgirthy
Jing Wei
2
0
11
7.5
L
Mercury
Piece of D
Mercury
0
7
1
0.07
L
2
13
0
0.15
W
Sobek
2
1
18
11
L
Chernobog
Tony Gondor
Chernobog
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,603
Damage
51,607
123,603
Taken
126,841
125,379
Mitigated
82,127
42,135
Healing
10,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
12,952
1,077
323
972
25,700
11,552
1,770
12,277
13,423
76,311
0
W
Vulcan
35,120
15,215
906
6,785
16,855
9,519
4,146
7,394
9,243
151,020
0
L
Ravana
15,772
2,482
0
3,205
27,251
39,200
888
6,352
20,899
0
104,422
W
14,385
3,947
1,456
5,105
28,156
37,136
563
2,246
25,856
0
171,545
W
Lancelot
JusThtRoterd
Lancelot
36,799
8,446
0
3,400
27,748
18,983
1,525
3,710
23,818
0
199,799
W
Jing Wei
JusThtgirthy
Jing Wei
7,095
5,498
0
10,746
19,794
11,163
4,246
6,007
13,707
0
107,008
L
Mercury
Piece of D
Mercury
5,892
2,351
0
650
25,219
11,746
0
4,153
21,066
0
106,117
L
8,105
1,140
215
3,339
26,223
10,792
0
10,949
15,274
107,441
0
W
Sobek
7,204
439
1,026
12,711
31,050
48,578
419
7,335
23,579
53,770
0
L
Chernobog
Tony Gondor
Chernobog
8,886
5,951
0
2,279
22,448
8,837
603
8,593
13,855
205
68,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,808
Gold Earned
61,967
836
Minions Killed
703
0
Camps Cleared
0
3,053,814
Distance Traveled
2,567,037
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,943
385
111
4
0
465,240
1
W
Vulcan
16,356
528
183
6
0
605,066
1
L
Ravana
12,727
411
157
5
0
553,196
0
W
Shiva
16,963
547
230
7
0
542,369
3
W
Lancelot
18,625
601
199
6
0
728,652
1
W
Jing Wei
14,107
455
159
5
0
600,209
1
L
Mercury
11,923
385
164
5
0
555,204
0
L
Ra
13,236
427
162
5
0
465,060
0
W
Sobek
14,757
476
65
2
0
577,518
0
L
Chernobog
12,138
392
109
4
0
528,337
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role