Player Matchup

Charybdis
Charybdis
BOYS_R_US_91
Charybdis
Level 47
God Stats
6W - 17L
1,399 SR
Queue Stats
52W - 49L
1,503 Elo+
Solo
Bakasura
Bakasura
DatB00ty445
Bakasura
Level 46
God Stats
16W - 13L
1,653 SR
Queue Stats
80W - 80L
1,511 Elo+
Party 1
Merlin
Merlin
GigaChadMain
Merlin
Level 18
God Stats
2W - 0L
1,726 SR
Queue Stats
60W - 61L
1,454 Elo+
Party 1
He Bo
He Bo
Juul4School420
He Bo
Level 50
God Stats
1W - 2L
1,267 SR
Queue Stats
75W - 39L
1,729 Elo+
Party 1
Khepri
Khepri
WooliestPlanet3
Khepri
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 6L
1,826 Elo+
Party 1
Team Averages
Level 38
1,509 SR
1,605 Elo+

VS

Team Averages
Level 69
1,530 SR
1,459 Elo+
Kali
Kali
AlphaXJag11
Kali
Level 58
God Stats
4W - 7L
1,480 SR
Queue Stats
71W - 102L
1,386 Elo+
Party 2
Tyr
Tyr
NamelessTress
Tyr
Level 87
God Stats
7W - 2L
1,704 SR
Queue Stats
529W - 523L
1,480 Elo+
Party 3
Cernunnos
Cernunnos
Paraylxsis
Cernunnos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,587 Elo+
Party 3
Cthulhu
Cthulhu
Vwazis
Cthulhu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 33L
1,367 Elo+
Party 2
Hades
Hades
xTRIGGAxFINGGAx
Hades
Level 159
God Stats
5W - 7L
1,468 SR
Queue Stats
395W - 377L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BOYS_R_US_91
Charybdis
17
6 / 2 / 7
10,527
526
16,625
20,020
9,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
DatB00ty445
Bakasura
18
2 / 3 / 6
10,665
533
13,198
19,411
9,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
15
4 / 4 / 6
9,888
494
16,285
9,657
4,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
13 / 0 / 8
11,929
596
31,020
18,064
9,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
2 / 3 / 17
10,003
500
6,927
21,555
25,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 3
9,695
485
12,307
24,399
12,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 4 / 0
10,465
523
12,929
17,441
16,890
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Paraylxsis
Cernunnos
13
4 / 9 / 2
8,807
440
16,354
25,076
10,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Vwazis
Cthulhu
12
0 / 4 / 4
8,347
417
7,941
22,068
22,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 5 / 3
9,466
473
13,739
23,488
14,992
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
24
27
Kills
12
12
Deaths
28
44
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
W
Charybdis
BOYS_R_US_91
Charybdis
6
2
7
4.75
W
Bakasura
DatB00ty445
Bakasura
2
3
6
1.67
W
Merlin
4
4
6
1.75
W
13
0
8
17
L
3
4
0
0.75
L
Cernunnos
Paraylxsis
Cernunnos
4
9
2
0.56
L
Cthulhu
Vwazis
Cthulhu
0
4
4
0.5
W
2
3
17
3.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,055
Damage
63,270
88,707
Taken
112,472
57,623
Mitigated
77,022
30,975
Healing
36,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,307
6,388
0
6,376
24,399
12,043
0
9,836
13,375
0
75,555
W
Charybdis
BOYS_R_US_91
Charybdis
16,625
8,856
0
11,491
20,020
9,236
2,235
5,195
14,825
0
96,891
W
Bakasura
DatB00ty445
Bakasura
13,198
7,173
0
7,177
19,411
9,432
0
1,142
18,269
0
78,027
W
Merlin
16,285
810
0
473
9,657
4,276
0
2,592
7,065
67,324
0
W
31,020
3,160
0
8,376
18,064
9,031
48
3,015
15,049
118,224
0
L
12,929
2,831
0
5,160
17,441
16,890
0
6,763
10,178
0
77,934
L
Cernunnos
Paraylxsis
Cernunnos
16,354
9,967
266
7,865
25,076
10,855
896
12,728
11,914
0
58,254
L
Cthulhu
Vwazis
Cthulhu
7,941
840
1,322
3,105
22,068
22,242
256
11,063
10,121
31,243
0
W
6,927
688
0
3,458
21,555
25,648
215
9,736
11,819
17,221
0
L
13,739
549
1,435
10,676
23,488
14,992
484
12,866
9,842
83,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,012
Gold Earned
46,780
556
Minions Killed
473
0
Camps Cleared
0
1,997,350
Distance Traveled
1,907,521
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,695
485
90
5
0
432,858
0
W
Charybdis
10,527
526
130
7
0
355,512
3
W
Bakasura
10,665
533
155
8
0
433,707
3
W
Merlin
9,888
494
110
6
0
373,922
3
W
He Bo
11,929
596
141
7
0
441,294
4
L
Tyr
10,465
523
129
6
0
361,617
3
L
Cernunnos
8,807
440
69
3
0
330,005
3
L
Cthulhu
8,347
417
52
3
0
424,554
0
W
Khepri
10,003
500
20
1
0
392,915
10
L
Hades
9,466
473
133
7
0
358,487
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role