Player Matchup

King Arthur
King Arthur
CakeJudge
King Arthur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,663 Elo+
Party 2
Sol
Sol
NtoMyVanKid
Sol
Level 5
God Stats
0W - 1L
1,212 SR
Queue Stats
12W - 39L
1,212 Elo+
Party 1
Lancelot
Lancelot
Zo Aaron oZ
Lancelot
Level 94
God Stats
0W - 1L
1,629 SR
Queue Stats
8W - 12L
1,618 Elo+
Party 2
Nike
Nike
corfmanpride
Nike
Level 68
God Stats
0W - 2L
1,285 SR
Queue Stats
72W - 91L
1,480 Elo+
Party 1
Thor
Thor
llIlIIlIlIll
Thor
Level 13
God Stats
4W - 6L
1,103 SR
Queue Stats
41W - 79L
1,090 Elo+
Party 1
Team Averages
Level 38
1,346 SR
1,413 Elo+

VS

Team Averages
Level 92
1,591 SR
1,600 Elo+
Bellona
Bellona
BlackBear Shmiz
Bellona
Level 83
God Stats
15W - 17L
1,522 SR
Queue Stats
117W - 95L
1,634 Elo+
Party 3
Baron Samedi
Baron Samedi
DeathMachn
Baron Samedi
Level 61
God Stats
4W - 6L
1,502 SR
Queue Stats
62W - 76L
1,481 Elo+
Solo
Izanami
Izanami
NV BEATZ
Izanami
Level 154
God Stats
2W - 0L
1,669 SR
Queue Stats
70W - 86L
1,527 Elo+
Solo
Nu Wa
Nu Wa
Poniiiw3i
Nu Wa
Level 124
God Stats
4W - 9L
1,465 SR
Queue Stats
15W - 18L
1,662 Elo+
Solo
Lancelot
Lancelot
QueenUnicorna
Lancelot
Level 39
God Stats
6W - 2L
1,796 SR
Queue Stats
23W - 8L
1,695 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CakeJudge
King Arthur
16
2 / 4 / 3
9,647
689
10,216
19,854
19,728
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 6 / 1
9,328
666
8,850
15,432
6,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
Zo Aaron oZ
Lancelot
17
0 / 5 / 4
9,956
711
13,046
18,095
8,881
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 5 / 2
9,393
671
12,192
22,796
19,663
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 6 / 0
8,556
611
6,992
16,555
8,075
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 13
11,362
812
17,753
19,713
20,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
DeathMachn
Baron Samedi
17
1 / 2 / 19
10,383
742
13,328
16,472
9,620
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
NV BEATZ
Izanami
18
3 / 3 / 1
10,765
769
11,857
12,485
6,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Poniiiw3i
Nu Wa
17
2 / 1 / 15
10,452
747
15,033
9,474
4,481
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
QueenUnicorna
Lancelot
19
12 / 1 / 8
11,978
856
20,640
20,049
21,139
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
82
7
Kills
26
26
Deaths
7
10
Assists
56
Player
Kills
Deaths
Assists
KDA
W
8
0
13
14.5
L
King Arthur
CakeJudge
King Arthur
2
4
3
0.88
W
Baron Samedi
DeathMachn
Baron Samedi
1
2
19
5.25
W
Izanami
NV BEATZ
Izanami
3
3
1
1.17
L
2
6
1
0.42
W
Nu Wa
Poniiiw3i
Nu Wa
2
1
15
9.5
W
Lancelot
QueenUnicorna
Lancelot
12
1
8
16
L
Lancelot
Zo Aaron oZ
Lancelot
0
5
4
0.4
L
2
5
2
0.6
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,296
Damage
78,611
92,732
Taken
78,193
63,165
Mitigated
61,876
5,504
Healing
24,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,753
5,632
0
5,101
19,713
20,532
0
2,179
17,534
0
38,634
L
King Arthur
CakeJudge
King Arthur
10,216
1,056
0
320
19,854
19,728
0
6,880
12,918
0
21,155
W
Baron Samedi
DeathMachn
Baron Samedi
13,328
1,125
2,564
8,600
16,472
9,620
1,127
2,277
14,195
36,427
0
W
Izanami
NV BEATZ
Izanami
11,857
7,707
0
1,516
12,485
6,104
6,081
1,401
11,084
0
46,461
L
8,850
3,769
0
2,627
15,432
6,818
0
4,486
10,847
25,073
0
W
Nu Wa
Poniiiw3i
Nu Wa
15,033
4,821
0
4,014
9,474
4,481
1,276
597
8,877
42,420
0
W
Lancelot
QueenUnicorna
Lancelot
20,640
3,167
0
3,036
20,049
21,139
0
2,591
17,458
0
52,532
L
Lancelot
Zo Aaron oZ
Lancelot
13,046
3,005
136
1,139
18,095
8,881
0
6,290
11,765
0
44,064
L
12,192
2,048
449
833
22,796
19,663
0
6,599
16,041
195
30,296
L
6,992
2,082
0
0
16,555
8,075
0
4,050
12,469
0
18,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,880
Gold Earned
54,940
179
Minions Killed
261
0
Camps Cleared
0
1,276,557
Distance Traveled
1,536,006
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,362
812
39
3
0
369,042
1
L
King Arthur
9,647
689
13
1
0
285,334
2
W
Baron Samedi
10,383
742
31
2
0
280,139
0
W
Izanami
10,765
769
77
6
0
213,631
0
L
Sol
9,328
666
40
3
0
204,220
2
W
Nu Wa
10,452
747
46
3
0
286,326
2
W
Lancelot
11,978
856
68
5
0
386,868
1
L
Lancelot
9,956
711
80
6
0
292,629
0
L
Nike
9,393
671
24
2
0
271,458
0
L
Thor
8,556
611
22
2
0
222,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role