Player Matchup

Thanatos
Thanatos
Amsbury
Thanatos
Level 146
God Stats
3W - 1L
1,746 SR
Queue Stats
64W - 52L
1,546 Elo+
Party 3
Baron Samedi
Baron Samedi
EZedPZed
Baron Samedi
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 14L
1,344 Elo+
Party 2
Cabrakan
Cabrakan
JwalkerSmurf6
Cabrakan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,382 Elo+
Party 2
Neith
Neith
RagnarRiftbane
Neith
Level 64
God Stats
0W - 2L
1,303 SR
Queue Stats
14W - 17L
1,345 Elo+
Party 2
Chaac
Chaac
hadaal
Chaac
Level 29
God Stats
0W - 2L
1,281 SR
Queue Stats
15W - 16L
1,457 Elo+
Party 3
Team Averages
Level 70
1,466 SR
1,415 Elo+

VS

Team Averages
Level 40
1,396 SR
1,310 Elo+
Cthulhu
Cthulhu
Alpha7710
Cthulhu
Level 21
God Stats
2W - 3L
1,183 SR
Queue Stats
27W - 40L
1,225 Elo+
Party 1
Chiron
Chiron
DoubleVision97
Chiron
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 43L
1,583 Elo+
Solo
Jing Wei
Jing Wei
GenPaul
Jing Wei
Level 16
God Stats
4W - 2L
1,482 SR
Queue Stats
21W - 40L
1,247 Elo+
Party 1
Amaterasu
Amaterasu
Rawrsy
Amaterasu
Level 47
God Stats
7W - 5L
1,313 SR
Queue Stats
42W - 61L
1,247 Elo+
Party 1
Sobek
Sobek
misterbadaboon
Sobek
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 50L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Amsbury
Thanatos
20
10 / 8 / 6
15,413
514
18,894
33,294
18,352
Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
EZedPZed
Baron Samedi
20
9 / 8 / 7
15,236
508
35,981
28,783
20,616
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
JwalkerSmurf6
Cabrakan
17
3 / 6 / 8
12,160
405
9,226
30,681
44,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
2 / 8 / 7
11,891
396
18,358
23,600
12,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chaac
hadaal
Chaac
18
0 / 7 / 3
12,584
419
12,202
26,461
29,260
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alpha7710
Cthulhu
20
1 / 5 / 23
12,923
431
11,904
23,991
23,941
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 3 / 13
16,355
545
30,864
25,739
11,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
GenPaul
Jing Wei
20
10 / 8 / 9
15,262
509
23,410
27,809
10,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Rawrsy
Amaterasu
20
11 / 7 / 13
15,454
515
22,251
34,754
21,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
5 / 2 / 16
15,042
501
16,640
27,602
46,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
111
24
Kills
37
37
Deaths
25
31
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Alpha7710
Cthulhu
1
5
23
2.5
L
Thanatos
Amsbury
Thanatos
10
8
6
1.63
W
10
3
13
5.5
L
Baron Samedi
EZedPZed
Baron Samedi
9
8
7
1.56
W
Jing Wei
GenPaul
Jing Wei
10
8
9
1.81
L
Cabrakan
JwalkerSmurf6
Cabrakan
3
6
8
1.17
L
2
8
7
0.69
W
Amaterasu
Rawrsy
Amaterasu
11
7
13
2.5
L
Chaac
hadaal
Chaac
0
7
3
0.21
W
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,661
Damage
105,069
142,819
Taken
139,895
124,528
Mitigated
114,747
49,678
Healing
42,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Alpha7710
Cthulhu
11,904
867
412
1,226
23,991
23,941
737
9,501
14,490
33,469
0
L
Thanatos
Amsbury
Thanatos
18,894
4,736
0
28,024
33,294
18,352
0
4,333
28,961
0
125,473
W
30,864
11,428
1,752
11,692
25,739
11,960
4,090
9,884
15,855
0
154,967
L
Baron Samedi
EZedPZed
Baron Samedi
35,981
2,417
1,900
6,854
28,783
20,616
932
5,583
23,200
127,362
0
W
Jing Wei
GenPaul
Jing Wei
23,410
17,875
0
8,822
27,809
10,594
5,213
9,622
18,187
0
125,750
L
Cabrakan
JwalkerSmurf6
Cabrakan
9,226
1,128
0
2,814
30,681
44,131
0
5,124
25,557
53,148
0
L
18,358
8,651
0
5,875
23,600
12,169
0
4,289
19,311
0
96,448
W
Amaterasu
Rawrsy
Amaterasu
22,251
11,859
0
6,541
34,754
21,281
3,220
9,280
25,148
0
95,078
L
Chaac
hadaal
Chaac
12,202
2,948
0
4,211
26,461
29,260
613
9,747
16,714
0
90,101
W
16,640
1,922
0
11,934
27,602
46,971
1,515
6,920
20,682
85,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,284
Gold Earned
75,036
683
Minions Killed
637
0
Camps Cleared
0
2,544,203
Distance Traveled
2,916,884
22
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,923
431
25
1
0
573,218
0
L
Thanatos
15,413
514
156
5
0
560,169
1
W
Chiron
16,355
545
202
7
0
571,735
3
L
Baron Samedi
15,236
508
173
6
0
493,474
5
W
Jing Wei
15,262
509
170
6
0
541,581
2
L
Cabrakan
12,160
405
77
3
0
488,985
5
L
Neith
11,891
396
132
4
0
454,721
3
W
Amaterasu
15,454
515
83
3
0
703,382
0
L
Chaac
12,584
419
145
5
0
546,854
8
W
Sobek
15,042
501
157
5
0
526,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role