Player Matchup

Medusa
Medusa
BornOfOsiris712
Medusa
Level 106
God Stats
470W - 615L
1,380 SR
Queue Stats
600W - 834L
1,244 Elo+
Party 1
Ymir
Ymir
HER0T0AD
Ymir
Level 122
God Stats
57W - 52L
1,542 SR
Queue Stats
251W - 307L
1,316 Elo+
Party 1
King Arthur
King Arthur
THEBOSSBRAD
King Arthur
Level 55
God Stats
52W - 54L
1,478 SR
Queue Stats
128W - 125L
1,358 Elo+
Party 1
Team Averages
Level 94
1,467 SR
1,306 Elo+

VS

Team Averages
Level 52
1,548 SR
1,246 Elo+
Lancelot
Lancelot
BaconOverlord77
Lancelot
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,210 Elo+
Party 2
Skadi
Skadi
CapNDiabetes420
Skadi
Level 31
God Stats
1W - 1L
1,693 SR
Queue Stats
14W - 15L
1,210 Elo+
Party 2
Anubis
Anubis
Countryboy5014
Anubis
Level 82
God Stats
3W - 5L
1,452 SR
Queue Stats
141W - 216L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 9
9,671
806
16,402
15,628
6,608
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
14
3 / 3 / 12
9,653
804
5,571
14,708
17,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
THEBOSSBRAD
King Arthur
15
10 / 1 / 7
10,348
862
12,497
14,502
16,230
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
1 / 7 / 5
8,695
725
5,004
12,726
6,119
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 7 / 3
9,050
754
11,397
12,018
5,105
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
3 / 6 / 2
8,104
675
8,604
12,710
7,341
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
20
Kills
8
8
Deaths
20
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Lancelot
1
7
5
0.5
W
7
4
9
2.88
L
4
7
3
0.79
L
3
6
2
0.67
W
Ymir
3
3
12
3
W
King Arthur
THEBOSSBRAD
King Arthur
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,470
Damage
25,005
44,838
Taken
37,454
39,917
Mitigated
18,565
12,721
Healing
2,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
5,004
1,342
0
178
12,726
6,119
0
2,761
9,965
0
17,552
W
16,402
8,832
586
7,343
15,628
6,608
1,752
4,089
11,539
0
38,597
L
11,397
5,951
0
0
12,018
5,105
0
1,823
10,195
0
20,196
L
8,604
403
0
2,600
12,710
7,341
92
1,359
11,351
25,948
0
W
Ymir
5,571
835
0
2,136
14,708
17,079
304
1,091
13,617
26,245
0
W
King Arthur
THEBOSSBRAD
King Arthur
12,497
235
492
2,164
14,502
16,230
232
3,660
10,342
0
30,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,672
Gold Earned
25,849
106
Minions Killed
97
6
Camps Cleared
4
649,467
Distance Traveled
528,862
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,695
725
25
2
2
213,752
0
W
Medusa
9,671
806
34
3
1
214,030
1
L
Skadi
9,050
754
22
2
0
157,315
0
L
Anubis
8,104
675
50
4
2
157,795
1
W
Ymir
9,653
804
45
4
3
201,648
3
W
King Arthur
10,348
862
27
2
2
233,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role