Player Matchup

Raijin
Raijin
Eolgie
Raijin
Level 86
God Stats
1W - 2L
1,453 SR
Queue Stats
373W - 342L
1,447 Elo+
Solo
Anhur
Anhur
Lawline
Anhur
Level 47
God Stats
2W - 2L
1,412 SR
Queue Stats
2W - 6L
1,329 Elo+
Party 3
Izanami
Izanami
SaaM_US
Izanami
Level 46
God Stats
5W - 5L
1,622 SR
Queue Stats
100W - 106L
1,428 Elo+
Solo
Jormungandr
Jormungandr
farder_man
Jormungandr
Level 7
God Stats
0W - 1L
1,204 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Camazotz
Camazotz
tytyblc
Camazotz
Level 67
God Stats
3W - 3L
1,607 SR
Queue Stats
298W - 296L
1,419 Elo+
Solo
Team Averages
Level 51
1,460 SR
1,425 Elo+

VS

Team Averages
Level 64
1,539 SR
1,484 Elo+
Sol
Sol
 
Sol
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Raven34891
Baba Yaga
Level 104
God Stats
41W - 23L
1,611 SR
Queue Stats
280W - 267L
1,517 Elo+
Party 2
Jormungandr
Jormungandr
ReiKoroso
Jormungandr
Level 28
God Stats
99W - 75L
1,663 SR
Queue Stats
109W - 93L
1,552 Elo+
Party 2
Cliodhna
Cliodhna
arteregue_yt
Cliodhna
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,470 Elo+
Party 1
Nu Wa
Nu Wa
king_Marriot
Nu Wa
Level 67
God Stats
246W - 272L
1,421 SR
Queue Stats
272W - 313L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Eolgie
Raijin
14
1 / 7 / 1
8,818
441
5,774
15,053
6,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Lawline
Anhur
12
0 / 3 / 2
7,772
389
1,918
10,454
3,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
SaaM_US
Izanami
18
4 / 3 / 0
11,208
560
7,656
11,878
5,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
farder_man
Jormungandr
11
0 / 7 / 1
7,799
390
4,723
18,118
14,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
tytyblc
Camazotz
16
2 / 4 / 0
9,922
496
4,642
20,450
8,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
5 / 1 / 1
12,197
610
9,551
12,114
4,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Raven34891
Baba Yaga
18
13 / 2 / 2
11,714
586
18,377
12,722
6,249
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
ReiKoroso
Jormungandr
14
0 / 2 / 15
9,401
470
8,057
12,109
9,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
arteregue_yt
Cliodhna
15
5 / 0 / 5
9,836
492
6,125
10,142
4,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
1 / 2 / 12
11,303
565
9,396
8,737
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
7
Kills
24
24
Deaths
7
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
1
5.5
L
Raijin
Eolgie
Raijin
1
7
1
0.21
L
Anhur
Lawline
Anhur
0
3
2
0.33
W
Baba Yaga
Raven34891
Baba Yaga
13
2
2
7
W
Jormungandr
ReiKoroso
Jormungandr
0
2
15
3.75
L
Izanami
SaaM_US
Izanami
4
3
0
1.33
W
Cliodhna
arteregue_yt
Cliodhna
5
0
5
7.5
L
Jormungandr
farder_man
Jormungandr
0
7
1
0.07
W
1
2
12
3.5
L
Camazotz
tytyblc
Camazotz
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,713
Damage
51,506
75,953
Taken
55,824
38,965
Mitigated
27,796
18,291
Healing
18,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,551
5,604
0
7,804
12,114
4,692
4,112
2,167
9,865
110,880
0
L
Raijin
Eolgie
Raijin
5,774
511
0
3,362
15,053
6,601
0
10,189
4,864
65,491
0
L
Anhur
Lawline
Anhur
1,918
795
0
1,148
10,454
3,739
35
6,198
4,256
0
30,881
W
Baba Yaga
Raven34891
Baba Yaga
18,377
1,903
0
2,479
12,722
6,249
755
2,535
9,895
101,158
0
W
Jormungandr
ReiKoroso
Jormungandr
8,057
3,259
0
500
12,109
9,688
852
3,553
7,914
38,703
0
L
Izanami
SaaM_US
Izanami
7,656
5,497
0
1,395
11,878
5,436
3,109
5,854
6,024
0
104,181
W
Cliodhna
arteregue_yt
Cliodhna
6,125
455
0
4,700
10,142
4,262
472
1,506
8,510
0
56,726
L
Jormungandr
farder_man
Jormungandr
4,723
1,389
0
644
18,118
14,417
0
13,651
4,467
37,826
0
W
9,396
1,676
81
2,847
8,737
2,905
1,414
574
8,113
76,847
0
L
Camazotz
tytyblc
Camazotz
4,642
599
0
11,742
20,450
8,772
0
9,489
10,961
0
69,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,519
Gold Earned
54,451
535
Minions Killed
591
0
Camps Cleared
0
1,742,576
Distance Traveled
1,926,361
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,197
610
163
8
0
355,078
0
L
Raijin
8,818
441
116
6
0
319,500
0
L
Anhur
7,772
389
60
3
0
377,928
3
W
Baba Yaga
11,714
586
145
7
0
392,640
8
W
Jormungandr
9,401
470
51
3
0
378,339
9
L
Izanami
11,208
560
200
10
0
330,533
2
W
Cliodhna
9,836
492
81
4
0
438,704
0
L
Jormungandr
7,799
390
42
2
0
291,024
2
W
Nu Wa
11,303
565
151
8
0
361,600
5
L
Camazotz
9,922
496
117
6
0
423,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role