Player Matchup

Neith
Neith
AngeIicWar
Neith
Level 27
God Stats
12W - 4L
1,683 SR
Queue Stats
38W - 40L
1,549 Elo+
Party 1
King Arthur
King Arthur
DCrimsonLion
King Arthur
Level 124
God Stats
70W - 90L
1,486 SR
Queue Stats
564W - 565L
1,572 Elo+
Solo
Aphrodite
Aphrodite
ItsCyrna
Aphrodite
Level 11
God Stats
2W - 0L
1,354 SR
Queue Stats
2W - 3L
1,272 Elo+
Party 1
Ganesha
Ganesha
MrBartender
Ganesha
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Tevandir
Kukulkan
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,409 Elo+
Party 1
Team Averages
Level 38
1,505 SR
1,460 Elo+

VS

Team Averages
Level 71
1,653 SR
1,464 Elo+
Chang'e
Chang'e
 
Chang'e
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Sefar20
Bastet
Level 61
God Stats
0W - 1L
1,882 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
mrwrestling09
Olorun
Level 19
God Stats
0W - 4L
1,500 SR
Queue Stats
95W - 89L
1,322 Elo+
Solo
Shiva
Shiva
pastillas12
Shiva
Level 26
God Stats
0W - 3L
1,883 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
zanas17
Kuzenbo
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
6 / 0 / 6
8,155
816
17,096
9,009
4,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
DCrimsonLion
King Arthur
13
2 / 0 / 6
7,244
724
6,302
6,336
4,971
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
ItsCyrna
Aphrodite
13
2 / 0 / 8
7,080
708
3,897
5,985
2,955
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
MrBartender
Ganesha
13
0 / 2 / 10
7,201
720
3,938
8,153
5,492
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Tevandir
Kukulkan
14
5 / 0 / 8
7,912
791
10,699
5,241
3,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 2 / 0
6,835
684
4,352
8,585
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Sefar20
Bastet
12
0 / 4 / 2
6,567
657
7,071
10,864
4,577
Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 4 / 1
7,006
701
5,713
8,311
4,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 4 / 1
6,410
641
6,342
12,032
6,842
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
zanas17
Kuzenbo
13
0 / 1 / 2
6,904
690
5,624
8,888
9,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
15
Kills
2
2
Deaths
15
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
2
0
0.5
W
Neith
6
0
6
9
W
King Arthur
DCrimsonLion
King Arthur
2
0
6
5
W
Aphrodite
ItsCyrna
Aphrodite
2
0
8
6
W
Ganesha
MrBartender
Ganesha
0
2
10
2.5
L
Bastet
Sefar20
Bastet
0
4
2
0.25
W
Kukulkan
Tevandir
Kukulkan
5
0
8
9
L
0
4
1
0.13
L
1
4
1
0.38
L
Kuzenbo
zanas17
Kuzenbo
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,932
Damage
29,102
34,724
Taken
48,680
20,574
Mitigated
28,019
12,221
Healing
9,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,352
168
1,855
2,772
8,585
3,423
632
2,550
6,035
21,679
0
W
Neith
17,096
8,963
0
3,107
9,009
4,026
898
3,753
5,062
0
36,349
W
King Arthur
DCrimsonLion
King Arthur
6,302
816
0
250
6,336
4,971
258
2,691
3,537
0
23,389
W
Aphrodite
ItsCyrna
Aphrodite
3,897
597
4,041
3,438
5,985
2,955
25
2,280
3,495
18,883
0
W
Ganesha
MrBartender
Ganesha
3,938
323
0
684
8,153
5,492
0
4,368
3,711
10,503
0
L
Bastet
Sefar20
Bastet
7,071
1,130
0
991
10,864
4,577
0
2,862
7,962
0
16,280
W
Kukulkan
Tevandir
Kukulkan
10,699
776
0
701
5,241
3,130
58
1,989
3,230
33,923
0
L
5,713
1,400
226
1,096
8,311
4,169
1,271
2,135
6,118
26,277
0
L
6,342
561
705
823
12,032
6,842
0
6,864
5,081
0
9,697
L
Kuzenbo
zanas17
Kuzenbo
5,624
2,580
0
1,308
8,888
9,008
68
3,873
4,950
14,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,592
Gold Earned
33,722
191
Minions Killed
146
0
Camps Cleared
0
991,961
Distance Traveled
977,716
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,835
684
38
4
0
204,316
0
W
Neith
8,155
816
42
4
0
181,791
1
W
King Arthur
7,244
724
37
4
0
200,633
3
W
Aphrodite
7,080
708
44
4
0
196,615
1
W
Ganesha
7,201
720
5
1
0
203,604
0
L
Bastet
6,567
657
21
2
0
218,382
3
W
Kukulkan
7,912
791
63
6
0
209,318
2
L
Olorun
7,006
701
55
6
0
163,041
3
L
Shiva
6,410
641
12
1
0
196,209
1
L
Kuzenbo
6,904
690
20
2
0
195,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role