Player Matchup

Sun Wukong
Sun Wukong
DelayGG
Sun Wukong
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,370 Elo+
Party 1
Arachne
Arachne
JHunni1597
Arachne
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
TheDoinkMan
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
Woodyaf
Medusa
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,420 Elo+
Party 1
Sylvanus
Sylvanus
YungDobz
Sylvanus
Level 29
God Stats
0W - 1L
1,287 SR
Queue Stats
1W - 1L
1,721 Elo+
Party 1
Team Averages
Level 44
1,458 SR
1,502 Elo+

VS

Team Averages
Level 61
1,575 SR
1,629 Elo+
Nemesis
Nemesis
EbonyGod
Nemesis
Level 105
God Stats
15W - 11L
1,524 SR
Queue Stats
136W - 112L
1,522 Elo+
Party 2
Ares
Ares
HerCarryUWU
Ares
Level 12
God Stats
1W - 0L
2,095 SR
Queue Stats
29W - 7L
1,795 Elo+
Party 2
Chang'e
Chang'e
HisSupportUWU
Chang'e
Level 11
God Stats
1W - 2L
1,329 SR
Queue Stats
26W - 7L
1,736 Elo+
Party 2
Hachiman
Hachiman
TigerEye98
Hachiman
Level 111
God Stats
4W - 3L
1,159 SR
Queue Stats
197W - 141L
1,636 Elo+
Party 2
Baron Samedi
Baron Samedi
yo11111
Baron Samedi
Level 67
God Stats
8W - 2L
1,769 SR
Queue Stats
275W - 273L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DelayGG
Sun Wukong
15
1 / 3 / 0
8,476
446
7,213
19,448
14,397
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
JHunni1597
Arachne
12
1 / 10 / 3
8,334
439
8,555
19,978
8,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
TheDoinkMan
Ah Puch
15
1 / 2 / 0
8,597
452
1,821
9,173
3,965
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Woodyaf
Medusa
13
1 / 10 / 5
7,996
421
12,303
16,205
6,030
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
YungDobz
Sylvanus
14
5 / 2 / 2
9,255
487
8,596
19,334
19,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EbonyGod
Nemesis
16
7 / 2 / 5
10,401
547
9,534
15,196
6,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
3 / 2 / 11
10,034
528
15,704
23,622
25,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
18
3 / 0 / 2
11,070
583
12,912
10,690
10,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
TigerEye98
Hachiman
16
7 / 5 / 4
10,351
545
13,305
14,585
6,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
yo11111
Baron Samedi
18
6 / 0 / 2
11,312
595
10,161
6,913
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
9
Kills
26
27
Deaths
9
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DelayGG
Sun Wukong
1
3
0
0.33
W
Nemesis
EbonyGod
Nemesis
7
2
5
4.75
W
3
2
11
4.25
W
Chang'e
3
0
2
4
L
Arachne
JHunni1597
Arachne
1
10
3
0.25
L
Ah Puch
TheDoinkMan
Ah Puch
1
2
0
0.5
W
Hachiman
TigerEye98
Hachiman
7
5
4
1.8
L
Medusa
Woodyaf
Medusa
1
10
5
0.35
L
Sylvanus
YungDobz
Sylvanus
5
2
2
3
W
Baron Samedi
yo11111
Baron Samedi
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,488
Damage
61,616
84,138
Taken
71,006
52,039
Mitigated
52,433
18,585
Healing
19,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DelayGG
Sun Wukong
7,213
2,156
0
5,416
19,448
14,397
0
11,010
7,183
0
61,797
W
Nemesis
EbonyGod
Nemesis
9,534
4,686
0
1,764
15,196
6,199
101
929
14,267
98
88,275
W
15,704
1,495
0
4,837
23,622
25,638
352
4,497
19,125
33,886
0
W
Chang'e
12,912
1,886
312
7,485
10,690
10,123
1,819
0
10,690
86,295
0
L
Arachne
JHunni1597
Arachne
8,555
6,414
0
1,724
19,978
8,240
0
5,261
14,584
0
59,944
L
Ah Puch
TheDoinkMan
Ah Puch
1,821
99
0
2,680
9,173
3,965
514
5,527
3,646
56,658
0
W
Hachiman
TigerEye98
Hachiman
13,305
7,510
0
950
14,585
6,433
2,460
3,377
11,208
0
89,643
L
Medusa
Woodyaf
Medusa
12,303
6,187
0
1,583
16,205
6,030
0
7,980
8,225
0
53,946
L
Sylvanus
YungDobz
Sylvanus
8,596
3,059
677
6,505
19,334
19,407
0
8,019
11,315
33,852
0
W
Baron Samedi
yo11111
Baron Samedi
10,161
474
657
3,083
6,913
4,040
979
1,614
5,299
110,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,658
Gold Earned
53,168
356
Minions Killed
637
0
Camps Cleared
0
1,763,291
Distance Traveled
1,719,607
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,476
446
86
5
0
400,638
5
W
Nemesis
10,401
547
115
6
0
386,898
0
W
Ares
10,034
528
15
1
0
329,277
2
W
Chang'e
11,070
583
159
8
0
319,539
1
L
Arachne
8,334
439
69
4
0
357,028
2
L
Ah Puch
8,597
452
88
5
0
333,248
7
W
Hachiman
10,351
545
166
9
0
307,666
2
L
Medusa
7,996
421
63
3
0
339,297
4
L
Sylvanus
9,255
487
50
3
0
333,080
1
W
Baron Samedi
11,312
595
182
10
0
376,227
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role