Player Matchup

Izanami
Izanami
 
Izanami
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Azrael57
Aphrodite
Level 123
God Stats
6W - 4L
1,637 SR
Queue Stats
475W - 502L
1,473 Elo+
Solo
Cthulhu
Cthulhu
PhoenixTearss
Cthulhu
Level 113
God Stats
32W - 26L
1,670 SR
Queue Stats
365W - 421L
1,439 Elo+
Party 1
Loki
Loki
Shunshumaru
Loki
Level 125
God Stats
39W - 36L
1,529 SR
Queue Stats
85W - 95L
1,403 Elo+
Solo
Mulan
Mulan
TheZannik
Mulan
Level 62
God Stats
2W - 2L
1,681 SR
Queue Stats
103W - 124L
1,427 Elo+
Solo
Team Averages
Level 102
1,603 SR
1,448 Elo+

VS

Team Averages
Level 107
1,450 SR
1,444 Elo+
King Arthur
King Arthur
DamndbyDay
King Arthur
Level 124
God Stats
5W - 10L
1,407 SR
Queue Stats
350W - 381L
1,433 Elo+
Party 2
Janus
Janus
McLovinSVG2
Janus
Level 116
God Stats
0W - 4L
1,275 SR
Queue Stats
243W - 261L
1,393 Elo+
Party 2
Skadi
Skadi
Nicooas093
Skadi
Level 82
God Stats
49W - 25L
1,643 SR
Queue Stats
401W - 389L
1,486 Elo+
Solo
Set
Set
dArkbastin
Set
Level 56
God Stats
5W - 10L
1,518 SR
Queue Stats
386W - 352L
1,454 Elo+
Solo
Sobek
Sobek
zDarkStream
Sobek
Level 155
God Stats
2W - 3L
1,409 SR
Queue Stats
232W - 257L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
3 / 0 / 0
8,715
581
4,053
7,397
2,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
Azrael57
Aphrodite
14
3 / 0 / 2
8,231
549
7,500
8,865
4,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
12
1 / 1 / 3
7,093
473
4,569
9,964
5,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 2 / 2
7,504
500
3,429
11,523
4,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
TheZannik
Mulan
13
1 / 1 / 2
7,964
531
6,917
9,449
7,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DamndbyDay
King Arthur
11
1 / 2 / 0
6,924
462
3,897
9,423
8,016
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 3 / 0
7,335
489
4,726
7,176
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Skadi
13
1 / 1 / 0
7,469
498
5,929
7,587
2,228
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 2
6,777
452
8,049
12,726
6,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 1 / 0
6,211
414
4,300
10,008
7,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
9
Kills
4
4
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
0
3
W
Aphrodite
Azrael57
Aphrodite
3
0
2
4
L
King Arthur
DamndbyDay
King Arthur
1
2
0
0.5
L
0
3
0
0
L
Skadi
1
1
0
1
W
Cthulhu
1
1
3
2.5
W
1
2
2
1
W
Mulan
TheZannik
Mulan
1
1
2
2
L
0
2
2
0.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,468
Damage
26,901
47,198
Taken
46,920
23,726
Mitigated
25,931
23,727
Healing
12,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,053
2,669
0
4,154
7,397
2,283
1,122
1,120
6,033
0
69,760
W
Aphrodite
Azrael57
Aphrodite
7,500
205
2,181
6,862
8,865
4,426
47
2,298
6,511
57,526
0
L
King Arthur
DamndbyDay
King Arthur
3,897
908
0
1,880
9,423
8,016
0
2,608
6,367
0
38,207
L
4,726
0
0
1,719
7,176
2,618
0
2,567
4,218
69,162
0
L
Skadi
5,929
1,846
0
370
7,587
2,228
0
1,312
6,071
0
68,262
W
Cthulhu
4,569
566
363
2,127
9,964
5,469
59
1,908
7,941
29,908
0
W
3,429
700
0
5,368
11,523
4,296
0
1,256
10,267
0
60,860
W
Mulan
TheZannik
Mulan
6,917
1,054
0
2,672
9,449
7,252
0
1,867
7,420
0
51,536
L
8,049
3,788
0
5,969
12,726
6,067
0
1,920
10,431
0
48,808
L
4,300
643
0
2,908
10,008
7,002
0
2,398
7,189
22,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,507
Gold Earned
34,716
496
Minions Killed
441
0
Camps Cleared
0
1,472,293
Distance Traveled
1,500,659
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,715
581
132
9
0
285,051
10
W
Aphrodite
8,231
549
109
7
0
283,120
3
L
King Arthur
6,924
462
76
5
0
273,562
3
L
Janus
7,335
489
128
9
0
276,951
0
L
Skadi
7,469
498
118
8
0
299,530
4
W
Cthulhu
7,093
473
56
4
0
269,961
6
W
Loki
7,504
500
101
7
0
343,652
6
W
Mulan
7,964
531
98
7
0
290,509
2
L
Set
6,777
452
78
5
0
337,664
5
L
Sobek
6,211
414
41
3
0
312,952
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role