Player Matchup

Jormungandr
Jormungandr
CatGirlsFTW
Jormungandr
Level 99
God Stats
2W - 3L
1,770 SR
Queue Stats
105W - 94L
1,504 Elo+
Party 2
Hou Yi
Hou Yi
DuhPSTriple
Hou Yi
Level 68
God Stats
4W - 2L
1,766 SR
Queue Stats
115W - 113L
1,491 Elo+
Party 2
Tsukuyomi
Tsukuyomi
IRCake
Tsukuyomi
Level 24
God Stats
13W - 7L
1,696 SR
Queue Stats
64W - 66L
1,461 Elo+
Party 2
Agni
Agni
Minato101
Agni
Level 24
God Stats
28W - 21L
1,625 SR
Queue Stats
108W - 105L
1,480 Elo+
Party 2
Bellona
Bellona
hmyers413
Bellona
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 49
1,671 SR
1,487 Elo+

VS

Team Averages
Level 32
1,378 SR
1,198 Elo+
Apollo
Apollo
AaronTiger
Apollo
Level 40
God Stats
4W - 3L
1,387 SR
Queue Stats
10W - 20L
1,449 Elo+
Solo
Anubis
Anubis
LegendNisgone
Anubis
Level 27
God Stats
1W - 3L
1,272 SR
Queue Stats
42W - 41L
1,066 Elo+
Party 1
Cthulhu
Cthulhu
MyOnlyFansIs
Cthulhu
Level 29
God Stats
1W - 5L
1,232 SR
Queue Stats
72W - 78L
1,066 Elo+
Party 1
Hachiman
Hachiman
Nmity
Hachiman
Level 31
God Stats
6W - 9L
1,500 SR
Queue Stats
63W - 75L
1,130 Elo+
Solo
Bakasura
Bakasura
chickenstrips06
Bakasura
Level 34
God Stats
2W - 5L
1,500 SR
Queue Stats
84W - 86L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CatGirlsFTW
Jormungandr
8
0 / 2 / 1
5,120
465
2,548
8,070
4,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
8
0 / 2 / 2
4,845
440
4,867
7,040
2,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
IRCake
Tsukuyomi
9
5 / 4 / 1
6,301
573
4,978
9,125
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
8
1 / 4 / 0
4,937
449
3,194
5,427
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
hmyers413
Bellona
9
0 / 1 / 1
5,546
504
3,320
8,384
5,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AaronTiger
Apollo
11
7 / 2 / 1
6,659
605
6,460
8,239
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
2 / 0 / 6
6,584
599
6,160
6,263
2,983
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
MyOnlyFansIs
Cthulhu
10
0 / 1 / 1
5,839
531
4,788
5,667
2,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hachiman
Nmity
Hachiman
10
1 / 1 / 2
5,742
522
5,329
5,875
1,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
9
3 / 2 / 3
5,789
526
4,016
8,321
2,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
13
13
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Apollo
AaronTiger
Apollo
7
2
1
3.75
L
Jormungandr
CatGirlsFTW
Jormungandr
0
2
1
0.25
L
Hou Yi
0
2
2
0.5
L
Tsukuyomi
IRCake
Tsukuyomi
5
4
1
1.38
W
2
0
6
5
L
Agni
1
4
0
0.25
W
Cthulhu
MyOnlyFansIs
Cthulhu
0
1
1
0.5
W
Hachiman
Nmity
Hachiman
1
1
2
2
W
Bakasura
3
2
3
2.25
L
Bellona
hmyers413
Bellona
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,907
Damage
26,753
38,046
Taken
34,365
16,764
Mitigated
13,237
13,407
Healing
12,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AaronTiger
Apollo
6,460
4,311
0
2,858
8,239
2,778
0
1,453
6,786
0
42,177
L
Jormungandr
CatGirlsFTW
Jormungandr
2,548
500
271
2,563
8,070
4,317
0
1,276
6,794
20,471
0
L
Hou Yi
4,867
2,855
0
1,718
7,040
2,037
0
981
6,004
0
21,764
L
Tsukuyomi
IRCake
Tsukuyomi
4,978
2,108
0
3,192
9,125
2,932
0
2,985
6,024
0
30,917
W
6,160
218
0
4,092
6,263
2,983
1,419
2,752
3,511
42,860
0
L
Agni
3,194
227
0
750
5,427
1,490
0
1,815
3,547
25,038
0
W
Cthulhu
MyOnlyFansIs
Cthulhu
4,788
681
77
1,156
5,667
2,922
816
97
5,570
28,443
0
W
Hachiman
Nmity
Hachiman
5,329
1,810
0
2,879
5,875
1,778
896
1,049
4,826
0
31,502
W
Bakasura
4,016
3,042
0
1,446
8,321
2,776
394
391
7,930
0
21,118
L
Bellona
hmyers413
Bellona
3,320
1,448
0
4,913
8,384
5,988
192
3,406
4,297
0
30,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,749
Gold Earned
30,613
235
Minions Killed
294
0
Camps Cleared
0
987,705
Distance Traveled
1,001,400
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,659
605
66
6
0
184,336
4
L
Jormungandr
5,120
465
12
1
0
210,459
2
L
Hou Yi
4,845
440
54
5
0
190,655
1
L
Tsukuyomi
6,301
573
63
6
0
212,271
0
W
Anubis
6,584
599
63
6
0
181,085
2
L
Agni
4,937
449
44
4
0
195,533
0
W
Cthulhu
5,839
531
60
5
0
212,416
4
W
Hachiman
5,742
522
49
4
0
189,028
0
W
Bakasura
5,789
526
56
5
0
234,535
0
L
Bellona
5,546
504
62
6
0
178,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role