Player Matchup

Yemoja
Yemoja
ImUrMom69
Yemoja
Level 16
God Stats
12W - 17L
1,451 SR
Queue Stats
18W - 33L
1,376 Elo+
Party 3
Mulan
Mulan
PuppyButt69
Mulan
Level 12
God Stats
4W - 7L
1,293 SR
Queue Stats
6W - 13L
1,253 Elo+
Party 3
Sylvanus
Sylvanus
TossytheSalad
Sylvanus
Level 68
God Stats
0W - 2L
1,703 SR
Queue Stats
67W - 84L
1,412 Elo+
Party 3
Discordia
Discordia
XxxBALLCUZZIxxX
Discordia
Level 97
God Stats
3W - 3L
1,537 SR
Queue Stats
29W - 36L
1,435 Elo+
Party 3
Artemis
Artemis
eanl
Artemis
Level 36
God Stats
8W - 8L
1,345 SR
Queue Stats
25W - 24L
1,523 Elo+
Solo
Team Averages
Level 46
1,466 SR
1,400 Elo+

VS

Team Averages
Level 33
1,482 SR
1,297 Elo+
Kuzenbo
Kuzenbo
ChunkyMoto
Kuzenbo
Level 36
God Stats
13W - 4L
1,552 SR
Queue Stats
60W - 59L
1,158 Elo+
Party 2
Atlas
Atlas
Kozra
Atlas
Level 29
God Stats
6W - 2L
1,707 SR
Queue Stats
44W - 57L
1,401 Elo+
Party 1
Lancelot
Lancelot
LardChungus
Lancelot
Level 28
God Stats
21W - 28L
1,387 SR
Queue Stats
83W - 90L
1,158 Elo+
Party 2
Sun Wukong
Sun Wukong
Noerra
Sun Wukong
Level 28
God Stats
8W - 10L
1,412 SR
Queue Stats
60W - 86L
1,384 Elo+
Party 1
Merlin
Merlin
zaraxwolfrog
Merlin
Level 45
God Stats
20W - 31L
1,351 SR
Queue Stats
61W - 90L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ImUrMom69
Yemoja
17
0 / 1 / 4
12,147
1,012
7,676
11,681
8,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 4 / 5
11,847
987
14,014
22,597
22,381
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
TossytheSalad
Sylvanus
17
2 / 5 / 3
12,807
1,067
15,503
27,770
29,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
XxxBALLCUZZIxxX
Discordia
17
0 / 3 / 4
11,811
984
24,043
13,339
6,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
eanl
Artemis
17
4 / 4 / 3
12,130
1,011
23,873
12,631
6,909
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

150

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ChunkyMoto
Kuzenbo
18
1 / 2 / 13
12,459
1,038
12,097
22,435
34,937
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Atlas
Kozra
Atlas
19
4 / 1 / 13
13,732
1,144
12,788
16,112
19,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lancelot
LardChungus
Lancelot
18
7 / 1 / 8
13,173
1,098
16,718
19,640
19,739
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Noerra
Sun Wukong
18
3 / 1 / 9
12,529
1,044
20,001
18,082
17,101
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
18
2 / 2 / 10
12,711
1,059
20,318
15,701
8,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
70
7
Kills
17
17
Deaths
7
19
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
ChunkyMoto
Kuzenbo
1
2
13
3.75
L
Yemoja
ImUrMom69
Yemoja
0
1
4
2
W
Atlas
Kozra
Atlas
4
1
13
10.5
W
Lancelot
LardChungus
Lancelot
7
1
8
11
W
Sun Wukong
Noerra
Sun Wukong
3
1
9
7.5
L
1
4
5
0.88
L
Sylvanus
TossytheSalad
Sylvanus
2
5
3
0.7
L
Discordia
XxxBALLCUZZIxxX
Discordia
0
3
4
0.67
L
Artemis
eanl
Artemis
4
4
3
1.38
W
Merlin
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,109
Damage
81,922
88,018
Taken
91,970
73,465
Mitigated
99,370
15,886
Healing
15,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
ChunkyMoto
Kuzenbo
12,097
3,739
1,374
2,151
22,435
34,937
0
11,889
10,117
24,203
0
L
Yemoja
ImUrMom69
Yemoja
7,676
1,517
2,255
1,885
11,681
8,713
0
5,921
5,760
19,568
0
W
Atlas
Kozra
Atlas
12,788
5,358
0
2,978
16,112
19,234
0
8,420
6,543
31,734
0
W
Lancelot
LardChungus
Lancelot
16,718
2,547
0
2,957
19,640
19,739
0
9,985
9,345
0
28,982
W
Sun Wukong
Noerra
Sun Wukong
20,001
2,333
0
4,281
18,082
17,101
0
6,523
11,283
258
47,436
L
14,014
1,497
0
890
22,597
22,381
0
11,779
10,818
0
33,408
L
Sylvanus
TossytheSalad
Sylvanus
15,503
2,728
3,075
6,142
27,770
29,341
0
15,967
11,803
27,196
0
L
Discordia
XxxBALLCUZZIxxX
Discordia
24,043
440
0
235
13,339
6,121
0
5,944
7,395
66,300
0
L
Artemis
eanl
Artemis
23,873
17,277
0
1,404
12,631
6,909
0
5,850
6,781
0
43,714
W
Merlin
20,318
1,062
0
1,703
15,701
8,359
0
8,764
6,579
47,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,742
Gold Earned
64,604
257
Minions Killed
244
6
Camps Cleared
10
1,082,679
Distance Traveled
1,274,639
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,459
1,038
28
2
0
260,776
0
L
Yemoja
12,147
1,012
30
3
0
200,673
1
W
Atlas
13,732
1,144
32
3
0
242,642
1
W
Lancelot
13,173
1,098
38
3
0
256,556
0
W
Sun Wukong
12,529
1,044
69
6
4
291,658
0
L
Mulan
11,847
987
39
3
0
236,766
0
L
Sylvanus
12,807
1,067
23
2
3
228,087
1
L
Discordia
11,811
984
127
11
3
231,917
0
L
Artemis
12,130
1,011
38
3
0
185,236
2
W
Merlin
12,711
1,059
77
6
6
223,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role