Player Matchup

Odin
Odin
Chrispurrs
Odin
Level 160
God Stats
5W - 4L
1,731 SR
Queue Stats
183W - 146L
1,591 Elo+
Party 1
Jing Wei
Jing Wei
DeificInk23361
Jing Wei
Level 151
God Stats
3W - 8L
1,497 SR
Queue Stats
177W - 176L
1,538 Elo+
Party 1
Awilix
Awilix
GREENGAWD
Awilix
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,674 Elo+
Solo
Hun Batz
Hun Batz
M0ONSHINE
Hun Batz
Level 144
God Stats
3W - 6L
1,221 SR
Queue Stats
228W - 273L
1,424 Elo+
Solo
Tiamat
Tiamat
TsK sHaNkEmZz
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 31L
1,345 Elo+
Solo
Team Averages
Level 110
1,490 SR
1,514 Elo+

VS

Team Averages
Level 105
1,640 SR
1,535 Elo+
Yu Huang
Yu Huang
DaRk SmOoSh 91
Yu Huang
Level 136
God Stats
4W - 0L
1,500 SR
Queue Stats
135W - 143L
1,428 Elo+
Solo
Sobek
Sobek
Imanoobhunt
Sobek
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 42L
1,686 Elo+
Party 2
Merlin
Merlin
MattBumchin
Merlin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,361 Elo+
Solo
He Bo
He Bo
Puggersun
He Bo
Level 99
God Stats
6W - 1L
1,953 SR
Queue Stats
138W - 111L
1,590 Elo+
Party 2
Danzaburou
Danzaburou
pzonxx
Danzaburou
Level 119
God Stats
7W - 3L
1,750 SR
Queue Stats
127W - 96L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 10
10,066
629
11,674
22,799
23,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
18
1 / 5 / 11
10,068
629
14,960
15,219
7,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
GREENGAWD
Awilix
19
7 / 2 / 7
11,524
720
8,697
11,131
6,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
M0ONSHINE
Hun Batz
17
3 / 8 / 8
10,520
658
10,186
23,354
16,158
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
5 / 5 / 8
10,823
676
11,324
11,977
7,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
20
3 / 2 / 20
11,367
710
13,981
12,045
7,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

18
3 / 3 / 21
11,064
692
7,931
22,507
32,511
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
18
4 / 6 / 16
11,346
709
13,981
15,545
8,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
Puggersun
He Bo
17
6 / 5 / 9
10,900
681
15,556
14,189
7,343
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
pzonxx
Danzaburou
20
11 / 3 / 13
12,779
799
26,261
19,889
12,736
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
106
17
Kills
27
27
Deaths
19
44
Assists
79
Player
Kills
Deaths
Assists
KDA
L
1
7
10
0.86
W
Yu Huang
3
2
20
6.5
L
Jing Wei
1
5
11
1.3
L
Awilix
GREENGAWD
Awilix
7
2
7
5.25
W
3
3
21
4.5
L
Hun Batz
M0ONSHINE
Hun Batz
3
8
8
0.88
W
Merlin
4
6
16
2
W
He Bo
Puggersun
He Bo
6
5
9
2.1
L
5
5
8
1.8
W
Danzaburou
pzonxx
Danzaburou
11
3
13
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,841
Damage
77,710
84,480
Taken
84,175
60,797
Mitigated
68,952
24,208
Healing
25,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,674
716
485
3,478
22,799
23,118
0
14,074
8,725
133
17,639
W
Yu Huang
13,981
668
1,524
1,823
12,045
7,495
882
2,618
9,427
26,572
0
L
Jing Wei
14,960
7,212
1,363
2,771
15,219
7,583
810
10,325
4,894
0
39,952
L
Awilix
GREENGAWD
Awilix
8,697
1,767
3,392
3,210
11,131
6,690
754
5,444
5,687
0
12,312
W
7,931
831
866
2,486
22,507
32,511
332
2,203
20,304
13,620
0
L
Hun Batz
M0ONSHINE
Hun Batz
10,186
1,922
1,240
4,625
23,354
16,158
45
13,304
10,050
0
24,332
W
Merlin
13,981
995
1,445
1,360
15,545
8,867
857
1,848
13,697
32,266
0
W
He Bo
Puggersun
He Bo
15,556
315
2,200
1,030
14,189
7,343
417
2,203
11,986
25,720
0
L
11,324
869
1,060
2,584
11,977
7,248
0
8,302
3,675
23,257
0
W
Danzaburou
pzonxx
Danzaburou
26,261
17,123
3,929
8,345
19,889
12,736
6,573
2,585
17,304
0
63,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,001
Gold Earned
57,456
139
Minions Killed
168
0
Camps Cleared
0
1,399,962
Distance Traveled
1,391,636
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,066
629
14
1
0
269,932
1
W
Yu Huang
11,367
710
33
2
0
296,486
1
L
Jing Wei
10,068
629
74
5
0
271,876
3
L
Awilix
11,524
720
7
0
0
307,196
1
W
Sobek
11,064
692
12
1
0
306,370
0
L
Hun Batz
10,520
658
10
1
0
275,696
1
W
Merlin
11,346
709
36
2
0
251,280
1
W
He Bo
10,900
681
22
1
0
272,111
1
L
Tiamat
10,823
676
34
2
0
275,262
0
W
Danzaburou
12,779
799
65
4
0
265,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role