Player Matchup

Hel
Hel
Haphnis
Hel
Level 24
God Stats
1W - 3L
1,426 SR
Queue Stats
52W - 46L
1,607 Elo+
Party 1
Fenrir
Fenrir
ShymeraShade
Fenrir
Level 50
God Stats
3W - 1L
1,721 SR
Queue Stats
33W - 29L
1,589 Elo+
Party 1
Xbalanque
Xbalanque
cowformer
Xbalanque
Level 25
God Stats
1W - 3L
1,678 SR
Queue Stats
66W - 56L
1,589 Elo+
Party 1
Team Averages
Level 33
1,608 SR
1,595 Elo+

VS

Team Averages
Level 61
1,561 SR
1,519 Elo+
Neith
Neith
Creamshi
Neith
Level 7
God Stats
8W - 10L
1,758 SR
Queue Stats
8W - 11L
1,642 Elo+
Party 2
Sol
Sol
JadeArrow
Sol
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 3L
1,520 Elo+
Solo
Terra
Terra
XErbtheGodX
Terra
Level 117
God Stats
18W - 9L
1,426 SR
Queue Stats
182W - 195L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
14
2 / 4 / 2
8,846
737
10,552
12,911
5,212
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
10
1 / 4 / 2
7,118
593
5,289
11,404
5,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xbalanque
cowformer
Xbalanque
11
1 / 6 / 2
7,405
617
7,884
12,973
4,373
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Creamshi
Neith
14
4 / 1 / 8
8,971
748
6,104
6,073
2,323
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
8 / 1 / 6
10,058
838
18,856
11,024
5,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 2 / 10
8,582
715
7,104
13,248
8,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
14
14
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
Creamshi
Neith
4
1
8
8
L
Hel
2
4
2
0.75
W
8
1
6
11
L
Fenrir
1
4
2
0.5
W
2
2
10
3.5
L
Xbalanque
cowformer
Xbalanque
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,725
Damage
32,064
37,288
Taken
30,345
15,175
Mitigated
15,542
7,479
Healing
10,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Creamshi
Neith
6,104
2,706
0
912
6,073
2,323
852
2,409
3,537
0
18,892
L
Hel
10,552
1,187
2,788
3,126
12,911
5,212
219
9,549
3,362
41,507
0
W
18,856
5,881
0
5,003
11,024
5,105
1,517
3,084
7,797
42,758
3,322
L
Fenrir
5,289
1,977
0
815
11,404
5,590
0
7,781
3,623
0
9,331
W
7,104
415
1,726
2,931
13,248
8,114
220
5,383
7,783
24,667
0
L
Xbalanque
cowformer
Xbalanque
7,884
3,357
0
750
12,973
4,373
0
7,729
5,244
0
27,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,369
Gold Earned
27,611
123
Minions Killed
134
4
Camps Cleared
8
553,585
Distance Traveled
663,068
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,971
748
29
2
1
214,089
0
L
Hel
8,846
737
70
6
2
216,360
3
W
Sol
10,058
838
64
5
4
209,008
4
L
Fenrir
7,118
593
8
1
1
162,945
2
W
Terra
8,582
715
41
3
3
239,971
1
L
Xbalanque
7,405
617
45
4
1
174,280
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role