Player Matchup

Ne Zha
Ne Zha
Chvl1tO-Om4r
Ne Zha
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 66L
1,425 Elo+
Solo
Atlas
Atlas
HammerOfDeath83
Atlas
Level 65
God Stats
1W - 3L
1,483 SR
Queue Stats
153W - 167L
1,414 Elo+
Solo
Cernunnos
Cernunnos
JayRoyalee
Cernunnos
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
309W - 313L
1,508 Elo+
Solo
Erlang Shen
Erlang Shen
kingofpare
Erlang Shen
Level 96
God Stats
2W - 2L
1,491 SR
Queue Stats
157W - 196L
1,399 Elo+
Solo
Merlin
Merlin
madbell2010
Merlin
Level 147
God Stats
29W - 41L
1,395 SR
Queue Stats
480W - 535L
1,396 Elo+
Solo
Team Averages
Level 99
1,474 SR
1,428 Elo+

VS

Team Averages
Level 73
1,421 SR
1,407 Elo+
Poseidon
Poseidon
 
Poseidon
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
CYBORG_BBC
Ra
Level 94
God Stats
1W - 4L
1,109 SR
Queue Stats
230W - 237L
1,436 Elo+
Solo
Cu Chulainn
Cu Chulainn
MoneyBdot
Cu Chulainn
Level 83
God Stats
2W - 3L
1,367 SR
Queue Stats
46W - 64L
1,379 Elo+
Party 1
Olorun
Olorun
RaYZrViSion
Olorun
Level 42
God Stats
3W - 1L
1,741 SR
Queue Stats
80W - 104L
1,430 Elo+
Solo
Pele
Pele
armani__xj
Pele
Level 62
God Stats
12W - 11L
1,387 SR
Queue Stats
27W - 38L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
3 / 3 / 3
6,720
1,344
5,467
7,547
3,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
0 / 3 / 4
6,406
1,281
4,481
11,170
7,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
JayRoyalee
Cernunnos
11
1 / 3 / 3
6,340
1,268
6,491
7,287
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
kingofpare
Erlang Shen
10
0 / 3 / 1
5,519
1,104
1,791
5,345
2,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
11
2 / 1 / 3
6,455
1,291
5,276
4,965
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

306

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
1 / 4 / 9
6,643
1,329
7,099
6,932
1,857
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
1 / 1 / 9
6,616
1,323
4,614
3,479
1,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
MoneyBdot
Cu Chulainn
11
2 / 1 / 7
6,690
1,338
6,162
7,799
4,658
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
12
9 / 0 / 4
8,556
1,711
10,916
3,937
1,687
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 0 / 4
5,952
1,190
2,920
5,087
2,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
6
Kills
13
13
Deaths
6
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
4
9
1.38
W
1
1
9
5.5
L
Ne Zha
3
3
3
1.5
L
0
3
4
0.67
L
Cernunnos
JayRoyalee
Cernunnos
1
3
3
0.83
W
Cu Chulainn
MoneyBdot
Cu Chulainn
2
1
7
5.5
W
Olorun
9
0
4
11
W
0
0
4
2
L
Erlang Shen
kingofpare
Erlang Shen
0
3
1
0.17
L
Merlin
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,506
Damage
31,711
36,314
Taken
27,234
19,545
Mitigated
11,873
3,276
Healing
4,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
7,099
1,696
0
459
6,932
1,857
0
1,726
5,206
12,987
0
W
4,614
701
280
71
3,479
1,405
0
1,831
1,648
9,718
0
L
Ne Zha
5,467
2,191
0
418
7,547
3,509
0
4,997
2,550
0
10,974
L
4,481
1,598
206
1,388
11,170
7,742
0
7,015
4,155
15,945
0
L
Cernunnos
JayRoyalee
Cernunnos
6,491
2,530
0
681
7,287
3,369
0
4,523
2,764
0
18,935
W
Cu Chulainn
MoneyBdot
Cu Chulainn
6,162
2,181
0
1,011
7,799
4,658
0
1,827
5,853
0
13,643
W
Olorun
10,916
6,676
920
1,599
3,937
1,687
0
1,738
2,199
19,019
0
W
2,920
225
0
165
5,087
2,266
0
2,635
2,452
0
13,433
L
Erlang Shen
kingofpare
Erlang Shen
1,791
841
0
573
5,345
2,742
0
3,114
2,231
0
4,182
L
Merlin
5,276
657
0
10
4,965
2,183
0
2,980
1,985
13,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,440
Gold Earned
34,457
76
Minions Killed
77
3
Camps Cleared
3
442,595
Distance Traveled
533,452
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,643
1,329
12
2
0
93,051
0
W
Ra
6,616
1,323
13
3
0
94,266
0
L
Ne Zha
6,720
1,344
9
2
0
99,739
0
L
Atlas
6,406
1,281
19
4
0
104,033
1
L
Cernunnos
6,340
1,268
24
5
1
88,703
0
W
Cu Chulainn
6,690
1,338
15
3
1
109,898
0
W
Olorun
8,556
1,711
17
3
0
104,480
1
W
Pele
5,952
1,190
20
4
2
131,757
1
L
Erlang Shen
5,519
1,104
6
1
2
50,196
0
L
Merlin
6,455
1,291
18
4
0
99,924
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role