Player Matchup

Jormungandr
Jormungandr
Bloodlaser
Jormungandr
Level 107
God Stats
13W - 10L
1,620 SR
Queue Stats
456W - 336L
1,599 Elo+
Party 2
Nox
Nox
Delirious Nano
Nox
Level 128
God Stats
3W - 3L
1,867 SR
Queue Stats
152W - 107L
1,710 Elo+
Party 1
Chaac
Chaac
OvenOfOblivion
Chaac
Level 160
God Stats
1W - 2L
1,535 SR
Queue Stats
163W - 152L
1,617 Elo+
Party 1
Chronos
Chronos
oXCookie4lifeXo
Chronos
Level 127
God Stats
1W - 4L
1,519 SR
Queue Stats
170W - 147L
1,580 Elo+
Party 1
Guan Yu
Guan Yu
x_Kenzi_x
Guan Yu
Level 155
God Stats
3W - 2L
1,297 SR
Queue Stats
533W - 388L
1,602 Elo+
Party 2
Team Averages
Level 135
1,568 SR
1,621 Elo+

VS

Team Averages
Level 118
1,550 SR
1,695 Elo+
He Bo
He Bo
Geyy
He Bo
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 22L
1,933 Elo+
Party 3
Artio
Artio
Luwezy12345
Artio
Level 103
God Stats
4W - 0L
1,500 SR
Queue Stats
161W - 152L
1,614 Elo+
Solo
Nu Wa
Nu Wa
NightAngel7743
Nu Wa
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,504 Elo+
Solo
Ullr
Ullr
Spo0ooooo0oooon
Ullr
Level 158
God Stats
4W - 2L
1,751 SR
Queue Stats
180W - 62L
1,860 Elo+
Party 3
Terra
Terra
Thaat Sniper
Terra
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 42L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bloodlaser
Jormungandr
15
3 / 6 / 4
8,651
786
12,055
17,048
20,552
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 5 / 5
8,091
736
9,744
9,668
4,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 4 / 4
8,322
757
14,041
17,249
28,566
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 6 / 4
8,825
802
11,587
13,903
5,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
x_Kenzi_x
Guan Yu
13
1 / 7 / 5
7,948
723
8,565
17,341
20,357
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Geyy
He Bo
17
4 / 2 / 15
9,527
866
16,659
12,226
5,856
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 3 / 18
8,981
816
6,089
17,697
19,172
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
7 / 4 / 15
10,323
938
14,550
13,951
7,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
14 / 3 / 10
10,932
994
21,491
12,818
6,941
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 1 / 18
9,172
834
8,424
17,180
18,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
104
11
Kills
28
28
Deaths
13
22
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Bloodlaser
Jormungandr
3
6
4
0.83
L
2
5
5
0.9
W
He Bo
Geyy
He Bo
4
2
15
5.75
W
1
3
18
3.33
W
7
4
15
3.63
L
3
4
4
1.25
W
14
3
10
6.33
W
2
1
18
11
L
2
6
4
0.67
L
Guan Yu
x_Kenzi_x
Guan Yu
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,992
Damage
67,213
75,209
Taken
73,872
79,912
Mitigated
57,418
18,926
Healing
38,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Bloodlaser
Jormungandr
12,055
863
2,035
2,419
17,048
20,552
0
9,305
7,743
26,692
0
L
9,744
367
0
520
9,668
4,696
0
5,322
4,346
27,420
0
W
He Bo
Geyy
He Bo
16,659
1,594
330
2,432
12,226
5,856
1,218
4,446
7,740
30,194
0
W
6,089
712
5,454
5,012
17,697
19,172
453
7,478
10,004
15,723
0
W
14,550
4,888
1,438
2,041
13,951
7,245
2,804
5,835
7,988
28,211
0
L
14,041
963
660
4,901
17,249
28,566
0
11,718
5,531
0
22,707
W
21,491
11,353
1,253
3,311
12,818
6,941
2,059
5,779
6,891
0
38,820
W
8,424
1,308
9,966
7,548
17,180
18,204
738
9,020
7,863
17,490
0
L
11,587
3,928
33
2,146
13,903
5,741
296
7,972
5,931
20,914
0
L
Guan Yu
x_Kenzi_x
Guan Yu
8,565
1,630
2,848
3,364
17,341
20,357
0
11,405
5,936
0
12,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,837
Gold Earned
48,935
120
Minions Killed
107
0
Camps Cleared
0
1,053,916
Distance Traveled
1,101,870
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,651
786
30
3
0
194,164
0
L
Nox
8,091
736
39
4
0
225,213
8
W
He Bo
9,527
866
25
2
0
219,073
0
W
Artio
8,981
816
8
1
0
231,472
1
W
Nu Wa
10,323
938
23
2
0
199,772
0
L
Chaac
8,322
757
16
1
0
244,582
0
W
Ullr
10,932
994
29
3
0
208,233
0
W
Terra
9,172
834
22
2
0
243,320
0
L
Chronos
8,825
802
29
3
0
205,503
5
L
Guan Yu
7,948
723
6
1
0
184,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role