Player Matchup

Loki
Loki
KaYoTiC FuZioN
Loki
Level 143
God Stats
3W - 1L
2,010 SR
Queue Stats
183W - 145L
1,612 Elo+
Party 2
Terra
Terra
LeeTheMan
Terra
Level 159
God Stats
2W - 2L
1,316 SR
Queue Stats
180W - 163L
1,569 Elo+
Solo
Nu Wa
Nu Wa
Martydapapito
Nu Wa
Level 59
God Stats
2W - 0L
1,499 SR
Queue Stats
184W - 141L
1,622 Elo+
Party 2
Skadi
Skadi
kurozada
Skadi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,609 Elo+
Solo
Mulan
Mulan
thechubakabra
Mulan
Level 157
God Stats
28W - 18L
1,565 SR
Queue Stats
368W - 334L
1,628 Elo+
Solo
Team Averages
Level 129
1,578 SR
1,608 Elo+

VS

Team Averages
Level 114
1,592 SR
1,586 Elo+
Zeus
Zeus
BaronRadial
Zeus
Level 155
God Stats
9W - 7L
1,589 SR
Queue Stats
882W - 909L
1,510 Elo+
Solo
Geb
Geb
EYEChaos
Geb
Level 59
God Stats
5W - 3L
1,872 SR
Queue Stats
136W - 142L
1,638 Elo+
Solo
Lancelot
Lancelot
PR1MEX
Lancelot
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 108L
1,478 Elo+
Solo
Thanatos
Thanatos
Sqronite
Thanatos
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 139L
1,605 Elo+
Party 1
Nu Wa
Nu Wa
StraightArrow
Nu Wa
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 77L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 8
11,240
562
10,132
17,532
7,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Terra
LeeTheMan
Terra
15
2 / 2 / 12
10,102
505
7,018
20,064
23,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 1 / 9
11,378
569
16,042
12,379
5,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
kurozada
Skadi
16
1 / 6 / 4
10,045
502
6,460
12,211
4,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
3 / 2 / 0
11,718
586
13,929
21,373
15,545
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 4
8,819
441
12,277
12,937
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
1 / 1 / 3
10,290
515
10,446
18,607
10,519
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Lancelot
PR1MEX
Lancelot
14
3 / 6 / 5
9,649
482
10,986
18,105
6,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Sqronite
Thanatos
14
5 / 7 / 4
9,498
475
13,064
17,039
7,128
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
5 / 2 / 3
10,325
516
13,863
8,637
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
33
22
Kills
14
14
Deaths
22
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
1
1
3
2.5
W
10
3
8
4.67
W
Terra
LeeTheMan
Terra
2
2
12
4
W
6
1
9
10.5
L
Lancelot
PR1MEX
Lancelot
3
6
5
0.92
L
Thanatos
Sqronite
Thanatos
5
7
4
1
L
5
2
3
3.25
W
Skadi
kurozada
Skadi
1
6
4
0.5
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,581
Damage
60,636
83,559
Taken
75,325
55,389
Mitigated
30,413
25,835
Healing
22,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,277
1,222
0
773
12,937
3,317
264
6,988
5,771
81,399
0
L
10,446
1,684
0
6,040
18,607
10,519
0
2,923
15,532
82,368
0
W
10,132
3,292
0
5,854
17,532
7,158
0
7,785
9,747
0
83,027
W
Terra
LeeTheMan
Terra
7,018
556
2,492
4,964
20,064
23,264
90
9,223
10,841
26,870
0
W
16,042
3,644
0
1,419
12,379
5,238
0
6,411
5,968
111,867
0
L
Lancelot
PR1MEX
Lancelot
10,986
2,535
0
4,288
18,105
6,676
0
5,564
12,334
0
67,843
L
Thanatos
Sqronite
Thanatos
13,064
4,541
138
10,793
17,039
7,128
0
4,447
12,396
0
41,313
L
13,863
3,481
0
875
8,637
2,773
592
2,271
6,232
83,802
0
W
Skadi
kurozada
Skadi
6,460
2,665
0
772
12,211
4,184
582
3,407
8,804
0
82,070
W
13,929
1,849
0
10,334
21,373
15,545
237
9,760
11,613
0
102,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,483
Gold Earned
48,581
646
Minions Killed
561
0
Camps Cleared
0
1,943,889
Distance Traveled
1,883,467
31
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,819
441
145
7
0
357,548
6
L
Geb
10,290
515
146
7
0
392,560
5
W
Loki
11,240
562
110
6
0
441,863
7
W
Terra
10,102
505
15
1
0
408,696
4
W
Nu Wa
11,378
569
188
9
0
386,145
8
L
Lancelot
9,649
482
95
5
0
393,425
0
L
Thanatos
9,498
475
44
2
0
380,688
2
L
Nu Wa
10,325
516
131
7
0
359,246
6
W
Skadi
10,045
502
149
7
0
345,028
6
W
Mulan
11,718
586
184
9
0
362,157
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role