Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Alfred dap anda
Ah Muzen Cab
Level 88
God Stats
1W - 3L
1,494 SR
Queue Stats
192W - 162L
1,545 Elo+
Party 3
Baron Samedi
Baron Samedi
Getuhm
Baron Samedi
Level 140
God Stats
5W - 11L
1,315 SR
Queue Stats
563W - 573L
1,576 Elo+
Party 2
Cliodhna
Cliodhna
Gotuhm
Cliodhna
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 227L
1,491 Elo+
Party 2
Serqet
Serqet
MonkeyĐLuffy
Serqet
Level 143
God Stats
7W - 9L
1,644 SR
Queue Stats
581W - 573L
1,570 Elo+
Party 2
King Arthur
King Arthur
Stormprince38
King Arthur
Level 123
God Stats
10W - 5L
1,691 SR
Queue Stats
230W - 206L
1,560 Elo+
Party 3
Team Averages
Level 118
1,529 SR
1,548 Elo+

VS

Team Averages
Level 60
1,598 SR
1,751 Elo+
Ymir
Ymir
 
Ymir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BlueKohai
Osiris
Level 17
God Stats
24W - 10L
1,728 SR
Queue Stats
468W - 130L
1,880 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Nexxah
Tsukuyomi
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
420W - 135L
1,733 Elo+
Party 1
Zeus
Zeus
SteavyWeavy
Zeus
Level 107
God Stats
7W - 5L
1,762 SR
Queue Stats
1,755W - 879L
1,780 Elo+
Party 1
Athena
Athena
ThyCodester
Athena
Level 40
God Stats
3W - 4L
1,500 SR
Queue Stats
524W - 192L
1,864 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Alfred dap anda
Ah Muzen Cab
9
0 / 2 / 0
5,147
515
3,846
6,433
2,400
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Getuhm
Baron Samedi
9
0 / 1 / 0
4,837
484
3,464
5,148
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Gotuhm
Cliodhna
6
0 / 3 / 0
4,339
434
1,694
8,866
2,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
0 / 2 / 0
4,825
483
1,830
10,148
4,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Stormprince38
King Arthur
10
0 / 2 / 0
5,368
537
6,220
9,740
7,917
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 0 / 3
5,164
516
3,876
5,157
3,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
BlueKohai
Osiris
11
2 / 0 / 0
6,076
608
5,748
11,387
9,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Nexxah
Tsukuyomi
11
3 / 0 / 4
6,209
621
6,532
6,921
2,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 0 / 0
6,331
633
6,272
4,344
2,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Athena
10
2 / 0 / 7
6,197
620
3,575
8,140
5,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
10
10
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
3
1.5
L
Ah Muzen Cab
Alfred dap anda
Ah Muzen Cab
0
2
0
0
W
Osiris
BlueKohai
Osiris
2
0
0
2
L
Baron Samedi
Getuhm
Baron Samedi
0
1
0
0
L
Cliodhna
Gotuhm
Cliodhna
0
3
0
0
L
0
2
0
0
W
Tsukuyomi
Nexxah
Tsukuyomi
3
0
4
5
W
3
0
0
3
L
King Arthur
Stormprince38
King Arthur
0
2
0
0
W
Athena
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,054
Damage
26,003
40,335
Taken
35,949
20,100
Mitigated
24,303
11,778
Healing
13,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,876
2,058
0
1,990
5,157
3,114
0
604
4,455
27,858
4,531
L
Ah Muzen Cab
Alfred dap anda
Ah Muzen Cab
3,846
1,271
0
1,959
6,433
2,400
0
4,831
1,602
0
39,694
W
Osiris
BlueKohai
Osiris
5,748
2,450
0
5,653
11,387
9,615
0
0
11,387
0
44,002
L
Baron Samedi
Getuhm
Baron Samedi
3,464
145
487
1,534
5,148
2,564
0
937
4,211
33,177
0
L
Cliodhna
Gotuhm
Cliodhna
1,694
382
0
2,529
8,866
2,991
0
2,077
6,789
0
21,481
L
1,830
384
720
3,359
10,148
4,228
0
3,593
6,555
0
13,588
W
Tsukuyomi
Nexxah
Tsukuyomi
6,532
2,131
0
2,318
6,921
2,998
0
1,285
5,636
0
54,624
W
6,272
2,045
0
871
4,344
2,653
0
0
4,344
50,234
0
L
King Arthur
Stormprince38
King Arthur
6,220
1,032
0
1,190
9,740
7,917
0
1,870
7,870
0
40,763
W
Athena
3,575
1,264
0
2,276
8,140
5,923
0
1,575
6,565
16,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,516
Gold Earned
29,977
272
Minions Killed
376
0
Camps Cleared
0
940,133
Distance Traveled
1,007,750
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,164
516
64
6
0
214,419
1
L
Ah Muzen Cab
5,147
515
73
7
0
184,355
0
W
Osiris
6,076
608
83
8
0
174,909
3
L
Baron Samedi
4,837
484
54
5
0
176,284
3
L
Cliodhna
4,339
434
50
5
0
190,177
2
L
Serqet
4,825
483
23
2
0
209,064
0
W
Tsukuyomi
6,209
621
89
9
0
236,632
2
W
Zeus
6,331
633
110
11
0
177,762
2
L
King Arthur
5,368
537
72
7
0
180,253
1
W
Athena
6,197
620
30
3
0
204,028
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role