Player Matchup

Nike
Nike
MalcolmX 713898
Nike
Level 45
God Stats
20W - 23L
1,303 SR
Queue Stats
892W - 1,041L
1,413 Elo+
Party 1
Ra
Ra
iBlaktimusPrime
Ra
Level 160
God Stats
3W - 5L
1,474 SR
Queue Stats
585W - 694L
1,459 Elo+
Party 1
Neith
Neith
mrwrestling09
Neith
Level 18
God Stats
7W - 7L
1,239 SR
Queue Stats
95W - 89L
1,381 Elo+
Solo
Lancelot
Lancelot
soupethan
Lancelot
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
93W - 95L
1,499 Elo+
Solo
Nu Wa
Nu Wa
theybanmeagain
Nu Wa
Level 13
God Stats
2W - 1L
1,865 SR
Queue Stats
16W - 10L
1,500 Elo+
Solo
Team Averages
Level 53
1,476 SR
1,450 Elo+

VS

Team Averages
Level 102
1,516 SR
1,427 Elo+
Neith
Neith
Cyjak
Neith
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,189 Elo+
Party 2
Xing Tian
Xing Tian
Electroshadic
Xing Tian
Level 160
God Stats
1W - 1L
1,858 SR
Queue Stats
302W - 236L
1,676 Elo+
Party 2
Da Ji
Da Ji
FrAnKdUke89
Da Ji
Level 127
God Stats
199W - 173L
1,504 SR
Queue Stats
801W - 859L
1,409 Elo+
Solo
Tsukuyomi
Tsukuyomi
NoelGamnotec8
Tsukuyomi
Level 125
God Stats
1W - 0L
1,380 SR
Queue Stats
23W - 16L
1,505 Elo+
Solo
Baron Samedi
Baron Samedi
skyheartsall
Baron Samedi
Level 65
God Stats
1W - 0L
1,336 SR
Queue Stats
5W - 7L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,252
725
3,920
8,461
6,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 2 / 2
6,911
691
5,214
9,899
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
0 / 2 / 0
6,575
658
2,537
4,748
1,959
Lancelot
soupethan
Lancelot
13
2 / 5 / 1
7,211
721
4,941
12,441
6,632
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 2 / 3
7,490
749
10,044
7,469
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cyjak
Neith
14
2 / 1 / 1
8,031
803
4,369
6,109
2,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
Electroshadic
Xing Tian
14
2 / 0 / 6
7,512
751
11,490
12,455
11,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
5 / 0 / 4
7,736
774
6,933
7,033
3,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
NoelGamnotec8
Tsukuyomi
14
2 / 1 / 8
7,548
755
9,710
9,315
3,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
skyheartsall
Baron Samedi
14
1 / 1 / 5
7,619
762
4,818
6,739
3,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
3
Kills
12
12
Deaths
3
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
Cyjak
Neith
2
1
1
2.5
W
Xing Tian
Electroshadic
Xing Tian
2
0
6
5
W
5
0
4
7
L
1
1
1
1.5
W
Tsukuyomi
NoelGamnotec8
Tsukuyomi
2
1
8
6
L
0
2
2
0.5
L
0
2
0
0
W
Baron Samedi
skyheartsall
Baron Samedi
1
1
5
3.5
L
Lancelot
soupethan
Lancelot
2
5
1
0.5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,656
Damage
37,320
43,018
Taken
41,651
22,026
Mitigated
25,684
9,612
Healing
11,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Cyjak
Neith
4,369
2,139
0
2,206
6,109
2,985
1,650
2,674
3,435
0
28,735
W
Xing Tian
Electroshadic
Xing Tian
11,490
526
0
2,613
12,455
11,352
0
3,730
8,725
28,524
0
W
6,933
906
0
1,446
7,033
3,745
0
2,799
4,234
0
19,136
L
3,920
409
0
730
8,461
6,607
0
4,589
3,640
0
11,267
W
Tsukuyomi
NoelGamnotec8
Tsukuyomi
9,710
2,431
0
2,370
9,315
3,759
89
3,434
5,881
0
21,670
L
5,214
921
3,220
3,684
9,899
4,065
20
2,777
7,011
31,575
0
L
2,537
446
156
635
4,748
1,959
0
1,134
3,502
0
13,060
W
Baron Samedi
skyheartsall
Baron Samedi
4,818
477
700
1,731
6,739
3,843
1,308
2,621
4,118
29,136
0
L
Lancelot
soupethan
Lancelot
4,941
1,148
81
173
12,441
6,632
0
4,476
7,795
0
8,139
L
10,044
2,216
0
933
7,469
2,763
151
2,483
4,762
37,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,439
Gold Earned
38,446
171
Minions Killed
197
0
Camps Cleared
0
942,424
Distance Traveled
1,100,257
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,031
803
64
6
0
183,577
0
W
Xing Tian
7,512
751
31
3
0
242,566
3
W
Da Ji
7,736
774
15
2
0
241,615
1
L
Nike
7,252
725
21
2
0
203,620
0
W
Tsukuyomi
7,548
755
27
3
0
233,569
2
L
Ra
6,911
691
52
5
0
214,074
1
L
Neith
6,575
658
21
2
0
117,030
1
W
Baron Samedi
7,619
762
60
6
0
198,930
0
L
Lancelot
7,211
721
12
1
0
212,539
0
L
Nu Wa
7,490
749
65
7
0
195,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role